| Mr Jade |
Does Low-Light Vision still apply, it mentions that creatures with Darkvision can see in an area of dim lighting or darkness. What about low-light however?
With the spell darkness, wouldn't creatures with low-light still be able to see into the low-lit areas of the spell?
Also, what does it mean when it says that "Characters with low-light vision can see outdoors on a moonlit night as well as they can during the day." Does that mean they take no penalties when fighting in dim conditions?
| Mojorat |
The game Has Light levels, Basically for Your above Examples We'll use
Daylight
Moonlight (i think this in the game is just dim though)
Dark
Low Light vision esentially allows you to see in areas of Moonlight (Dim light) as if it were Daylight.
Darkness Lowers the Light level in an Area by 1 step, so if Your in the day time and somone Casts Darkness, it becomes Dim (or like moonlight) and the person with lowlight vision can see.
the problem for adventurers is alot of the time the Darkness spell is cast in areas with already poor light where the only light is provided by Torches or low level light spells.
So, your party is going alon giwth its torch and Snuff it goes out. Because the torch imediately goes out it does not raise the light level and the area of the darkness spell becomes Full Darkness.
I hope this helps.
| Mr Jade |
The game Has Light levels, Basically for Your above Examples We'll use
Daylight
Moonlight (i think this in the game is just dim though)
DarkLow Light vision esentially allows you to see in areas of Moonlight (Dim light) as if it were Daylight.
Darkness Lowers the Light level in an Area by 1 step, so if Your in the day time and somone Casts Darkness, it becomes Dim (or like moonlight) and the person with lowlight vision can see.
the problem for adventurers is alot of the time the Darkness spell is cast in areas with already poor light where the only light is provided by Torches or low level light spells.
So, your party is going alon giwth its torch and Snuff it goes out. Because the torch imediately goes out it does not raise the light level and the area of the darkness spell becomes Full Darkness.
I hope this helps.
Somewhat, but I am still confused as to the mention of darkvision, but no mention of low-light.
And does this definition of low-light mean that characters with low-light don't suffer a 20% miss chance in dim conditions?
| Nixda |
Mojorat's explanation doesn't quite fit the RAW, though it's good enough (probably better) for most purposes. Two points:
1. Characters with low-light vision suffer from a 20% miss chance in dim light conditions.
2. Low-light vision grants a larger effective light radius (so eg.in a dark cavern a torch makes light conditions "normal" for them in a radius of 40ft. instead of the usual 20ft.), giving them longer visual range (cf. PFC p.172f) and moving back the border to dim light. So light conditions are categorized relative to the viewer, which is a bit of a bummer in practice. A moonlit night would still be dim light for low-light viewers, 20% miss chance applied, if it weren't for that one sentence on p.564.
The wording of the rules is a bit unlucky IMO, since you automatically make the connection "darkvision - sees in darkness w/o panalties" and "low-light vision - sees in low light conditions (="dim") w/o penalties" and honestly, this straightforward interpretation makes a decent houserule IMO.
Don't ask me about Darkness, though - to handle this spell consistently is a challenge, there has already been quite a bit of discussion about it on these boards.
In short: 20% miss chance in dim light applies for chars with low-light, just what constitutes dim for them changes.
Benchak the Nightstalker
Contributor, RPG Superstar 2010 Top 8
|
low-light vision has no effect on darkness. You still take 20% miss chance inside it.
The 'moonlit night' bit does allow you to see normally in 'dim light', but it only one specific instance (outdoors on a moonlit night). Any other instance of 'dim light' (whether that be from being indoors, outside during a solar eclipse, in the area of a darkness spell, or whatever) still gives you miss chance.