How do you get Hunter’s edge when you multiclass into Ranger, or is there no way to get it?


Advice

Shadow Lodge

It seems you might get Hunter‘s edge anyway the way it reads. Multiclassing into Ranger only says you get hunters prey.


You don't get the edge benefits from Ranger Multiclass.


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You can't. I do wonder if it was an oversight, because most of the other classes have a way to get one of their key abilities, and the fact is that Hunt Prey doesn't do a whole lot without it. Even barbarians give you an eventual way to access their instinct ability (though not the specialization).


tivadar27 wrote:
You can't. I do wonder if it was an oversight, because most of the other classes have a way to get one of their key abilities, and the fact is that Hunt Prey doesn't do a whole lot without it. Even barbarians give you an eventual way to access their instinct ability (though not the specialization).

Hunter's edge is too strong to be handed out via dedication. Imagine a fighter swinging his Grivious Greatpick with the Flurry Edge. Giving a Fatal d12 weapon a better version of the agile trait would be devastating.

Hunt Prey isn't all that great (unless you use throwing weapons and need he range increase, I guess), but the archetype does give any character the option to get 2 attacks for one action, even if that does require one action as "set-up". That's pretty strong. I might try a caster using his third action after a spell to get off two bow shots at some point. Or some kind of dual wielding Eldritch Knight.

Designer

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Some examples of things you will not ever get from multiclass (unless we make a significant mistake):

*Ranger's Hunter's Edge benefits
*Fighter's legendary weapon proficiency
*Barbarian's instinct specialization increased damage
*Monk or champion's legendary armor proficiency
*Rogue's full sneak attack advancement

All of these things either give you legendary in attacks or AC, or they give you a bunch of bonus damage or something that works out to a choice of accuracy, damage, or AC like Hunter's Edge, which work out to a decent balance between the classes. If you give out Hunter's Edge, say, fighter/barbarian/etc multiclass ranger is just vastly better than ranger, or pure fighter/barbarian/etc for that matter. Grabbing two of these via multiclass would just be a dominant option compared to not. Look for a bit more insight on this in the dual-classing rules in the GMG; doubling up on two of these sorts of options are one of the few things you have to really account for or figure out as a GM even in that system. Wizard/cleric? Tons of options, tons of staying power, huge flexibility, but your wizard and cleric abilities are each within the range a single-classed character could be. But double down on math boosts that combine faster than linearly and you have created a much more powerful character in one aspect, often offense, than could ever exist with one class.


Oooh, dual-classing. I'm guessing that's like a gestalt approach to the old hybrid classes.


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Mark Seifter wrote:

Some examples of things you will not ever get from multiclass (unless we make a significant mistake):

*Ranger's Hunter's Edge benefits
*Fighter's legendary weapon proficiency
*Barbarian's instinct specialization increased damage
*Monk or champion's legendary armor proficiency
*Rogue's full sneak attack advancement

All of these things either give you legendary in attacks or AC, or they give you a bunch of bonus damage or something that works out to a choice of accuracy, damage, or AC like Hunter's Edge, which work out to a decent balance between the classes. If you give out Hunter's Edge, say, fighter/barbarian/etc multiclass ranger is just vastly better than ranger, or pure fighter/barbarian/etc for that matter. Grabbing two of these via multiclass would just be a dominant option compared to not. Look for a bit more insight on this in the dual-classing rules in the GMG; doubling up on two of these sorts of options are one of the few things you have to really account for or figure out as a GM even in that system. Wizard/cleric? Tons of options, tons of staying power, huge flexibility, but your wizard and cleric abilities are each within the range a single-classed character could be. But double down on math boosts that combine faster than linearly and you have created a much more powerful character in one aspect, often offense, than could ever exist with one class.

only one thing bothers me regarding MC dedications....Rouge gives light armor prof, while fighter does nothing for that matter...considering fighter is the only one besides champion that even has all armors, that feels weird. If rouge ded was too weak without it, you could have given it a single skill increase instead....but more to the point, fighter should have had a choice between shield block or armor proficiency in it's dedication in addition.

Currently, martials can't benefit from fighter dedication whatsoever(just 1 skill)...while fighters can from other martial dedications

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