
Hellz |

I'm joining a group mid adventure, so I'm starting third level. 20 point buy. Only 3K to spend.
Pretty much anything that's not third party or really campaign specific goes, but I'm a bit new to pathfinder, and I want to play a Kobold, and I don't want to go there and feel useless.
The party right now is: Dragon Oracle, Old Wizard,Synthesist Summoner, Half Orc Barbarian, Dwarf Fighter.
I want to either focus on natural attacks(probably with Dex), with a bit of spellcasting, or pure blasting. Any bloodline is fine for Bloodrager, but Sorcerer would have to be Dragonic. Kobold is obviously non-negotiable.
S: 8 D: 16 C: 12 I: 10 W: 8 Ch: 14 (after Kobold racial mods) is what I was thinking for the Rager, probably going Urban so I can live with the dump on STR.
S: 8 D: 14 C: 12 I: 13 W: 8 Ch: 16 For the blasting Sorc, maybe going tatooed sorc? I don't really know.
Please help me, either one would be fine.(changing stats is obviously fine, those are just what I thought would be good)

Rerednaw |
This party is definitely optimized on the caster side...so play what you want.
If you are dead set on being a blaster...typical builds focus on traits like Wayang Spellhunter, Magical Lineage, feats like Spell Specialization, Varisian Tattoo, usually in conjunction with Burning Hands for the early days and graduating to Fireball.
If you are flexible with race...Gnome pyro make good fire casters.
Alternatively, a kineticist may be a lot easier to play. No tracking spells per day, all your abilites (barring burn) are available all the time. Aether is chock full of utility. Disable traps from 30+ feet away, all day long. Lift party members across obstacles with TK Haul. Damage is a bit low due to lack of a good composite...but you do eventually get access to force damage, arguably one of the best types in the game...and high tiers you are spamming disintegrate. I played one in Dragon's Demand and he was literally a blast and a half.

ShroudedInLight |

My whole sodding post disappeared, thanks Paizo. There goes an hour of my life I'm not getting back.
Look, go Sorcerer, take the alternate racial trait that gives you +2 Charisma for being a Draconic Sorcerer, also take Day Rider. Dump Strength and/or Wisdom/Int to raise your dexterity and your charisma as high as you can during character creation. Use your cash to pick up a handy haversack, use that to ignore having low strength. Use the Kobold Confidence feat to ignore Con beyond getting it to a flat 10 so you don't take penalties on the few things it doesn't protect you from.
Take the Draconic (wildblooded) Linorn bloodline or take the Outer Draconic bloodline alternate bloodline arcana to limit 5ft steps. Blasting suffers in this game from both Spell Resistance and from Energy Resistance, and your spells are highly limited as a sorcerer. Pick spells that can change elements, ignore SR, or invest in some feats like Spell Penetration, and Elemental Spell.
Get the 1 piece of clothing in the game that doesn't give you arcane spell failure chance. You learn Mage armor as you spawn so thats one less spell you'll need to learn. Grab your spells and take Spell Focus Evocation as your second feat. As your third feat you'll want Spell Specialization with your present favorite evocation and then keep upgrading it every time you learn a new one. Use those caster levels to go above your current level to hit with more dice.
Look up the Blockbuster Wizard guide to being a blaster. Its on Zenith's Pathfinder guide to guides. Its old but will help you pick out basic spells and feats. Use ArchivesofNethys to find spells, feats, magic items, and options if your DM is ok with it.
Have fun, don't die. Ask me if you want more details.
PS: Ask your GM about being a Kobold and see if he'll give you any benefits for being a Kobold. Kobolds are the lowest RP race in the game and are absurdly weak. I commonly house rule them to have better racial stats. If he'll give you +2 Strength back you could make a Bloodrager work. Its his game and his rules, so if he says no let it die.

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I'd not do bloodrager in all honesty, unless like those above your GM is willing to let you have a -2 instead of -4. But personally, I think you could make a very strong blaster caster. It is pretty formulaic though. The crosblooded draconic/orc is just so strong. Pick whatever element you think is likely to be resisted least, if you can't decide taking the elemental bloodline of the same energy in place of orc is an option so you can convert type, and blast with those types. Take you sorc favored class and get a few extra points of damage, because why not, and blast the hell out of things.
With the whats best out of the way we can talk about the weird and fun. So start your game as a 1 bloodrager/ 1 cross blooded draconic/orc sorc/ 1 dragon disciple. Now you just decide as you play how much of what do you want to be. For instance, you decide you want to be very melee heavy. Get to lv 4 of DD take eldritch heritage and pick up some of your bloodline powers as you see fit, orc has some str boosts, and have fun as the dragon-iest dragon boy ever.

Meirril |
In for a penny, in for a pound. I don't really encourage this because it turns into a contest between you and the Dragon Oracle on who can be the better semi-dragon. But if you are going to go there anyways, go Sorcerer for 6 levels and take Favored Prestige Class: Dragon Disciple for your 5th level feat. At 7th level go Dragon Disciple and pick up the feat Prestigious Spellcaster to nullify the hit you just took to spell casting progression. This way when you hit a level where you don't get a +1 to your spell progression, you can spend a feat to get it.
You could also go cross blooded, draconic/orc. Pick up Blood Havoc (blood mutation) at first level, Fearless at 3rd, Strength of Beasts at 9th level (you'll get the breath weapon from Dragon Disciple anyways. The added strength will help in dragon form), and either choice at 15 since both have some good benefits. You should still do Dragon Disciple with this build. If you do this build pick up the cantrip Penumbra to deal with the light sensitivity till you hit 9th level. The major advantages of doing this is +2 damage/dice to all spells you cast, and +1 more to the element of your dragon type, and more bonuses to strength to help out with melee combat, which will make Form of the Dragon useful. Disadvantages are plentiful, see cross blooded archetype. By the time you pick up Dragon Form 1 from Dragon Disciple you'd have +8 strength from Orc Bloodline + Dragon Disciple. If you want to be a melee type, the Orc giant form would be useful.
However, in my opinion I don't think this is a good idea. Directly competing with another party member to do the same thing is just rude. If you want to play a small monster type, go Goblin. My suggestion for class would be either a Gunslinger, Alchemist, Druid, or Skald. Goblins love fire, sneaking, and singing. If you do druid think about going with Druidic Herbalist instead of an Animal Companion, mainly because I like the idea of shoving weird bubbling concoctions into people's faces and insisting they drink. Same with alchemist. Alchemist is great because of all the boom! I mean bombs. Gunslingers for the same reason. Goblin Gunslingers are especially fun because they get to use medium sized guns instead of small as a goblin trait.

Hellz |

Okay, so first things.
Thanks for the help! Also, I talked to my DM and he said we could roll stats and either keep them or do a 15 pt buy, so I was bold and got
S:18 D:15 C:12 I:18 W:10 C:9
Now I'm thinking of just playing a STR magus(oni-spawn) for this adventure.
BUT, we're also going to start a module called City of Golden Death, with lvl 5 characters and 25 point buy.(or 2d6+6 rolling in order, but I'm staying away from that this time)
One thing I didn't get was why the +2 STR would make that much difference for the Bloodrager when Urban looks just as solid.(obviously accounting for agile AoMF)
Is it because STR goes 1,5x and Dex would be 1x? Or Power Attack?
Assuming Bloodrager won't work even with 25 pts, would a Sorcerer like this be good?
Krowleeie, Kobold Draconic Sorcerer 6
Racial Trait - Dragon Affinity, Day Raider
Taking favored class bonus for extra damage.
S: 8 D:16 C:10 I:13 W:8 Ch:18
1:Blood Havoc(mutation), Kobold Confidence(feat)
2:
3:Spell focus:Evocation
4: +1 in Dex
5:Spell specialization ( prob keeping on Scorching ray?)
I'm not sure what else I could take on those levels, or if there were better choices. It's an oneshot, so I would want to be as strong as possible, though I'd like to avoid being too cheesy