You Tell Me: create your own adventure [interest check]


Recruitment


I don't have a setting. I don't have a story. I don't have a plan.

What I do have, is a special set of skills. Improvising and system mastery combined with multiple random generators for NPCs, Towns, treasure, monsters Etc.

What i would need is a group of self motivated adventurers who have their own plans/goals/quests and only need a narrator. I need players who are creative and storytellers in their own right. capable of giving good suggestions for quests, plot devices, or what have you.

SO i'm think ing about starting a PbP in a generic fantasy setting, and just asking "What do you want to do?". then I'd just make it up as we go. I'd even like it if players came up with their own quest threads or rumors and then choose to follow them.

Example: If a player wanted to fight a bunch of undead, they'd say somehting like "my character hears a rumor of a undead city nearby" then I'd say "Yes! and a sketchy looking guide will offer to take you there for a fee..." or something and the adventure would commence.

I'm no good at writing and i don't want to run something pre-written. I'd want some motivated players to take me on an adventure as their GM and I'd just describe and embody the world they describe to me.

Would there be any interest in a game like that?

Silver Crusade

I am greatly interested in this. I've already got some ideas that I've been floating around with for short campaign purposes or whatever, but playing it from a character's point of view would be interesting.


The "Yes, and..." response in your example, coupled with your mention of improvisational skills, lead me to believe you're familiar with improvisation to at least an intermediate degree. I am 1000% interested.


You have my attention. I'm going to have to think up a a character. Do you have any planned guidelines for character creation in mind (mostly thinking about starting level).


Improvised collaborative storytelling can be a lot of fun, so I'd be down for something like that. I would want to ask how much is being put on either end of folks? You say you'd rather not do too much writing, but you're also offering to play the narrator and you mention system mastery. In your example adventure, say, who would offer the description or layout of the undead city? Who would RP interactions with its more intelligent denizens? Who would control the army of skeletons that the adventurer inevitably fights while climbing a stone tower to face the dread lord of Bone Castle?


Speaking of character generation, are you opposed to third party products?

Liberty's Edge

Interested...


I would be interested. With good storytellers it could be amazing.


intarested


Now I'm particularly interested.

I have the sudden desire to create a jester named Harold....


Interesting...

Definitely could be up for this.

A sandbox game could also have kingdom building elements and I'd be keen on that too.


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Do you have any planned guidelines for character creation in mind (mostly thinking about starting level).

either level 2 15 pt buy for a more story/less math game. or level 5 25 pt buy for a more math/less story game.

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Who would offer the description or layout of the undead city? Who would RP interactions with its more intelligent denizens? Who would control the army of skeletons that the adventurer inevitably fights while climbing a stone tower to face the dread lord of Bone Castle?

I would and I'd be open to suggestions.

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are you opposed to third party products?

Not Terribly. I don't like crossing my magic systems though. So like i would say either no Spheres of Power or only Spheres of Power. I think third party are only enjoyable if the whole party understands and enjoys them.

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A sandbox game could also have kingdom building elements

You'd need to discuss that as a party, but I wouldn't say no. I've only done kingdom building once and it was more bookkeeping and less actually 'fun' but that may be different in PbP


dotting for interest


*perk* You have my attention and interest.

My question is how much coordination there will be between the players prior to the start of the game. Will this be a "You all have known each other for a while", or "You all are drawn together?"

I have been wanting to play a Priest... I've also got This idea that I haven't explored. Though there are a few ideas I just haven't pulled out, it really depends on what triggers once we hear (will we hear?) the start of the setting. I'm definitely able to be flexible.


Right now, I'm having issues with players who are not posting enough in my campaign and am close to pulling the plug.

For many years, I have wanted to either play or host an ongoing Elven campaign where a specialized organization of elves are bouncing around killing humans in the effort to slow down their rampant expansions in Golarion. Currently, the campaign I am running is an alternate to Kingmaker where a team of elven special forces are preventing a new kingdom in the Stolen Lands.

I can either host, or play. Have my own characters for the latter, will travel.


That.... That sounds interesting. I've got an idea for a few Spheres of Power gish types that could go really well in a campaign like that, and I'm also half tempted to ask about Path of War and/or Spheres of Might, as well, on the more heavily martial end of the spectrum.

I'm fully on board with the human culling campaign,whether in this thread or one of your own devising.


I've had another idea for a different game system. The concept is where the players are members of a special operations unit to a nation of their choice. Examples would be the British SAS, American Green Berets, Russian Spetznaz, or even small nations such as Denmark, South Africa, etc. The team will then conduct a one year tour of counter-terrorism operations. I have never played this before in any modern combat system such as Spycraft, Twilight 2000, and so on.

For story telling, now THAT is my specialty. I can formulate all sorts of backgrounds, campaign settings, NPC and big boss foes, histories, and just about anything else needed. In fact, I could be your 2IC to help if you choose to be GM/DM. I have bundles of old campaigns that I generated which either never finished or didn't even begin for one reason or another. Normally, I use an existing realm such as Greyhawk (my fav) and roll from there.

Hope my skills, experiences, and abilities (such as they are) are gaining your interest...


It sounds to me an awful lot like you're trying to put the cart before the horse, ElfChampion.

The whole point of this interest check is a game without a clear plan, grandiose story, or defined "theme."

It's improv.


I'm don't think that I'd want to play in a game where all the characters were evil elves. In fact, ElfChampion466 I think I recall your recruitment but passed on it for that reason. I normally apply to every Kingmaker recruiting I find.

Not interested in a modern setting game either. Though I am looking forward to Starfinder.

I would rather play in an environment where there is lots of variety and things that are not often seen are encouraged. For example, I am pretty tired of Core race only games and like to play weird races.


Actually, the point is that there is a goal, but the plan and the story is open as to how the players want to do it. Thus, a sandbox concept. SM Ska asked for players who had their own plans/goals/quest with a narrator. I did that.

The elves in my campaign are not evil.

I would like to play a different race as well. Once played a Minotaur swordsaint and a Khundii shaman in different campaigns.

However, I see the concept of what GM Ska is seeking. I was merely giving him ideas.


I'm interested. I love communal storytelling, and am playing a current game where the PCs have been having a lot of fun with PC-generated side-stories in between the main AP storylines. It would be a lot of fun to this on a larger scale. What sort of time commitment are you thinking about?


Ska, can you give us any details to help us narrow down what we'd be working with, or at least eliminate a couple options?


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What sort of time commitment are you thinking about?

I dunno. Again, no plan. till it falls apart? post once a week.

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Ska, can you give us any details to help us narrow down what we'd be working with

I will when I do a recruitment. I'm just trying to gauge interest. Seems like there is a good amount.

Scarab Sages

Interested if still doing a recruitment for an upcoming game


I am listening.


interesting. played something like this a very long time ago.

set game world with multi GM's where each GM was in charge of a different part of the game setting.

all the action was PC driven and could be solo or as a group.

you could meet up with other PC's in the course of adventuring. even PvP might happen if someone decided to play a villain type.

bonus xp could be awarded by any GM based on good role-play.


Edward Sobel wrote:
set game world with multi GM's where each GM was in charge of a different part of the game setting.

I'm not sure I would want to switch to GMing if I was running a character, but I do like the idea of a collectively written game world.

I almost made it into such a game but didn't have my backstory written when recruitment closed. Missed it by about 20 minutes. :(

I'd certainly like to try something like this if it happens.


Ooo, this seems interesting. Might have to join in on the action ...


Interested pending further details.

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