| JuliusCromwell |
Eldritch Guardian fighter half-elf using Concentrated Fire to roll twice on every readied attack. Or at least two levels for sharing combat feats with your familiar.
If you pick up Weapon Trick (Hindering Shot), you and your familiar could give a -8 penalty on saves to enemies you hit.
can you give me advice on my feats?
I know Point blank shot and precise shot are required for many other range feats but what other ones would you recommend?
| Geruvurrda |
Using overwatch style, I would recommend fighter, gives you all the feats you will need, archery is often featbstarved, and those combat feats will be huge, that being said,look at snap shot, improved snap shot, and greater snap shot, with overwatch style, you will have your ready action goodness, but throw combat reflexes, and the ability to take attacks of opportunity within 15 ft with a bow?
That's just awesome :D
Also, if you take the Archer archtype for fighter, and you caould trip/disarm with those shots
Ready action disarm the first weapon raised against an ally, trip those that try to get close, all sorts of fun options :D
| Derklord |
Crossbowman Fighter, if possible with with VMC Rogue. Normal ranged feats, Rapid Reload, Overwatch line, and Accomplished Sneak Attacker.
| Wonderstell |
can you give me advice on my feats?
I know Point blank shot and precise shot are required for many other range feats but what other ones would you recommend?
You need a lot of feats to get it going. Luckily you're starting at level 10, just one level from picking up Overwatch Vortex.
Weapon Familiarity alternate racial trait.
1 Point Blank Shot
3 Rapid Shot, Mutagen
4 Precise Shot (B)
5 Weapon Focus, Weapon Training
6 Overwatch Style (B)
7 Concentrated Fire, Fly Speed
8 Deadly Aim (B)
9 Overwatch Tactician, Warrior Spirit AWT
10 +1 Feat (B)
So you'll have two readied attacks and a familiar that also uses the Overwatch style to allow you to roll twice on readied attack rolls. Buy it some lesser bracers of archery to avoid the -4 nonproficiency penalty. I'd look into either the Sage or Protector archetypes on a monkey or anything else that could manipulate a weapon.
I'd probably boost my constitution with mutagen, instead of dexterity. Wouldn't want to lower your will save further.
As for feats, you could take Target of Opportunity for an immediate action attack. Unfortunately, you wouldn't roll twice on that attack as it's not a readied action.
If you have any offensive caster on your team, I'd take Snap Shot with the free feat slot, and buy a Training bow (keyed to Weapon Trick).
Since Concentrated Fire allows you to total the damage before DR, your familiar has a pretty good chance of also triggering Hindering Shot if it doesn't use Deadly Aim (75% with a MWK bow vs CR 10 AC).
***
| avr |
Overwatch style is unclear on one thing; can the attacks you ready be vital strikes? It should be possible but I've read people twisting themselves into knots trying to conclude that you can't. If you can then mythic vital strike has to be your mythic feat.
You could take a single class here but it might be fun to dip 2 levels into master of many styles monk, 6 levels weapon master fighter, 2 levels in bloody-knuckled rowdy bloodrager. It's as many or more feats than a fighter and comes with some extra tricks; things like evasion, bloodrage, the ability to use wands without UMD, a little punching ability and the ability to use another style at the same time as overwatch.
Feats with that - assuming vital strikes can be readied - might go
MoMS Monk 1: overwatch style, improved unarmed strike, stunning fist
MoMS Monk 2: owl style
3: precise shot
WM Fighter 1: rapid shot
WM Fighter 2: overwatch tactician
5: weapon focus (longbow)
WM Fighter 4: weapon spec. (longbow)
7: point blank master
WM Fighter 6: vital strike
9: advanced weapon training (warrior spirit)
Bloody-knuckled rowdy bloodrager 2: snake style
It has more defence and more damage than Wonderstell's archer above, but doesn't get weapon trick (hindering shot) once let alone twice, or concentrated fire.
| Derklord |
| Temperans |
The reason he says its unclear is that while Spring attack says to make a melee attack, Overwatch says to 'ready' a ranged attack. And, normally it is possible to ready ranged attacks.
So the rules are in a spot were you are using a full-round to ready 2 (ranged) attack actions. Its possible that there is some feat/class that would let them combine.