| ohako |
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Blistering Feint: You gain a +2 bonus on feint checks made while wielding a weapon that deals fire damage. Anytime you successfully feint a creature while using such a weapon, you may deal its fire damage to the enemy.
Okay, 1) can you use this feat with battle poi?
battle poi: This pair of arm-length chains has handles at one end and heavy fuel-soaked torch heads at the other. The weight of the poi is insufficient to deal physical damage, but the burning fuel deals fire damage. If you are proficient in battle poi, you are treated as if you have the Two-Weapon Fighting feat for the purposes of making poi attacks. Poi can be extinguished by spending a full round action smothering them in sand or submerging them in water.
2) If you enchant your poi into a +1 flaming battle poi, does that mean that the damage from your Blistering Feint is now 1d4+1d6+1?
So let's add some more fun to the mix
Ranged Feint: You can feint with a ranged weapon by throwing a thrown weapon or firing one arrow, bolt, bullet, or other piece of ammunition; this feint takes the same action as normal to feint, but depending on your weapon, you might have to reload or draw another weapon afterwards. When you successfully use a ranged feint, you deny that enemy its Dexterity bonus to AC against your ranged attacks as well as your melee attacks for the same duration as normal. If your feints normally deny a foe its Dexterity bonus to AC against attacks other than your own, this applies only against others’ melee attacks.
3) Can you deal fire damage to a target by using Blistering Feint and Ranged Feint with, say, a +1 flaming longbow?
And then there's this one
Equipment Trick (cloak): Distracting Cloak (Stealth 3 ranks): When you attempt a Bluff check to feint, you can use your cape to create a diversion instead of denying your opponent his Dexterity bonus to AC. Compare the result of your Bluff check against the feint DC of each opponent that can see you (DC = 10 + the opponent’s base attack bonus + the opponent’s Wisdom modifier, or 10 + the opponent’s Sense Motive bonus if he is trained in Sense Motive and this bonus is higher). You can attempt a Stealth check to hide from any opponent that you successfully feint against in this manner, even if that opponent is observing you. If you do not have cover or concealment against any of these targets at the start of each of their turns, they automatically spot you at that time.
4) If I feint against every creature that can see me while I'm holding a battle poi, even if I don't deny them Dex to AC, do I still get to deal fire damage as a sort of AoE?:
I thought asking more dumb questions about doing this with rogues and swashbucklers and mesmerists, but I think that's been pretty well beaten into the ground already.
Firebug
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Slightly ninjaed, but...
The argument I have seen to shut down 4) Equipment Trick(Cloak) is:
When you attempt a Bluff check to feint, you can use your cape to create a diversion...
You gain a +2 bonus on feint checks made while wielding a weapon that deals fire damage. Anytime you successfully feint a creature while using such a weapon...
Does your cloak have fire damage and count as a weapon?
3) Sure, ranged feint for 1d6 fire damage, woo hoo.2) Yes. By the way, nothing about Battle Poi says you don't get strength to damage. Its description says "The weight of the poi is insufficient to deal physical damage" explaining that you aren't dealing any B/S/P damage. If I have a container that the outside is burning and the inside contains unburnt fuel, if I hit you harder (higher strength) more unburnt fuel will spill out and get all over you dealing more fire damage.
1) Absolutely.
My Blistering Feint character is an Ifrit (Brazen Flame alternative race feature) Mesmerist(Fey Trickster) 1, Inquisitor (Sacred Huntsmaster, Green Faith Marshal) X. Sure, Wisdom penalty is annoying, but meh, buff caster, or focus on saves vs will due to Hypnotic Stare. I actually have the trait Magical Knack for Mesmerist because Produce Flame and Burning Disarm are useful until Planar Focus and Bane come online.
Serpent Domain for a familiar +3 bluff. Camel Animal Companion because he's desert themed, and Entangling Skirmisher Trick on Spit is a funny image. Planar Focus at 5 for level/4 d6 fire damage on melee attacks.
Bane for another +2d6+2
Merciful Weapon for another +1d6
Demon Smith Gloves for "Flaming +1d6" without a +1 cost
1d4 +1(brazen flame) +4(ish str) +1(enhancement) +2d6+2(bane) +1d6(merciful) +1d6(flaming) +2d6(planar focus) = 1d4 +6d6 +8
~31.5
Instant Weapon spell when needed to take care of incorporeal enemies (force keyword, "acts in all ways as a masterwork weapon typical of its type", so still fire damage)
Firebug
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Battle Poi really needs an FAQ. It's clearly energy damage, so why should Strength get added? It's not weapon damage, after all.
However, since nothing says you don't the discussion can go either way.
But it is weapon damage.
Weapon damage is never defined as Slashing, Bludgeoning or Piercing. B/S/P is from the weapon's type, which is a completely different column.From just the Core rulebook:
All weapons deal hit point damage. This damage is
subtracted from the current hit points of any creature
struck by the weapon. ...
Light: A light weapon is used in one hand. ... Add the wielder’s
Strength modifier to damage rolls for melee attacks with
a light weapon if it’s used in the primary hand, or half the
wielder’s Strength bonus if it’s used in the off hand.
Dmg: These columns give the damage dealt by the
weapon on a successful hit. The column labeled “Dmg (S)”
is for Small weapons. ...
Type: Weapons are classified according to the type of
damage they deal: B for bludgeoning, P for piercing, or S
for slashing. Some monsters may be resistant or immune
to attacks from certain types of weapons.
They could have, within the existing ruleset, simply made the damage "-" and with the "special: on hit the target takes XdY fire damage" quality. Then it would not have been weapon damage.
| Wonderstell |
Slightly ninjaed, but...
The argument I have seen to shut down 4) Equipment Trick(Cloak) is:
Equipment Trick wrote:When you attempt a Bluff check to feint, you can use your cape to create a diversion...Blistering Feint wrote:You gain a +2 bonus on feint checks made while wielding a weapon that deals fire damage. Anytime you successfully feint a creature while using such a weapon...Does your cloak have fire damage and count as a weapon?
The counterargument would be to point out that you don't actually use the cloak to feint, only to create a diversion.
You need to attempt a Bluff check to feint before triggering Distracting Cloak, which means you use your weapon to do so. In extension, this also means that you need to have at least one enemy in melee range to use Distracting Cloak. (Unless you have the Ranged Feint feat)