optimize weapon energy damage?


Advice


Hello! I'm making a character that uses a Kitana and I want to be able to do lots of energy damage with it. So far shifter archetype "Elementalist Shifter" gets me 6d6 as a swift, shocking 1d6, Elemental fist and Djinn style 1d6+wis... what other goodies am i missing? The multiclass barbarian variant could get me their elemental rage power for another 1d6 but kills my feats.

Tried working in kineticist with conductive but doesn't seem to work for melee. Any ideas?


Dip elemental bloodrager?


bloodrager is a swift so it wouldnt stack with the 6d6 from shifter :(


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thelemonache wrote:
Tried working in kineticist with conductive but doesn't seem to work for melee.

You don't need conductive: A kineticist with kinetic blade can deal their blast damage via a pseudo-katana, that's 20d6 + 1/2 Con of elemental damage at level 19 with a composite blast, before bonuses. That means 2 points of burn though, respective 1 point at level 16+ (thanks to composite specialization). Note that burn increases your attack bonus and damage - of course that can be a risky game if you are a frontliner. For a simple blast (which is free of burn) it's at least 10d6 + 1/2 Con.

If you take the kinetic knight archetype, kinetic blade is free of burn.


magus with shocking grasp


A magus like Lady-J says, in particular a bladebound magus because of this ability:

Energy Attunement (Su): wrote:
At 5th level, as a free action, a magus can spend a point of his black blade’s arcane pool to have it deal one of the following types of damage instead of weapon damage: cold, electricity, or fire. He can spend 2 points from the black blade’s arcane pool to deal sonic or force damage instead of weapon damage. This effect lasts until the start of the magus’s next turn.


avr wrote:

A magus like Lady-J says, in particular a bladebound magus because of this ability:

Energy Attunement (Su): wrote:
At 5th level, as a free action, a magus can spend a point of his black blade’s arcane pool to have it deal one of the following types of damage instead of weapon damage: cold, electricity, or fire. He can spend 2 points from the black blade’s arcane pool to deal sonic or force damage instead of weapon damage. This effect lasts until the start of the magus’s next turn.

Thats a fun looking ability, I think magus is a good fit, my only worry is that Magi seem to run out of steam quick if there are lots of encounters in one day. The kinetic blade route seems hard to beat damage wise. If this wasn't a thematic/challenge build for myself I think that would be the way to go. Visually there is just something cool about energizing a sword you know? :)


thelemonache wrote:
avr wrote:

A magus like Lady-J says, in particular a bladebound magus because of this ability:

Energy Attunement (Su): wrote:
At 5th level, as a free action, a magus can spend a point of his black blade’s arcane pool to have it deal one of the following types of damage instead of weapon damage: cold, electricity, or fire. He can spend 2 points from the black blade’s arcane pool to deal sonic or force damage instead of weapon damage. This effect lasts until the start of the magus’s next turn.
Thats a fun looking ability, I think magus is a good fit, my only worry is that Magi seem to run out of steam quick if there are lots of encounters in one day. The kinetic blade route seems hard to beat damage wise. If this wasn't a thematic/challenge build for myself I think that would be the way to go. Visually there is just something cool about energizing a sword you know? :)

Once you get to level 4 you have spell recall for quite a lot of shocking grasps per day, pearls of power too

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