| Ookami123 |
Black Blooded Bloodrager with trip/reach weapon.
4 levels Bloodrager (Primalist)
2 levels Fighter (Polearm Master) (optional)
6 levels Vigilante (Vital Punishment)
8 levels Bloodrager
(trait: magic knack + extr fashionable)
Featwise it should look like this
Dirty Fighting, Imp Trip, greater trip, pwr atk, felling smash (fury's fall optional),Vital Strike, imp VS, grt VS, (Cleave + weapon trick : Cleaving Smash opt), Combact reflexes,(Raging brutality optional?), Rag Vitality,Arcane strike, blooded arcane strike.
Well it should work like this: 1/2 round to buff reach with long arm / a wand of fluid form + enlarge person, then perma stun nearest target while doing 3 x greater vital strike ( 1 for the attack, 1 for the aoo for tripping, 1 for when he gets up ),all this while getting a bunch of aoo of other people walking into your realm.
p.s. sorry for the worst english ever.
| Ookami123 |
Well, your English is fine, so don't worry about that.
Your build appears functional and efficient. The question is: What do you consider fun? Is it more power? More versatility? You might not be able to get much more of that without restructuring how you are building your character.
good question, my bad i'm kinda insomniac so i tend to omit things. I kinda need some help in the optimization part of the build becouse i'm not sure how i can fit all the feats + i'm not sure on the point buy i should get.
| Thunderlord |
Considering that you have all 20 levels planned out, point buy won't be too significant for your character. What level will you be starting at?I ask because entering Vigilante at 10th seems odd but could work, you just might not see the vigilant aspect until late in your campaign. Overall a 12th level Bloodrager with 8 levels dipped out should be optimal enough, I wouldn't expect to out damage a Wizard or Magus though.