What summoner archetype is allow under unchained rules?


Rules Questions


Our DM is opening a campaign with unchained rules included.
We are confused about what summoner archetype still allows under the unchained rules and if any there are any changes in the archetype?

Thanks


I believe that it is anything that doesn't change the base form of the eidolon


Archives of Nethys differentiates between Summoner and Unchained Summoner archetypes.

Here is the list.


there are specific unchained summoner archetypes but normal summoner archetypes are legal also as long as they don't replace the base form

had to go find the ruling in unchained

Barbarian: Any archetype that doesn't alter how rage works (like urban barbarian

Monk: No archetypes

Rogue: All existing archetypes

Summoner: All existing archetypes, except those that modify the eidolon's type or base form

Lantern Lodge

You qualify for any normal summoner archetype that modifies abilities that match the name of those in the unchained summoner.

Also, I'm not familiar with the unchained summoner there may be text within some of the unchained summoner abilities that state it counts as something from the original summoner when qualifying for archetypes, feats etc.

For instance, the unchained rogue's danger sense states it counts as trap sense when qualifying for archetypes.

Is there a specific archetype you were looking for / an ability you had questions about?


pretty sure anything that changes the edolon cant be used with unchained summoner cuz unchained changed how the edolon functions


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Pathfinder Unchained says:

"Finally, with the exception of the monk, these classes should work with any of the archetypes from previous books as long as the classes still have the appropriate class features to replace."

All of the summoner archetypes that post-date unchained should work, as the unchained summoner is now more or less the default summoner.

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