| itschase |
It might just be me, but it seems odd that Fortitude is used to contest a grapple check.
"An orc brute tries to grab you while you're moving in combat. You reflexively pull away from his snatching grasp. " Or "The wolf tugs on your arm after it bites at you but you pull against it, slipping from its maw" As opposed to "A hobgoblin monk tries to hook your arm before striking you and due to your inner fortitude he fails."
It feels much more like it should be a Reflex save or a passive strength/athletics DC.Then if that doesn't ward it off, you use a check on your turn/reaction, if you have a reaction ability for that, as it currently works in the game. What are your thoughts?
| NADamewood |
It is really weird. I just googled looking for opinions on strength vs fortitude. I get that they tried to get rid of contested rolls... but they don’t seem to match up in this regard. Unless, they’ve (Paizo) crunched all the numbers and opponents are statistically likely to have a fort similar to what their ‘vs str’ would have been.
Other people’s opinions?
| Ifusaso |
I mean, many creatures with high Str will also have high Con, but not necessarily. I'm a bit surprised they went with Fort DC instead of allowing for the target to use their Acrobatics or Athletics DC (as you can with Escape) by choice.
I may implement that as a house rule (at least Athletics as a DC, maybe Acrobatics).