Sizes and Combat


Running the Game


As we all know, Monsters can come in all sizes from tiny to whatever the end is now. My question is, as I come from 3.5 D&D is, as a DM how do I discern as pluses and minuses in combat when you got medium vs small (for example human vs goblin). I looked through the book and could not find an answer. One of my prospective players told me that the 10 and over crit sounds so broken cause goblins will crit continuously. Granted this would be my first game DM'ing after playing RPG in many iterations for almost 30 years.


I don't think their is a difference between small and medium anymore. Also your players thought about human vs goblin is assuming they get the bonuses from 1st edition but as I just said that is not the case.

Dark Archive

They've removed size bonuses from the game. Size now only counts for reah and weapon damage (and being able to be targeted by some spells) for the most part.


size doesn't affect weapon damage. A longsword is always D8 for a pixie or a giant.


Chess Pwn wrote:
size doesn't affect weapon damage. A longsword is always D8 for a pixie or a giant.

I don't think that is true. Size just doesn't affect weapon damage for PC characters


Reach and Damage are the same for Small and Medium creatures in PF2 as well. There are a very few Feats that distinguish between the two, but for the most part it's purely for Flavour.


Thanks for the info. Being that this is my first crack at DM'ing, I was reading the Goblin Warrior stats, reading that it is a level 0 monster, I as I read the attack roll, correct me if I'm wrong, would it be die+6, or is there anything I should be adding in?


d20+6 Is correct.

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