Kingmaker: The Stolen Lands [Gestalt]

Game Master Æroden

Progress of Exploration, Map.

NPCs...

Loot

Kingdom Stats

Here is the battle map.


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Unnamed

I selected books dm

I imagine Alexandra would id the other items


Everything will be identified once you return, they either identified them or will get them identified in Restov.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

i have put mine on the books as secondary if they aren't taken by anyone else :)


I will cash out what is left then. Total tally coming up...


41318/7 = 5903
Fizzy does this work for your order?


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

My order?

No idea what I ordered lol


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Pizza? :)


LOL, yes what do you want on it, a meat, cheese, and vegetable pie of sorts!

Also your wish list of three or more items ranging from 100gp to 500gp to 1kgp to 2kgp to 4kgp.

Fizzy does snag 3 books The meaning of life, to craft or not to craft and
The importance of Being Prepared

Fizzy wrote:


ok 3 items

200gp Cracked Incandescent Blue Sphere Ioun Stone +1 to Baking

Assisting Glove that is usable 1-3 times per day rather than becoming inert

Headband of Int +2 4,000

tough because all Fizzy wants to do is bake and play

So with the 5903-4,000 headband, -200 blue sphere = 1703 creidt after those items are purchased for you.

what is the price for the assisting glove?

_______________________
On another note we have just under 3k, to spend on items for the group, such as healing wands, scrolls, and potions. What do you want?

Suggestions:
Healing:
wand of lesser vigor (grants fast healing 1 for 10 rounds = 10 hp) 750 gp
wand of cure light - 750 gp
Remove curse or break enchantment for Krazok?
Remove disease

Buffs:
Shield, Enlarge person, Bull str, barkskin, etc.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

ooooo thats right...the glove is a 180gp item but it is destroyed after one use...to not be a one use Item...im not sure...want to call it 1,000?

Definitely a remove curse...scroll

Wand of vigor is good as another CLW


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

i am all for both healing wands...


The Assisting Glove will be priced at 1,800 gp. Usable 5/day. Krazok helps with the last 100 gp needed.

Ok, so the wand of lesser vigor and the wand of CLW.
3 scrolls of remove curse for 1125 or a wand with 10 charges for 2,250 gp?


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Fizzy where did you find the cheaper ioun stones?

Krazok:

Cracked Incandescent Blue Sphere Ioun Stone, 200 gp, +1 survival,
higher the better: 1d20 ⇒ 4
Cracked Incandescent Blue Sphere Ioun Stone, 200 gp, +1 acrobatics
higher the better: 1d20 ⇒ 11
Cracked Incandescent Blue Sphere Ioun Stone, 200 gp, +1 handle animal
higher the better: 1d20 ⇒ 3

Silversheen 250 gp

Traveler's any-tool 250 gp:
This implement at first seems to be nothing but a 12-inch iron bar lined with small plates and spikes. It can be folded, twisted, hinged, and bent, to form almost any known tool. Hammers, shovels, even a block and tackle (without rope) are possible. It can duplicate any tool the wielder can clearly visualize that contains only limited moving parts, such as a pair of scissors, but not a handloom. It cannot be used to replace missing or broken parts of machines or vehicles unless a mundane tool would have done the job just as well.

The any-tool counts as a set of masterwork artisan's tools for most Craft or Profession skills (although very specialist crafts such as alchemy still require their own unique toolset). It is an ineffective weapon, always counting as an improvised weapon and never granting any masterwork bonus on attack rolls.


higher the better: 1d20 ⇒ 17

Scabbard of honing 500 gp:
This leather scabbard resizes itself to fit any axe, sword, dagger, or similar item normally stored in a scabbard. Sheathing a nonmagical weapon in the scabbard for 1 minute hones its edge as if it had been sharpened with a whetstone (page 75).

higher the better: 1d20 ⇒ 1

Boots of the cat 1,000 gp:
These high-soled blue boots provide a great deal of comfort and arch support while also making the wearer appear a little bit taller than normal. The boot's wearer always takes the minimum possible damage from falls (as if the GM had rolled a 1 on each die of damage incurred by the fall) and at the end of a fall always lands on his feet.

higher the better: 1d20 ⇒ 19

Vest of Resistance +1, 1000 gp
higher the better: 1d20 ⇒ 8

Belt of Healing, 1000 gp, 3 charges daily, 1 charge 1d8+1, 2 charges 2d8+3, 3 charges 3d8+5.
higher the better: 1d20 ⇒ 2

HHH, 2500 gp
higher the better: 1d20 ⇒ 20

Raptor Gauntlets, 4500 gp, +2 str and natural weapons enhance gloves damage.
higher the better: 1d20 ⇒ 13

So the items they find to buy:
HHH, 2500 gp
Boots of the cat 1,000 gp
Traveler's any-tool 250
Silversheen 250 gp
Cracked Incandescent Blue Sphere Ioun Stone, 200 gp, +1 acrobatics
Vest of Resistance +1, 1000 gp
present creidt: 5403 - 5200 = 203 save -100 to help Fizzy = 103


Male
Vital:
HP: 33/33, AC: 27 _ T: 17 _ FF: 10 _ Perception +9, Initiative: +2, Fort +8 _ Ref +5 _ Will +7, CMB: 6 (+9 Grapple), CMD: CMD 19 (21 vs. Grapple) , Speed: 40 ft.
Skills:
Acrobatics +7, Climb +7, Intimidate +4(+5 vs Brigands, Perception+9, Sense Motive+11(or +12 vs brigands/(+2 vs feint) Stealth +7, Swim+8

by the way, sorry for short notice, but I'll be at at a music festival camping from tomorrow afternoon till Sunday afternoon. I will most likely not be able to make any posts, but I'll make a swift recovery sunday night and have something up in response to what I've missed.

Thanks, sorry again to spring it on you only a day in advance.


I least you told us and will be back! Have fun at the festival!


Unnamed

The stones are from seeker of secrets I think but can be found on d20


There is the expectation that you will post at least once per day if not more.

I will be moving the group at Bokken's on tomorrow. Hopefully you get the good tracker if that happens because the trail will be a day old.


If you are reading a book make sure to document the hours you have read it towards gaining the bonus. If the group takes a week off then it wont matter too much. Nonetheless keep record of it.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Ok I'll say fizzy reads

1d6 ⇒ 6 hours


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Arvangail will also read his book for 6 hours


Please understand that anything you have requested from Restov with the loot has not arrived yet. See Krazok's bottom spoilers in his profile for reference.

Arvangail are you planning on saving the money? Besides the stag lord helm?


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

indeed i am planing to expensive items

like a bane baldric / a +2 Str/ Dex belt :)


Bane Baldric?

Understand that for PCs this time you will not need to roll for what they find. Next times you will. So if you want one of those items to come in you might want to persuade one of the PC turn NPC to assist you get one of those. Just a suggestion.


I found them Mini, thanks!

Quick question just to make sure we are on the same page. Each of you have a riding light horse and left the wagon and cart at Oleg's, oh yes Klaus had made his way back to the outpost?

Arvangail - riding light horse
Selena - riding light horse
Krazok - Axebeak
Fizzy - rides with Selena

I see what bane Baldric is, very interesting and likely hard to find.


Vital:
HP: 46/25, AC: 29 _ T: 20 _ FF: 19, Perception +13, Sense Motive +9, Initiative: +5 _ Fort +2 _ Ref +8 _ Will +7 (+9 vs. Ench) CMB +5, CMD 20, Speed: 30 _ Perform (Dance) +7
Skills:
Acrobatics +12, Appraise +8, Bluff +8, Climb +10, Diplomacy +7, Disable D +12, Animal +7, Heal +6, Escape +9, K(local, Nobility) +8, Linguistics +8, Ride +9, Spell +8, Sleight +9, Stealth +16, Surv +5, Swim +10, Use Magic+8

Rolls for Selena's purchases:

Dark Blue Rhomboid, Cracked (Ioun Stone): This stone grants a +1 competence bonus on Perception and Sense Motive checks. Price: 400 gp.
1d20 ⇒ 7

Deep Red Sphere (Ioun Stone)Cracked: This stone grants a +1 competence bonus on one Dexterity-based skill. Price: 200 gp.
1d20 ⇒ 17

Incandescent Blue Sphere (Ioun Stone)
Cracked: This stone grants a +1 competence bonus on one Wisdom-based skill. Price: 200 gp.
1d20 ⇒ 10

Pale Ruby Trillian (Ioun Stone)Cracked: This stone grants a +1 competence bonus on Stealth checks. Price: 200 gp.
1d20 ⇒ 16

Vermilion Rhomboid (Ioun Stone)Cracked: This stone grants the wearer a +1 competence bonus on Acrobatics and Swim checks. Price: 400 gp.
1d20 ⇒ 13

potions of mage armor 50 gp

Armbands of the brawler 500 gp
1d20 ⇒ 4

belt of healing 1,000gp
1d20 ⇒ 2

Boots of the cat 1,000 gp
1d20 ⇒ 16

AEGIS OF RECOVERY - Price 1,500 gp
1d20 ⇒ 10

Boots of elvenkind 2,500 gp
1d20 ⇒ 10

Acrobat slippers 3,000 gp
1d20 ⇒ 1

HHH 2500
1d20 ⇒ 6

CLAWS OF THE ICE BEAR - Price 1,300 gp:
Aura faint transmutation; CL 3rd; Weight 1 lb.
Strapped to the hands, these spiked climbing claws grant a +2 competence bonus on Climb checks and Acrobatics checks made when using both hands to aid in movement, and allow the wearer to ignore the normal penalties on those skills for slippery or icy surfaces. In addition, up to 3 times per day, the wearer can activate the claws as a swift action to gain the benefits of spider climb for 1 round. The wearer cannot hold anything else in her hands while using claws of the ice bear. If used as a weapon, claws of the ice bear function as spiked gauntlets.
1d20 ⇒ 5

bracers of snake's lunge: dex +2: 4,000
1d20 ⇒ 9

Headband of alluring charisma +2 4,000 gp
1d20 ⇒ 4

66 Headband of inspired wisdom +2 4,000 gp
1d20 ⇒ 9

5903
Deep Red Sphere (Ioun Stone)Cracked: This stone grants a +1 competence bonus on one Dexterity-based skill, Disable Device. Price: 200 gp.
5703
Pale Ruby Trillian (Ioun Stone)Cracked: This stone grants a +1 competence bonus on Stealth checks. Price: 200 gp.
5503
Boots of the cat 1,000 gp
4503
Vermilion Rhomboid (Ioun Stone)Cracked: This stone grants the wearer a +1 competence bonus on Acrobatics and Swim checks. Price: 400 gp.
4103

AEGIS OF RECOVERY - Price 1,500 gp:
Aura faint abjuration and conjuration; CL 3rd; Weight —
An aegis of recovery grants its wearer a +2 resistance bonus on all saving throws made to recover from a continuing effect, such as ongoing poison damage, daily saving throws against a disease, a hold person spell, or lingering damage from an attack. This bonus does not help against initial saving throws against such effects. Should the wearer ever drop below 0 hit points, the aegis heals the wearer for 2d8+3 points of damage and then crumbles to dust.

2603
Incandescent Blue Sphere (Ioun Stone) Cracked: This stone grants a +1 competence bonus on one Wisdom-based skill, survival. Price: 200 gp.
2403
Dark Blue Rhomboid, Cracked (Ioun Stone): This stone grants a +1 competence bonus on Perception and Sense Motive checks. Price: 400 gp.
2003
8 potions of mage armor 50 gp = 400 gp
1603
Armbands of the brawler 500 gp
1103
belt of healing 1,000gp
103 = 10pp 3gp


Unnamed

Ok what the heck is a warlord?


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

isn't that a 3pp class?

------
Hello to all

I will be away until Tuesday so expect very very little posting from me.

Please bot me if needed

Tks

(traveling today and Tuesday, so i might be posting from phone)


It is along the lines of swordsage, crusader and warblade
http://www.scribd.com/doc/223419283/The-Warlord
I have dealt with 3.5 versions of it before

Good to know Arvangail, will do.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Book of 9 Swords (Add 3.5)


I will let the introductions wait, we will do them when both of the new players join us again and maybe when Arvangail is back too. Well until people check in the discussion tab we will continue exploring.


Your progress Map has been overhauled! Check it out!


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Ok

Fizzy will read more of his book those two days for a total if

2d6 ⇒ (6, 1) = 7 hours


Male
Vital:
HP: 33/33, AC: 27 _ T: 17 _ FF: 10 _ Perception +9, Initiative: +2, Fort +8 _ Ref +5 _ Will +7, CMB: 6 (+9 Grapple), CMD: CMD 19 (21 vs. Grapple) , Speed: 40 ft.
Skills:
Acrobatics +7, Climb +7, Intimidate +4(+5 vs Brigands, Perception+9, Sense Motive+11(or +12 vs brigands/(+2 vs feint) Stealth +7, Swim+8

Just getting back and catching up on what I missed, I'll process all of that and get a post up tonight or in the morning.

Hope everyone's had a wonderful weekend!


level 3 Warlord, HP 28, Ac 19/10/19, F 5+, R 1+, W 6+, Perception 9+

GM I am going to be out of commission for a week it seems, the jackals of verizon struck again... Getting new internet connection, that is going to take at least a week unless I get real lucky... Bot me until then.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Arvangail will ready his book the same number of hours as Fizzy


I just had back surgery to relieve my Siatic nerve from being pinched. I will be on and off but don't expect much from me until next week. Thanks for understanding!


Unnamed

feeling better?


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

No worries DM


Better yes, no pain in the leg! Now I just need to recover for the hole in my back. Little steps.


Unnamed

Traveling today, there may or may not be posts in games I am running, games I am playing in I will try to get something up!


If using enlarge person it says humanoid creatures, so if it is roughly in human shape such as standing upright with two arms and two legs it works. So an Aasimar, monsterous homanoids and such would be able to be enlarged. Their is not a stronger version of it to my knowledge. Though there are spells that enlarge animals.

So Krazok would be able to be affected by the spell.


Unnamed

Ok. I know that in pfs tiefling a and aassimar aren't affected


Why wouldn't they, that doesn't make much sense?

So limit the spell to standard humanoids or does it restrict all other types of creatures?


Unnamed

They are outsiders


level 3 Warlord, HP 28, Ac 19/10/19, F 5+, R 1+, W 6+, Perception 9+

Their Native Outsiders basically it's a double edged sword for them, on one hand they can't benefit from spells that target humanoids... On the other hand they can't be affected by spells that target humanoids like charm person or worse, dominate person.


Weird, they have made Aasimars and Tieflings full outsiders.

So can enlarge person be used on monstrous humanoids?

The question is does the spell saying it affects humanoid creatures, only affect humanoids or anything with that generic shape.

Next question why limit it to that? Is there other spells or basically it doesn't work on others?

Now I will have to read through many spells.


Unnamed

yes it does effect monstrous humanoids


Please forgive the long post but I thought it necessary.:

In your profile your skills should show how you got your modifier, something along the lines:

Skills: CS=class skill (0 ACP)
Acrobatics +9 (2 Rank, +3 CS, +4 Dex)
Climb +11, (1 ranks, +3 CS, str +7 )
Craft (armor) +7, (2 rank, +3 CS, +0 Int, +2 MW items)
Handle Animal +4, (2 ranks, +3 CS, -1 Cha)
Heal +3, (0 ranks, +1 Wis, +2 Kit)
Intimidate +7, (+4 size, 1 ranks, +3 CS, -1 Cha)
Linguistics +1, (1 ranks, +0 Int)
Perception +5 (0 ranks, +1 Wis, +4 racial)
Ride +9 (2 ranks, +3 CS, +4 Dex)
Sense Motive +1, (0 ranks, +1 Wis)
Stealth +4, (0 ranks, +4 Dex)

____________
In your profile either make a link to the information or have the information available for your feats and traits. If not in the core books please link it.


I want your basic info readily available:

How I would like your vital info to be displayed:
(Make sure to put it in your race profile line, spoiling is optional)

spoiler=Vital] HP: 49/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30 spoiler]

How I would like your skills to be displayed:
(Make sure to put it in your class profile line, also include any skills that you are trained in or do not need to be trained in to use. Spoiling is optional.)

spoiler=Skills] Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +3, Heal +3, Intimidate +7, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11 spoiler]

This helps me find the key information as opposed to looking through everyone's different format.


Please label your posts for which round it is occurring within:

Round 4
Or some sort of variation:
**Round 4**
****Round 4****
{}Round 4{}
¥Round 4¥


Also in the future please note which color or numbered enemy you strike and what it is, such as blue mite. It would also nice to see some more flavorful words in describing what the attack does or what is special about the swing, attack, victim, spell, etc.

For example:
Oscar strikes at blue mite with his greatsword.
A better example: Oscar takes his greatsword in both hands and with an over head chop brings the mighty sword down upon the small blue creature.
Then there are other descriptive words you could use: It has been several rounds of swinging his heavy blade, he can feel the sweat build on his brow and on his body through the exertions he is forcing himself through. Bringing the blade around his body from the last strike he brings it up over his body and crashing down upon the little blue man. Staying alert he looks around him to see how his allies are faring against the fey and their allies.

AoO because of a Spear attack make sure that you write in spear attack as opposed to Xara's attack. Though, with your multiple summons and mount attacking as well perhaps the best choice is {Xara's spear attack}. You could also have reach in there or explain how she strikes the mite with her spear before it becomes adjacent to her.


Male
Vital:
HP: 33/33, AC: 27 _ T: 17 _ FF: 10 _ Perception +9, Initiative: +2, Fort +8 _ Ref +5 _ Will +7, CMB: 6 (+9 Grapple), CMD: CMD 19 (21 vs. Grapple) , Speed: 40 ft.
Skills:
Acrobatics +7, Climb +7, Intimidate +4(+5 vs Brigands, Perception+9, Sense Motive+11(or +12 vs brigands/(+2 vs feint) Stealth +7, Swim+8

I think I have the profile lined out, thanks for the assist in formatting!


Yup! That was the point in getting it to everyone, I hope to have less of a headache with uniformity! XD


Male
Vital:
HP: 33/33, AC: 27 _ T: 17 _ FF: 10 _ Perception +9, Initiative: +2, Fort +8 _ Ref +5 _ Will +7, CMB: 6 (+9 Grapple), CMD: CMD 19 (21 vs. Grapple) , Speed: 40 ft.
Skills:
Acrobatics +7, Climb +7, Intimidate +4(+5 vs Brigands, Perception+9, Sense Motive+11(or +12 vs brigands/(+2 vs feint) Stealth +7, Swim+8

Well it seems Calathes missed the cue. I saw it, but I'm a little confused.

Why are we playing out the scene of the initial meeting now, especially while doing something else?

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