Question about the skill focus


Rules Questions


since i didn't see a clear answer in a dev post i will ask it here (and my other two post are suppose to be moved or deleted to here). the book when it talks about skills it says ranks+ability mod+bonus no clear cut saying in the skills section about stacking skills. in the COMBAT section only it talks about bonus but all examples there refer to combat add-ons like the aura and a spell which will give you the better bonus (and that makes sense during combat you wouldn't be able to stack a bunch of stuff on it). but there is nothing in the book that says skills don't stack. if anything the way it reads they do stack. if there is a direct comment from a dev already saying yes definitely they don't stack (i've seen only one post about an operative only but not the rest of the classes.)


I'm not sure what you mean by stacking skills.

I can speak to the stacking of the Skill Focus feat, however. This feat gives you an insight bonus to a skill, which will not stack with anything else labelled an insight bonus. A 'typed' bonus, such as 'insight,' will not stack with the same 'type' of bonus.


Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Skill focus gives an insight bonus.

As such, it does not stack with any other insight bonus.

Starfinder CRB, pg. 266 wrote:
When multiple bonuses apply to the same value, different types of bonuses all apply, but in most cases bonuses of the same type do not add together (or “stack” with each other), unless a source specifies otherwise. (For an exception, see Circumstance Bonus below.) Bonuses that do not list a bonus type do stack, both with each other and with all typed bonuses. Such bonuses, often referred to as “untyped” bonuses, are among the most utilitarian of all bonuses in the game.

That section then goes on to describe the individual bonus types. Insight is not listed as stacking with itself.

This is critical to the Operative, since their Edge is an Insight bonus. People have mistakenly stacked that with Skill Focus.


So the fact that the operative grants the skill focus feat for its specialization skills doesn’t stack with the operatives edge ability? (Both being insight bonuses)


Pathfinder Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Correct, Neoliin. That is why they get to Take 10 on any skill they have skill focus in once the Operative’s Edge bonus is as high as the bonus from Skill Focus.


Envoys also get a nonnumerical bonus from skill focus after a certain point when the insight bonus is no longer helpful.


Xenocrat wrote:
Envoys also get a nonnumerical bonus from skill focus after a certain point when the insight bonus is no longer helpful.

Hmmm? What exactly?

Beginning at 9th level, you have even greater expertise with skills to which you can add your expertise die that you have also selected with the Skill Focus feat. For each such skill, once per day when rolling your expertise die to add to that skill, you may roll the expertise die twice and take the better of the two results.


That doesn't seem that great compared to the +3 from skill focus.
...

Brute number crunching, but unless i did something wrong when you have a D6 the reroll is only worth +.97 on average

And a mere 1.31 when it's a d8


Yes, but its a lot better than getting the +0 they'd get if they didn't have any such special bonus, because their Skill Focus bonus was utterly supplanted by their class bonus.


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Also there is an ability envoys can get to forgo their expertise die to allow a reroll. When you do that the skill focus still gives you a +3 whereas without it you'd get nothing.


There is also the case of exocortex mechanics, who start out with a free Skill Focus feat they can move around every level. If you wanted to be ahead of the curve on either Computers or Engineering, you could put this skill focus into one or the other (not stacking with Bypass) and move it around once you decide your Bypass bonus gets you far enough. There is also the Mechanic Trick "Visual Data Processor" that allows you to apply your Bypass bonus to Perception as well. So far playing an Exocortex mechanic has been incredibly rewarding, since aside from mechanic tricks you get to respec your class features (skill focus and exocortex mods) every level in case something starts to fall off or something else becomes better or more useful given the scenarios you are encountering.


The problem with the reroll skill focus abilities is that it doesn't come online till level nine.

The skills you want to use it with are probably taken before then

Putting the d6 into say, diplomacy, then putting skill focus into diplomacy at 9 to help the reroll is a big opportunity cost: skill focus in something else could have gotten you an entire new skill to tack the d6 onto.


You wouldn't want to buy Skill Focus at level 9 just for the re-roll. That would be wasteful.

You'd take skill focus at level 1 (or 3) to get the higher bonus when you need it to succeed on the skills at low levels. Ideally, you'd put it on a skill that you don't immediately take skill expertise on (but will later), so you're not wasting your expertise dice where you already have a bonus. The envoy feature you get at nine is just so that level 1/3 feat expenditure isn't completely wasted.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Also, there are tons of other feats that would fill that level 9 slot better, such as the last feat of your chosen feat tree.


pithica42 wrote:

You wouldn't want to buy Skill Focus at level 9 just for the re-roll. That would be wasteful.

You'd take skill focus at level 1 (or 3) to get the higher bonus when you need it to succeed on the skills at low levels. Ideally, you'd put it on a skill that you don't immediately take skill expertise on (but will later), so you're not wasting your expertise dice where you already have a bonus. The envoy feature you get at nine is just so that level 1/3 feat expenditure isn't completely wasted.

What I think makes it a terrible idea is that the expertise talents are very MEH. I think i might take the diplomacy reroll one, and convert the other three into extra expertise dice. Which means you're going to pick up diplomacy well before level 9.


The reroll ones can be really good for certain other abilities... like Convincing Liar makes Unfriendly Fire twice as likely to work.

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