| theelcorspectre |
Do they seem to regularly roll well or do their rolls seems rather average. If the latter then try make encounters just a step harder. If the prior, I'm not sure what to tell you, because there have been times when I've seen a group doing extremely well, but it was purely due to a string of good luck. Then the GM tried to make encounters a little harder and at the same time the group's luck ran out and the PCs got TPKed.
| blahpers |
Some parties crush level-appropriate content at particular level ranges, and some struggle at those ranges. It's difficult to offer meaningful advice without more information about the specific party and challenges involved.
As an aside, I wouldn't read too much into not needing to prepare healing spells. Some parties don't even have a healer and do just fine. On top of that, many healers can spontaneously cast healing spells (e.g., positive-aligned clerics), so preparing them ahead of time would be wasteful.
| Quixote |
Golden rule: If they're all having fun, there is no problem.
I'd agree, though I'd change it to "if EVERYONE is having fun..." You're included. In fact, I'd argue that the DM's enjoyment is even more essential than any given player's.
Can you show us what sort of characters they're playing, and give an example of a situation that they "walked all over"?
| Scott Wilhelm |
Most character aggressively built to have aggressive strengths also have aggressive weaknesses. Just to make sure that they feel challenged, maybe take a long look at their character sheets and figure out what they do well, then try new things.
Honestly, if you just keep tabs on what you have thrown at them and keep throwing new things at them, forcing them to adapt, too, that will probably result in a good time being had by all.
| Chromantic Durgon <3 |
I wouldn’t say that not requiring healing spells means something is wrong.
All that tells me is your party is either good at using terrain and control spells.
Or has high AC and saves
It’s not that hard for well built parties to dominate on CR encounters, especially since variation between the strength of monsters of the same CR is absolutely ginormous. Mind blowingly huge in some cases.
Also have you been using single enemy encounters? Cause it’s a lot easier not to take damage in those encounters.