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First a caveat:
I totally understand that the CRB will start with the core 11 classes + alchemist.
But it seems with the limited information we have so far, that each character will get to pick feat chains that help them differentiate their character but grow in power. That perhaps the classes will offer something different than 20 level suites of abilities and that these class specific feat suites will instead drive the abilities.
As such, there are some mechanics from the PF1 library that I think could easily be included in the PF2 CRB in such a way. Of course this becomes moot if the rules are not compatible with my assumption.
- Grit/Panache System
- Studied Target
- Revelations
- Arcana Pool
This would allow folks to create a Magus, Oracle, or Swashbuckler concept without there needing to be another book creating another 20 classes.