Summon Monster


Skills, Feats, Equipment & Spells


Anyone know the best Monster to Summon (lvl2), options are: Animated bureau, imp devil, mephit elemental, quasit demon.


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Probably the animated bureau.

Well, I mean, it depends on which bureau. For example, I would much rather fight my enemies with the Federal Bureau of Investigation than the Bureau of Labor Statistics...

Or, ask yourself which one wins at scrabble. Clearly it's the quasit at 15, though mephit comes close at 13.

Frankly, I think all four options are just about equally viable, other than the possibility of finding a mephit that can affect your enemy's elemental weakness, in which case I'd go with that.


Overall I'm a big fan of the elementals due to them being crit immune (and everything below level would generally suffer more crits) and the fire mephit is a small AoE in it's own right.

But overall I think they can all have their space depending on who you are fighting.


I haven’t looked at the stats for any of these so I can’t be sure level for level but with demons losing their PF1 immunities and resistances but devils keeping theirs I suspect devils will be a solid summoning choice. If Nettah is correct (I assume so, but again I don’t have the bestiary), elementals will be good choices. The couple times I’ve seen summon spells in play the creature doesn’t last long. They are lower level and therefore really easy to crit. So if elementals can’t be crit they will on average last longer.

Plus elementals are neutral so anyone can summon them. Unless they got rid of the alignment restrictions.


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IIRC Fire Elementals land Persistent damage with their standard attacks so that's always good.


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Yea especially at that level fire elemental seems quite a bit above the rest (just make sure the explosion doesn't hurt your group more than the enemies). The fact that your summons can't get their reactions makes the air worse (and earth later on). Btw do we know how the water elemental out of water will work with the summoning trait. It's slowed 1 and can't take reactions normally. Would that do nothing or reduce it to a single action every time you concentrate?


Nettah wrote:
It's slowed 1 and can't take reactions normally. Would that do nothing or reduce it to a single action every time you concentrate?

The one time it came up in my group we decided that it got 2 actions.


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Air Mephit seems to be strong enough to carry an 8 bulk person and only be encumbered, which in many ways makes it a better fly.

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