
Spermy The Cat |
So, the Mirror Witch.
You trade your familiar for a nice shiny mirror, that lets you eventually spy on people, act like an utter narcissist, and that's kind of it.
I want to make one, for PFS.
But I don't know what to do exactly.
How should I build a Mirror Witch?
I initially tried to make an Illusion build, but it turns out that the feat I wanted to use specifically uses Figment spells, and the Witch only has about thirteen of those in their books.
I poked around at maybe a Shadow build, make the character a complete weirdo who takes the sunlight like an Irishman, but I'm...not really sure how Shadow Gambit works.
I'm just completely lost here.
Can someone give me any advice on what to do here?
Feats or Hexes or whatever, doesn't matter.
Patrons, whatever.
I just need a push in the right direction.

avr |

A mirror witch gets bonuses to certain skills (diplomacy, per day bluff or extra diplomacy or sense motive or a save, later to knowledge skills whenever they have 10 minutes free), & later on a few SLAs (augury, clairvoyance, scrying). Besides that they're effectively a normal witch whose familiar stays out of sight. Just about anything you can do as a witch you can do as a mirror witch.
You're going to want some social skills to take advantage of the above, so you'll be taking a trait or two which makes social skills run off Int.
Beyond that - a witch who throws around cold spells, possibly with rime spell to make them better debuffs is doable. Winter witch isn't compatible but invoker is. A witch who uses mindwarping spells is dead easy to make. Specialising in crowd control spells and other area effects is doable. There are witches who specialise in the ickiest spells they can find, vomit swarm or spit venom or whatever, or you could take the trickery patron to get mirror image so you can indulge in touch attack spells/spells like whip of spiders or Gozreh's trident.
Shadow gambit BTW works badly.

Spermy The Cat |
A mirror witch gets bonuses to certain skills (diplomacy, per day bluff or extra diplomacy or sense motive or a save, later to knowledge skills whenever they have 10 minutes free), & later on a few SLAs (augury, clairvoyance, scrying). Besides that they're effectively a normal witch whose familiar stays out of sight. Just about anything you can do as a witch you can do as a mirror witch.
You're going to want some social skills to take advantage of the above, so you'll be taking a trait or two which makes social skills run off Int.
Beyond that - a witch who throws around cold spells, possibly with rime spell to make them better debuffs is doable. Winter witch isn't compatible but invoker is. A witch who uses mindwarping spells is dead easy to make. Specialising in crowd control spells and other area effects is doable. There are witches who specialise in the ickiest spells they can find, vomit swarm or spit venom or whatever, or you could take the trickery patron to get mirror image so you can indulge in touch attack spells/spells like whip of spiders or Gozreh's trident.
Shadow gambit BTW works badly.
REALLY sorry for the late reply.
Things went pretty crazy for a bit.>Shadow gambit BTW works badly.
And there goes the whole lynchpin to my build
I was unaware of the Invoker archetype, and I have to say it's absolutely crazy, and I might take that just to make things difficult for my DM.
So you think a Coldwitch, Brainwitch, or Grosswitch are my best options; I'll have to look those up later, when I'm free for time again.
Trickery is what I'm going with right now, so that's good on my part.
This hopefully pushes me in a right direction, but we'll see if I don't come crying for more help.
Thank you, AVR.

RoseCrown |
So, the Mirror Witch.
You trade your familiar for a nice shiny mirror, that lets you eventually spy on people, act like an utter narcissist, and that's kind of it.
Nothing useful to contribute, but I think you may have mixed up the words "narcissist" (one who loves himself, and himself only) and "voyeur" (one who finds pleasure in observing others, preferably while the observed party is unaware that they are being observed).

UnArcaneElection |
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As a Mirror Witch, you wouldn't have to be a narcissist, although other people would likely think you were. You could just be like one of the many people in our world who spends an awful lot of their time looking at their cell phone (and if low Wisdom, often bumping into things as a result) -- I've even toyed with the character concept of someone from Earth who gets dumped onto Golarion, and finds that their cell phone has now become a Witch Mirror that mysteriously recharges itself, and although they can no longer get a signal from Earth, they are now getting a signal from something . . . .

UnArcaneElection |

Also, if you are willing to be a Gnome, Threatening Illusion (Metamagic +1 level) allows you to turn a Figment into a flanking partner. Problem is that for some of these spells you have to use your standard action for concentration on the spell, but if you have a Rogue/Ninja/Slayer partner, this could still be useful. Also, you can still make Attacks of Opportunity while concentrating on a spell, and if you are an Invoker (Mirror Witch or otherwise), you might actually be able to make this useful, although unfortunately you need every level possible to be a level of Invoker Witch (with or without the Mirror Witch archetype), so that hoses the idea of being an Invoker Arcane Trickster and providing your own Sneak Attack with the Threatening Illusion being your flanking partner (you could still be a Gnome Arcane Trickster and provide your own Figment flanking partner and Sneak Attack, but you're better off doing this as an Illusionist Wizard or Illusion-focused Sorcerer or Arcanist).

Spermy The Cat |
Election, I was planning on going with a half-elf, and I'd rather keep this pure Witch, for PFS.
But if push comes to shove, I'll switch over to a gnome.
And it's funny you mention the stuff about being thrown into Golarion; I've got several characters in PFS that are just normal people way in over their heads.
One of them is just a party magician who does birthdays, and another is Dr. Sigmund Freud, who woke up in Golarion and now tries to go home so he could get a damn smoke.
But if I were to shift this into a cold build, instead of my intended hopes for an Illusion-jerk, what would you suggest I take for feats, aside from Rime Spell and Chilling Amplification?
So far, what I've got down is, in no certain order:
>Chilling Amplification
>Rime Spell
>Spell Focus (Evocation)
>Extra Hex
>Skill Focus (Diplomacy [racial])
Annnd, if I instead stick with an Illusion build, what would you think I should do?

avr |

You can't take extra hex until level 3 since you get your first hex as an invoker at level 2. Fitting chilling in at 1, rime at 5 works with that.
Other feats? Split hex, amplified hex and quicken spell have their uses. The usual like improved initiative could help too. Spell penetration can be very useful for spellcasters.
As an illusion build - you might get threatening illusion (requires being a gnome) as UAE said, and effortless trickery to help with concentration. Solid shadows could help if you go for the shadow spells via whatever means. The veiled illusionist prestige class could help a lot with illusions though it doesn't progress anything to do with hex use.