How the new rules might play in old adventure paths


Prerelease Discussion

RPG Superstar Season 9 Top 4, RPG Superstar 2015 Top 32

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One of the things I'm interested in with the upcoming edition change is how it facilitates or hinders the style of storytelling we've come to expect from Pathfinder.

Looking at your favorite 1st edition adventures, how would the new rules that we know about impact them?

As an example, "The Sixfold Trial" involves the PCs participating in a deadly play. Under the old rules, somebody who invested a lot in Perform (acting) had a major advantage in the auditions, while those without it had to kind of fumble their way through the performance. Under the new skill system, somebody without formal training in acting might still luck into the title role or snag some kudos on stage.

Similarly, advancing friendships using the relationship rules in Jade Regent might not require as much of an investment in Diplomacy as it used to.

Paizo Employee Creative Director

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One of the primary goals of the new edition is to let us tell the same sorts of stories we have ben in the Adventure Paths and modules and other stuff. How the rules let us GET to those stories might change, but each and every AP we published under the 1st edition Pathfinder rules (or under the 3.5 rules before that) should be ones we can do the same in 2nd edition Pathfinder.

RPG Superstar Season 9 Top 4, RPG Superstar 2015 Top 32

That's very good to hear.

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