| Harrythefish |
just a statement, but does anyone else feel that the bonus to rolls based on your level seems a bit out of place.
example I am a level 13 fighter with master with a long sword my skill would be 13 + 2 = 15
a 16th level mage picks up a long sword having never held one before (untrained) and is skilled at 16 -2 = 14... so the untrained guy is -1 to hit with it verses a guy who in paizo's own words on skill levels is
At a master rank, you’ve achieved world-class proficiency in the statistic or item.
funny world if a untrained guy 3 levels higher is only -1 in the same skill as you.
I know that the gate abilities off based on rank but a untrained guy should never be level -2, I think a much more realistic value would be 1/2 level -1. keeps the rank progression liner and keeps things possible at low levels but at higher levels lets the people trained way out shine the untrained.