Universalist Wizard Build


Advice


Hi All, I'd like to present you the build of an Universalist Wizard that I started to play few days ago.

So far we are 2nd level and I'd like to receive your comments and recommendations on this build.

Character is a 101 years old (just in case) Artist Cavern Elf. At 1st level ability scores will be STR 8, DEX 16, CON 12, INT 18, WIS 14, CHA 8 and at 20th level ability scores will be STR 10, DEX 20, CON 18, INT 22, WIS 20, CHA 10

At 20th level skills will be as follow:
Trained - Acrobatics, Intimidation, Lore: Art, Medicine, Nature, Occultism, Performance, Religion, Stealth
Expert -
Master - Society, Perception
Legendary - Arcana, Crafting

Below the planned build:

1. Improved Familiar Attunement Arcane Thesis
Ancestry Feat - Nimble Elf
Class Feat - Reach Spell, Widen SPell
Free Feat - Familiar, Speciality Crafting Alchemy
2. Class Feat - Alchemist Dedication
Skill Feat - Recognize Spell
Free Feat - Alchemical Crafting
3. General Feat - Canny Acumen Perception
4. Class Feat - Enhanced Familiar
Skill Feat - Magical Shorthand
5. Ancestry Feat - Ageless Patience
6. Class Feat - Expert Alchemy
Skill Feat- Magical Crafting
7. General Feat - Incredible Initiative
8. Class Feat - Bond Conservation
Skill Feat - Quick Recognition
9. Ancestry Feat - Elf Step
10. Class Feat - Scroll Savant
Skill Feat - Trick Magic Item (not really sure about this)
11. General Feat - Fleet (now moving 40ft. but not really sure about this)
12. Class Feat - Master Alchemy
Skill Feat - Impeccable Crafter (not really sure about this)
13. Ancestry Feat - Forlon
14. Class Feat - Superior Bond
Skill Feat - Natural Medicine (not really sure about this, does it work with Unified Theory?)
15. General Feat - Unified Theory
16. Class Feat - Effortless Concentration
Skill Feat - Battle Medicine (not really sure about this)
17. Ancestry Feat - Unwavering Mien (or I could change Forlon/Unwavering Mien for Ancestral Longevity/Expert Longevity and make any Untrained/Trained skill Expert)
18. Class Feat - Reprepare Spell
Skill Feat - Craft Anything (not really sure about this)
19. General Feat - Toughness (not really sure about this so late)
20. Class Feat - Archwizard's Might (or maybe Metamagic Mastery?)
Skill Feat - Quick Identification (not really sure about this)

As you can see I have numerous doubts, and for sure you can hep me to take a better decision.

Cheers.


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The build looks fine, just be aware that the craft feats are more inclined for downtime, so if your GM don't make use of them, you will not get much mileage of it.


I see you have 2 class feats at level 1. If I'm not mistaken, you should have zero. A human could have 1 class feat at 1st level via the Natural Ambition ancestry feat, but you are playing an elf. Universalist Wizard has been confirmed by the devs NOT to receive a class feat at 1st level (it was a typo/misprint).


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Applied_People wrote:
I see you have 2 class feats at level 1. If I'm not mistaken, you should have zero. A human could have 1 class feat at 1st level via the Natural Ambition ancestry feat, but you are playing an elf. Universalist Wizard has been confirmed by the devs NOT to receive a class feat at 1st level (it was a typo/misprint).

Seems that I should have one:

Quote:
Wizards don't get a 1st level class feat by default. This was a mistake. They only get one for being a universalist.


1 person marked this as a favorite.
Applied_People wrote:
I see you have 2 class feats at level 1. If I'm not mistaken, you should have zero. A human could have 1 class feat at 1st level via the Natural Ambition ancestry feat, but you are playing an elf. Universalist Wizard has been confirmed by the devs NOT to receive a class feat at 1st level (it was a typo/misprint).

Universalist still get the feat, it's the base Wizard that don't get it.


You're both quite right about the Universalist getting a feat at 1st level. I confused myself.


That's the first I'm hearing about that. Does someone have a link to that bit of errata?


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mrspaghetti wrote:
That's the first I'm hearing about that. Does someone have a link to that bit of errata?

It was announced on a Pathfinder Friday broadcast. Ravingdork wrote up a nice summary of the errata.


Hmm, I'll have to listen to the cast. If the table is wrong, then so is the text 2 pages later.

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