PF2 Improvised Weapons


Prerelease Discussion

Dark Archive

2 people marked this as a favorite.

I know I'm niche here, but I want good solid rules for Improvised Weapons right out the door.

Here are some Damage values based on size or number of hands needed, etc.

I want PF2 to have an equivalent of Catch Off Guard, but I want it to SPECIFICALLY make you Trained with Improvised weapons. Not "remove the -2 untrained penalty" or whatever, but Actually Trained Proficient.

I want to be able to advance my skill with Improvised weapons or a small subset of items used as improvised weapons, just like I could with any regular weapon, even if it requires a feat tax.

But if a level 15 fighter specializing in the war hammer can do some sort of crazy area attacks with legendary Hammer Skill, I want to be able to do something similar using a Chair if I've paid the extra feats to make up for the fact that I'm using a Chair not a Warhammer.

(Yes, this is again all about my El Cabong based character)


Well with the new proficency system I wouldn't see this is as a problem. I think it would be cool to see it in the PHB, ai feel like it could also be easily house ruled as well but lets hope we don't have to do that.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Playtest / Pathfinder Playtest Prerelease Discussion / PF2 Improvised Weapons All Messageboards
Recent threads in Pathfinder Playtest Prerelease Discussion