Irish or Scottish lands in Golarian?


Lost Omens Campaign Setting General Discussion


Is there an equivalent land or regions?

Grand Lodge

Kellids are roughly ancient Celts. Mendev, Brevoy, the River Kingdoms, Sarkoris (for expatriates) or even Galt or Numeria (for particular periods) might suit your concept if you squint a fair bit.

Silver Crusade Contributor

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I've always considered the region of Iobaria (off the map to the east of Brevoy and the River Kingdoms) to be the closest equivalent, based on what little we've seen. For reference, a picture of an Iobarian, from Inner Sea Races, and a map of Iobaria, from Kingmaker. ^_^


Kellids are the celtic equivalent with nirmthas and the river kingdoms more like medieval equivalent.

Hope it helps.
Arran


Since Gimli, at least, aren't dwarves often portrayed as being culturally similar to Scots? No kilts or bagpipes, obviously, but in many ways. Similarly, there's often a distinct Celtic flavor to the culture of elves and/or halflings.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There isn't really an "Irish or Scottish" analog in Golarion.

The closest equivalent to a "Celtic" region might be Iobaria (with centaurs, instead of chariots), as stated. You might make a case for parts of the Land of the Linnorm Kings resembling the Northern Islands of Scotland. Nirmathas could also be considered to somewhat resemble Ireland and/or Wales.

The Kellids are more proto-Celts (i.e., Robert Howard's Cimmerians) than actual Celts.

Ouachitonian wrote:
Since Gimli, at least, aren't dwarves often portrayed as being culturally similar to Scots? No kilts or bagpipes, obviously, but in many ways.

The kilt was actually a fairly late development in Scotland (1500s or 1600s). The bagpipes were adopted from the Romans (who adopted them from Egypt) and traditionally only played before the clan leader.

Tolkien actually based his dwarves, especially linguistically, on the Hebrew tribes from the Bible, as well as on the Norse Eddas.

Personally, I've tended to identify the dwarves as closer to the Swiss Cantons.


Thanks! Iobaria,huh? Cool, I'm campaigning in Redstone on the Isle of Dawn in Mystara. I was looking for some fluff and a take on how the classes would be in such a setting. The weather and things like that.

Grand Lodge

Eldred the Grey wrote:
Kellids are the celtic equivalent with nirmthas and the river kingdoms more like medieval equivalent.

Good point for Nirmathas, more British/Scottish/Gaulish in opposition to the Romans, than Irish.

Dragonchess Player wrote:
The Kellids are more proto-Celts (i.e., Robert Howard's Cimmerians) than actual Celts.

That's OK. Conan is really an Irish name and Howard's Turlogh O'Brien and Bran mak Morn stories are explicitly Celtic.


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Isger feels a lot like 16th century Ireland to Cheliax's England IMHO. It's pretty rural and undeveloped, and is ruled by a forign govern,ent that most certainly does not have it's best intrests at heart.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Wes Schneider has said that pre-Christian Ireland was one of the inspiration for Sarkoris, the domain the Worldwound destroyed. It was a land of clans, painted barbarians and rules by a circle of powerful druids. While that's all gone now, there's still a sizeable population of Kellids in Mendev descended from Sarkorian refugees that make up part of Mendev's underclass, treated with suspicion by the crusaders and witch hunters because they still cling to the Green Faith and some have been mutated by the power of Chaos in the Worldwound.

My own Wrath of the Righteous PC is one such Kellid!

Shadow Lodge

I decided that merfolk from the plane of water have Irish accents. Because there weren't any other good places to have one, and I needed an accent for my mermaid.

And my Azata (Eidolon) has a Transatlantic Accent.


Pathfinder Adventure Path Subscriber

I gave my kineticist from Brevoy a sort of weird Scots-Irish combination accent.

And in a Jade Regent game my partner ran, he gave a winter wolf the party recruited a Scottish accent. One of the players described it as "the wolf that ate Sean Connery."


Brevoy felt Russian inspired to me.

Doh??? :(


Pathfinder Adventure Path Subscriber
Lemartes wrote:

Brevoy felt Russian inspired to me.

Doh??? :(

I always got more of a Russia feel from Irrisen, folklore-wise anyway. Though one of the things I like about the Golarion universe is that there aren't straight real-world analogues for the countries. You can usually tell what their influences are, but there aren't too many I can think of that are clearly "Fantasy [country]."

Silver Crusade

Pathfinder Adventure Path Subscriber

Irrisen is the straight up mythical fairy tale Poland-Russia-Czechia analogue, but Brevoy has some strong early Slavic "low fantasy" overtones as well.

Shadow Lodge

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Yeah, while Irrisen covers fantasy russia, I typically describe Brevoy as the more historical Kievian Russia, mixed with Game of Thrones.


So I'm not nuts. Good to know. :)

Silver Crusade

Pathfinder Adventure Path Subscriber
thistledown wrote:
Yeah, while Irrisen covers fantasy russia, I typically describe Brevoy as the more historical Kievian Russia, mixed with Game of Thrones.

Yeah, it's very much Kievan Rus + Westeros to me as well!


Cool! As far as monsters, I've got Firbolgs, those dog people, some Fey, Badgers, ghosts, vermin, and some occult and psionics. Any suggestions?


Dragons. And, since the symbol of Wales is a red dragon, and red dragons feature positively in Welsh lore, you could have a good, helpful red mixed in!

I'd also have plants, haunts (not technically monsters, but oh well), and other incorporeal undead.


Yeah, got a few haunts to go with the fog. Unfettered phantoms too!
Mostly Drake's, River and forest. Boggards and kobolds. Black dragons and a few Esoterics.

Shadow Lodge

Kellids are "The people being fought against in the beginning of the Gladiator movie."


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Pathfinder Adventure Path Subscriber
Lemartes wrote:
So I'm not nuts. Good to know. :)

Nah, you're not nuts, everyone gets different impressions of things. :-)

(My Brevoy impression was pretty much Westeros, but I can see the Russian thing now that you bring it up.)


thistledown wrote:
Kellids are "The people being fought against in the beginning of the Gladiator movie."

Nice catch. I didn't pay attention to details such as race for humans till Pathfinder and yet, I love historical fiction.

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