| Darkmind |
Our group got together yesterday after about a 2 year hiatus. We spent all afternoon getting back in the groove, making a couple new characters and remembering where we were in our campaign ( Curse of the Crimson Throne).
Before we stopped playing, I remember seeing a spell somewhere that had something to do with taking the spine from a corpse, or the spine of a corpse broke out of the body and became animated ? Something creepy like that. From what I remember, it was pretty high level and I was going to have to bump the caster up to 11th or something like that to be able to cast it. Does this ring a bell with anyone or am I just losing my mind ? Any help would be greatly appreciated. Our group is excited to be back together and I want to get this campaign back on track with some good scares for Halloween. Thanks in advance!
| GM MacShack |
I can't think of anything like that offhand, but if the flavour is what you're after, you could just refluff raise dead (spell level 5 = CL at least 9). Is this for an NPC or a PC? If it's an NPC you can get away with changing things more, since they're your character and not being played by someone else.
Benchak the Nightstalker
Contributor, RPG Superstar 2010 Top 8
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| Xenocrat |
It's for an NPC. The more I think about it, it seemed the spine may have just been ripped from the body ( of a living person) and not actually become animated, kind of like a "remove spine" spell Ugh, I just cant remember.Decerebrate is a 7th level psionic power (3rd party) that rips out part of the brain stem.
| taks |
Sounds a lot like a necropidius, though those are constructs...
My guess would be that's what he's (she's) remembering.
| Darkmind |
The more I think about it, if the spine were to come from a living being it would probably be too powerful of a spell seeing as it would be instant death ? Obviously a will save would be involved but still sounds too powerful ? Maybe it was out of a corpse. I will keep looking at all of my materials and see if I can find it. Thanks for all the replies so far.
| The Sideromancer |
The more I think about it, if the spine were to come from a living being it would probably be too powerful of a spell seeing as it would be instant death ? Obviously a will save would be involved but still sounds too powerful ? Maybe it was out of a corpse. I will keep looking at all of my materials and see if I can find it. Thanks for all the replies so far.
Wasn't there something in Star Trek TNG about Worf surviving having his spine removed and replaced?
| GinoA |
Darkmind wrote:The more I think about it, if the spine were to come from a living being it would probably be too powerful of a spell seeing as it would be instant death ? Obviously a will save would be involved but still sounds too powerful ? Maybe it was out of a corpse. I will keep looking at all of my materials and see if I can find it. Thanks for all the replies so far.Wasn't there something in Star Trek TNG about Worf surviving having his spine removed and replaced?
With a lot of Treknobabble about transporters, replicators and Klingons having ridiculously over-redundant bodies.
| Cevah |
Arazni, Harlot Queen of Geb wrote:Sounds a lot like a necropidius, though those are constructs...My guess would be that's what he's (she's) remembering. ** spoiler omitted **They are crafted with CL 7 if it matters. Otherwise, the word "spine" only occurs once in the whole thing (new edition) but in reference to the spine of books.
The necrophidius is a CL 10 construct, and while the creator must be CL 7, it requires Geas/Quest which is SL 6 (i.e. CL 11).
/cevah
| Coidzor |
taks wrote:Arazni, Harlot Queen of Geb wrote:Sounds a lot like a necropidius, though those are constructs...My guess would be that's what he's (she's) remembering. ** spoiler omitted **They are crafted with CL 7 if it matters. Otherwise, the word "spine" only occurs once in the whole thing (new edition) but in reference to the spine of books.The necrophidius is a CL 10 construct, and while the creator must be CL 7, it requires Geas/Quest which is SL 6 (i.e. CL 11).
/cevah
So it's really a DC 20 Spellcraft check, DC 25 if you gotta go fast.
Unless you have something to support the need to actually cast Geas/Quest instead of it being as skippable as any other spell listed in a magic item's requirements? The only thing unskippable due to Ultimate Magic was the minimum CL requirement as I recall.