| jdripley |
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I would like to see attacks listed out with all of the possible numbers based on the multiple attack penalty.
I.e. the sewer ooze from the first Doomsday Dawn adventure has an attack listed as 6. Well and good, and it is not hard math to realize that the second attack will be at 1 and the third at -4.
In practice, I found that it was a lot to keep track of especially as you layered in combats with spellcasters and multiple types of enemies and different weapons, some with properties that affected the multiple attack penalty... I had to stop and do math when I really just wanted to roll dice and consult a number.
Then I recalled that in PF1 monsters with iterative attacks had them listed out for you... +6/+1 and so forth. So, why not do that in PF2? If a weapon is Agile or has some other “always on” way to reduce the multiple attack penalty, list the numbers accordingly. Something like Backswing or Sweep would not be factored in because it depends on circumstances that may or may not be present.
Anyways... I think it would be a good quality of life thing. Especially when switching between a monster's primary attack and a secondary agile attack, my brain slowed down while crunching the numbers.. all for the cost of a few characters added to each attack, which seems like a small thing.