(Resources) Loot generator and star system generator


General Discussion


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Hi guys. Just wanted to share with you some resources that I created for Starfinder. The new ones are a loot generator for creating randomised loot like the treasure tables for Pathfinder. Also a star system generator for generating Starfinder compatible solar systems. And also the weapon generator that was already there. I hope you get some use out of them, I had a lot of fun making them

Link:
www.sfrpgtools.com


Very cool. Thank you for your hard work. I added this to my bookmarks.


Yeah, very cool! Thank you for sharing!


Love it Elf, great work!


Very nice resource. Thank-you!

Can't wait for the ship generator to go live.


Its awesome but the loot generator tends to provide more credits or UPB than gear for my taste even when configured to "More ..."


Enter wrote:
Its awesome but the loot generator tends to provide more credits or UPB than gear for my taste even when configured to "More ..."

Noted. I figured players would want more credits so they could buy the loot they want instead of just using random loot. But perhaps I could add a "No credits" mode


Thanks for the resource. I generated several batches of loot for our next session. I also eagerly await the starship and character generators.


This is amazing. Thank you so much.

Silver Crusade

Thank you.


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Any idea if the weapons generated are balanced at all?

Any chance to raise the curtain of the way they are generated?


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Enter wrote:

Any idea if the weapons generated are balanced at all?

Any chance to raise the curtain of the way they are generated?

The site is on GitHub, you can find the link on the main page and all the code is there. Basically yes the weapons are balanced, I modelled every weapon in the CRB and creates the generator from the results. That was the main thing I had in mind when creating the tool.


Starfinder Superscriber
Eighth-Elf wrote:

Hi guys. Just wanted to share with you some resources that I created for Starfinder. The new ones are a loot generator for creating randomised loot like the treasure tables for Pathfinder. Also a star system generator for generating Starfinder compatible solar systems. And also the weapon generator that was already there. I hope you get some use out of them, I had a lot of fun making them

Link:
www.sfrpgtools.com

Very very very cool and useful! Thank you!


As we are not playing any published stuff, this stuff is gold....well UPB

Thanks


I got an odd result.
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Rocky Moon
Main biome: Aerial Terrain
Diameter: x1/80
Mass: x1/100
Gravity: x1/10
Atmosphere: No Atmosphere

Severe storms cover this moon.

---

Storms without atmosphere? What, are they plasma storms ejected from the sun?


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That's not an odd result, that's an adventure


I would like to make a suggestion.
Instead of having Gravity be determined randomly, have it generate as a function of mass and diameter.

Perhaps include a noise function that allows for slight deviations and have a check to call out if a gravity is significantly different from what is should be.
This can be due to some unique feature of the world.

They say the ratios are all given relative to Galorion=Earth which means that the scientific formula should still hold.

As an example:
Gas Giant
Main biome: Aerial Terrain
Diameter: x50
Mass: x100
Gravity: x4

If we actually plug this into the Gravity Equation:
Grav=G*m_1*m_2/r^2
On Galorion the solution is 1 (1 x golarion grav).
If we use the equation on our example gas giant we get
1*100/50^2= 0.04

So this gas giant has a gravity 100 times stronger than it should be physically.

I have no issue with these number but point out that this is a bizzare grav value


thenovalord wrote:
That's not an odd result, that's an adventure

Hmm well it gets the imagination going. Maybe storms of pure magic? Getting hit by a bolt ages you five years


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The storms are sentient creatures that don't need an atmosphere to survive.

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