Powergaming MT / Wizard rules question


Rules Questions


Is this rules legal?
Take 7 levels in wizard (at level 7 take faith magic arcane discovery). Multiclass into Mystic Theurge as you have the ability to cast a level 2 divine spell using a level 3 slot. Put both levels of casting advancement into wizard, as I assume a class that can cast arcane and divine spells is a arcane and divine spell caster. Double your casting advancement for 10 levels. I am new to the game so my apologies if this is wrong.


Darnosian Stravaya wrote:

Is this rules legal?

Take 7 levels in wizard (at level 7 take faith magic arcane discovery). Multiclass into Mystic Theurge as you have the ability to cast a level 2 divine spell using a level 3 slot. Put both levels of casting advancement into wizard, as I assume a class that can cast arcane and divine spells is a arcane and divine spell caster. Double your casting advancement for 10 levels. I am new to the game so my apologies if this is wrong.

No, Wizard is not a divine casting class even if a feat, discovery or other ability allows you to prepare divine spells with your arcane slots. So this would not provide double the advancement.


Darnosian Stravaya wrote:

Is this rules legal?

Take 7 levels in wizard (at level 7 take faith magic arcane discovery). Multiclass into Mystic Theurge as you have the ability to cast a level 2 divine spell using a level 3 slot. Put both levels of casting advancement into wizard, as I assume a class that can cast arcane and divine spells is a arcane and divine spell caster. Double your casting advancement for 10 levels. I am new to the game so my apologies if this is wrong.

you can't because it say +1 level of existing arcane spellcasting class/+1 level of existing divine spellcasting class, your class in an arcane spellcasting class not a divine one


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Interesting, I'm pretty sure that a Wizard 7th with Faith Magic does qualify for Mystic Theurge.

Wizard is an Arcane Spellcasting Class and while Faith Magic does allow you to cast a divine spell through the class' spellcasting ability, I don't believe that it makes the Wizard Class a Divine Spellcasting Class. So I don't think you can choose Wizard as the Divine and the Arcane Spellcasting Class with each level in Mystic Theurge.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Even if a wizard with Faith Magic does qualify, being single-classed, they wouldn't get any real benefit from the prestige class.


Thanks for the quick replies.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Ravingdork wrote:
Even if a wizard with Faith Magic does qualify, being single-classed, they wouldn't get any real benefit from the prestige class.

I just found it interesting that a single-classed character could qualify at all.


The game seems unclear over what makes a character an arcane/divine spell caster. It has a few examples but most classes are just common sense. Could someone explain this?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
thewastedwalrus wrote:
Ravingdork wrote:
Even if a wizard with Faith Magic does qualify, being single-classed, they wouldn't get any real benefit from the prestige class.
I just found it interesting that a single-classed character could qualify at all.

That is still up for debate.


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Casting a spell as divine doesn't make you a divine class.

Just like having a spell like ability that casts mage armour doesn't mean you are a level one arcane caster.

The Exchange

There is no definition for arcane or divine casting class so either side providing "evidence" one way or the other is entirely pointless.

The obvious answer for most games would be this only advances 1 arcane caster level on a single classed wizard if you were allowed to do it.


Regardless of anything else, I can guarantee that Mystic Theurge is not intended to advance a single class twice and no GM should allow it.


In the wizard entry it says "A wizard casts arcane spells".
http://www.d20pfsrd.com/classes/core-classes/wizard/
In the arcane magic entry it says "Wizards, sorcerers, and bards cast arcane spells."
http://www.d20pfsrd.com/magic/#TOC-Arcane-Spells

Doesn't this mean that since neither source says a wizard is an arcane caster, just that it casts arcane spells (in the section on arcane casters) that the type of spellcasting is determined by the type of spells you can cast (meaning faith magic makes wizard a divine caster, this allowing for double advancement).

Again, sorry if I'm wrong. No disrespect meant.

Also, I know it's OP. In talking RAW not RAI.


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Darnosian Stravyaa wrote:

In the wizard entry it says "A wizard casts arcane spells".

http://www.d20pfsrd.com/classes/core-classes/wizard/
In the arcane magic entry it says "Wizards, sorcerers, and bards cast arcane spells."
http://www.d20pfsrd.com/magic/#TOC-Arcane-Spells

Doesn't this mean that since neither source says a wizard is an arcane caster, just that it casts arcane spells (in the section on arcane casters) that the type of spellcasting is determined by the type of spells you can cast (meaning faith magic makes wizard a divine caster, this allowing for double advancement).

Again, sorry if I'm wrong. No disrespect meant.

Also, I know it's OP. In talking RAW not RAI.

A spell by itself is neither arcane nor divine. There is nothing in the spell that says what type it is. What determines whether a spell is arcane or divine is the class of its caster. Wizard spells are arcane because wizards are arcane casters. Cleric spells are divine because clerics cast divine spells. Cure light wounds is a divine spell when cast by a cleric, but an arcane spell when cast by a bard. Fireball is an arcane spell when cast by a wizard, but a divine spell when cast by cleric with the fire domain.


Jeraa:
Faith magic gives you the ability to cast a explicitly divine spell.


Darnosian Stravyaa wrote:

Jeraa:

Faith magic gives you the ability to cast a explicitly divine spell.

it only give you the ability to cast a single divine spell from the domain spell list, if we want to take that logic, then an aasimar is both an arcane and divine caster and its HD count as being a caster, but no its not like that, a wizard is an arcane spell caster and a cleric a divine spell caster, the source of their magic difer, one come from his/her faith in a deity or idea, while the other take their magic from magic itself (at least in faerun you had the weave to said where was the source of magic) that's why you have arcane spell failure and not just spell failure


Aasimaar have SLAs, not the ability to spellcast, right? I don't think thats the same as the ability to use the spellcasting feature to cast divine and arcane spells.


You _might_ qualify for the Theurgy feat:

Theurgy wrote:

Theurgy

You can blend the power of arcane and divine magic.

Prerequisites: Wis 13, Int or Cha 13, able to cast 1st-level arcane spells, able to cast 1st-level divine spells.

Benefit: You can augment the power of your divine spells with arcane energy and augment your arcane spells with divine energy.

When casting a divine spell, you may sacrifice an arcane spell slot or arcane prepared spell of that spell’s level or higher as a swift action. The caster level for that divine spell increases by +1.

When casting an arcane spell, you may sacrifice a divine spell slot or prepared divine spell of the same or higher level as a swift action. Half the damage dealt by the arcane spell becomes holy (if you channel positive energy) or unholy (if you channel negative energy).


Darnosian Stravyaa wrote:
Aasimaar have SLAs, not the ability to spellcast, right? I don't think thats the same as the ability to use the spellcasting feature to cast divine and arcane spells.

yet SP count has the ability to take prestige class, if the prestige class say you must be able to cast a 3rd lvl spell (arcane or divine or both) Sp count toward that prerequisite if its a 3rd spell lvl, not for 2nd and 1st


haremlord wrote:

You _might_ qualify for the Theurgy feat:

Theurgy wrote:

Theurgy

You can blend the power of arcane and divine magic.

Prerequisites: Wis 13, Int or Cha 13, able to cast 1st-level arcane spells, able to cast 1st-level divine spells.

Benefit: You can augment the power of your divine spells with arcane energy and augment your arcane spells with divine energy.

When casting a divine spell, you may sacrifice an arcane spell slot or arcane prepared spell of that spell’s level or higher as a swift action. The caster level for that divine spell increases by +1.

When casting an arcane spell, you may sacrifice a divine spell slot or prepared divine spell of the same or higher level as a swift action. Half the damage dealt by the arcane spell becomes holy (if you channel positive energy) or unholy (if you channel negative energy).

if he has taken a divine spell higher than 1st he do not have the prerequisite since it demand to be able to cast 1st lvl spell


Is there any place in the rules that refers to a wizard as a "arcane spell caster" and not a class that "casts arcane spells"? Just wondering.


I think SLAs no longer qualify, but anyway I was referring to the fact that faith magic is a feat that lets you cast a divine spell, not SLA.


Darnosian Stravyaa wrote:
Is there any place in the rules that refers to a wizard as a "arcane spell caster" and not a class that "casts arcane spells"? Just wondering.

because you stil incur ASF with that divined spell because you use arcane energy to cast it because you are an arcane spell caster.

''Armor interferes with a wizard’s movements, which can cause his spells with somatic components to fail.''

only arcane spell caster suffer from ASF, if a divine spellcaster can have the ability to cast a single arcane spell through his divine magic then that divine caster would have no ASF because he is a divine spellcaster


Darnosian Stravyaa wrote:
I think SLAs no longer qualify, but anyway I was referring to the fact that faith magic is a feat that lets you cast a divine spell, not SLA.

really? if that's the case it make sense, you want people trained in the art of casting not having an inherent abilities to cast a single spell, i would need to look into that to be sure then if they still possess the prerequisite or no


Arcane spell failure applied to arcane spells. I don't think it would apply to the faith magic spell. ASF applied to certain spells, not certain casters. A wizard casting a divine spell would not suffer from it.


Your Faith Magic would fall under the paradigms of the example listed in this FAQ here, in that while it grants you the ability to use a Divine spell, that doesn't mean you are a Divine spellcaster, even if you cast said Divine Spell as a Divine Spellcaster normally would. While the example is an SLA, subjects like Faith Magic didn't exist when this FAQ was created, which means the FAQ wasn't written to accommodate such an ability.

Regardless, the Mystic Theurge requirement is that you must be able to cast both 2nd level Arcane spells and 2nd level Divine spells, as the Spellcasting class features from, for example, the Wizard and the Cleric classes, respectively. We can tell that this is the intent of those requirements solely based on the FAQ repealing the aspect of being able to cast a single spell from a single spell level to fulfilling requirements, as not fulfilling the requirements of taking levels in such a prestige class.

So, even if you can argue that RAW, Faith Magic gives you access to Mystic Theurge, it is obviously against RAI, making the odds of a given GM to accept that interpretation very damn slim.


Why would faith magic fall under a SLA FAQ? Also, yes it is against RAI. I want to know if it is RAW legal.


You cannot take that discovery more than once. You pick one spell for it. The discovery does call it a divine spell. Now, MT asks you to be able to cast divine 'spells', plural. As such...on its own, MT wants more diverse spellcasting ability (prereq: cast 2nd-level divine spells, not 'a 2nd level divine spell. You can only cast one divine spell, chosen with the discovery, and only once per day (barring use of things like pearls of power of course). Pedantic, splitting hairs...but I'd go with no for meeting the MT's prereq in this manner.


Lathiira presented my argument better than I probably could.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Darnosian Stravyaa wrote:
Why would faith magic fall under a SLA FAQ? Also, yes it is against RAI. I want to know if it is RAW legal.

Why? If you know what the RAI is, then the RAW doesn't matter. You're a not a dishonest person who wants to cheat by arguing RAW with the GM even though you know what the RAI is, are you?


Sorry, I should have specified at the beginning that this is Theory Crafting, and not intended for play in any campaign where that is not encouraged. Anyway, i think if a player has a powerful combination they should inform the DM before they try to play it (just to give the DM a chance to veto).


Also, in response to spell vs spells, since a cleric 3/sorc 4 (1 arcane spell Known, so spell not spells) qualifies, I do not think that point is valid. Anyway, this is theorycrafting not intended for normal play, so I just want to know if it is rules legal and not if it should be rules legal.


There is not such thing as "RAW legal". Honestly every rule in the book has to be interpreted, even the most basic ones such as the weapon focus feat, which is fairly straight forward, so everything is RAI.


Darnosian Stravyaa wrote:
Also, in response to spell vs spells, since a cleric 3/sorc 4 (1 arcane spell Known, so spell not spells) qualifies, I do not think that point is valid. Anyway, this is theorycrafting not intended for normal play, so I just want to know if it is rules legal and not if it should be rules legal.

Sorc 4 gets more than 1 spell known.

Sorc 1 gets more than 1 spell known.

And that doesn't mean anything as they can cast more than one spell at that level.

The prereq is to CAST spells. Faith magic allows it to be cast once.

Therefore cast spells (not know spells) of a certain level. Faith magic gets a singular spell.

By RAW it is illegal.

Now you have the RAW and RAI. Both say no. Hope that helps your theory craft.


Faith Magic wrote:
Benefit: Select one spell granted by a domain belonging to the god you worship. This spell must be at least 2 levels lower than the highest-level wizard spell you can cast. When you first prepare your spells for the day, you can prepare this spell once, using a spell slot 1 level higher than the spell’s actual level. This is cast as a divine spell.

I'd argue that casting it as a divine spell does not actually make it a divine spell - you're simply using the casting rules for divine spells rather than arcane ones.

Of course, even if it did count as divine and managed to bypass the "spells" argument, you still wouldn't progress Wizard levels any faster. Their Spells Per Day feature states you progress a divine casting class and an arcane casting class, and the Wizard is still only an arcane spellcaster.

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