Revised Bloodrager Build:Can someone help fill in the blanks?


Pathfinder First Edition General Discussion

Silver Crusade

Spoiler:
Spelleater Bloodrager:Half Orc Favored Class Option

Traits:Fate's Favored

Bloodline:Arcane

Skilled(Darkvision)
Sacred Tattoo(Orc Ferocity)
Shaman's Apprentice(Intimidating)

Stats
Str:14
Dex:12
Con:14+2
Int:10
Wis:14
Cha:13

1:Raging Vitality
3:Diehard
5:Fast Healer
Bloodline Feat:Power Attack
7:Vital Strike
9:
Bloodline Feat:Disruptive
11:Improved Vital Strike
Bloodline Feat:Combat Reflexes
13:Raging Brutality
15:
Bloodline Feat:Iron Will
17:Greater Vital Strike

Swap Caster's Scourge for Blood Intensity

Amulet of Quaking Strikes

So a few days ago I asked people to critique My bloodrager build.

I went back rethought it and overall I like what I came up with. But i dont know what to put for my level 9 & 15 feat. Any suggestions?

Silver Crusade

*Bump* every thread gets one


Vital Strike build, huh? There's tons of stuff for that.

Be Chaotic Neutral, worship Gorum, take the Divine Fighting Feat for Greatsword Battler. Later on, take Furious Finish.

For more fun, grab Arcane Strike, then grab Blooded Arcane Strike. That should be enough of a feat sink for you.

I'd drop Diehard & Fast Healer though, personally. And I'd keep Intimidating over Shaman's Apprentice. Intimidate is a great skill to have both inside and outside of combat.


Devastating strike is a decent level 9 feat considering you're into vital strike and you're not a ranger or similar. You might want lunge, or you might want to build on combat reflexes with something - intrepid rescuer, bodyguard, reflexive caster, equipment trick (boots) - or you might like Gorum's divine fighting technique.

Silver Crusade

Kaouse wrote:

Vital Strike build, huh? There's tons of stuff for that.

Be Chaotic Neutral, worship Gorum, take the Divine Fighting Feat for Greatsword Battler. Later on, take Furious Finish.

For more fun, grab Arcane Strike, then grab Blooded Arcane Strike. That should be enough of a feat sink for you.

I'd drop Diehard & Fast Healer though, personally. And I'd keep Intimidating over Shaman's Apprentice. Intimidate is a great skill to have both inside and outside of combat.

Really wished my character could take greatsword battler but sadly this character is A.Chaotic Good and B would more likely worship someone like kurgess.

Silver Crusade Contributor

For the first set of divine fighting techniques, you don't have to worship the deity, you just have to match their alignment. So you could do it with just a little slide into moral greyness. ^_^

Silver Crusade

Kalindlara wrote:
For the first set of divine fighting techniques, you don't have to worship the deity, you just have to match their alignment. So you could do it with just a little slide into moral greyness. ^_^

Their alignment exactly or within their ballpark?


ugh, 14 str? that's rather low for a primary combatant

Silver Crusade Contributor

Malik Gyan Daumantas wrote:
Their alignment exactly or within their ballpark?

Exactly. So chaotic neutral only in this case.

Silver Crusade

Chess Pwn wrote:
ugh, 14 str? that's rather low for a primary combatant

It was either that or not have enough for raging vitality

And personally I value survivability over damage.


15+2/12/15/10/12/12 gets you a 17 which can increase to 18 at lv4 and still qualify for raging vitality

it's largely that a damage dealer's job is damage. A 14 str bloodrager is really not all that great at dealing damage.

and why are you going for fast healer? Having a little extra healing from wands isn't really worth the 2 feats to get it. Fast healing isn't magical healing, fast healing is an EX ability.


A spelleater bloodrager's fast healing is Su, as is their eponymous spell eating ability.

I do agree that looks like a better stat spread though.


avr wrote:
A spelleater bloodrager's fast healing is Su, as is their eponymous spell eating ability.

spelleater has Blood of Life (Su) which is a supernatural ability.

Blood of Life (Su) grants fast healing.
looking at the definition of fast healing we see Fast Healing (Ex)

so while blood of life is SU, the fast healing it grants is EX aka non magical.

A similar situation would be using beastshape to turn into a bird with wings. Flying with those wings is an EX ability even though the wings were granted by magic.

for it to work it'd need to not grant fast healing but grant healing itself.

Silver Crusade

Chess Pwn wrote:
avr wrote:
A spelleater bloodrager's fast healing is Su, as is their eponymous spell eating ability.

spelleater has Blood of Life (Su) which is a supernatural ability.

Blood of Life (Su) grants fast healing.
looking at the definition of fast healing we see Fast Healing (Ex)

so while blood of life is SU, the fast healing it grants is EX aka non magical.

A similar situation would be using beastshape to turn into a bird with wings. Flying with those wings is an EX ability even though the wings were granted by magic.

for it to work it'd need to not grant fast healing but grant healing itself.

Hmm Idk....I was never fond of odd numbers in starting stat blocks.

And there's no clear answer to how spelleater works with blood of life, so until i see something from the developers clarifying this. I'm gonna assume fast healer works with Blood of life.

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