Kazumetsa Raijin
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Hey All! It's been quite a while since I've been here... anyways;
To preface this, I've seen a lot of banter back and forth on this subject. I don't know if it's ever been officially answered or not either... but I would love to know if that's not the case and there is something official out there. This is an old subject I'm sure, ...
Bonus Feat: At 1st level, 2nd level, and every 4 levels thereafter, a monk can select a bonus feat. These feats must be taken from the following list: Catch Off-Guard, Combat Reflexes, Deflect Arrows, Dodge, Improved Grapple, Scorpion Style, and Throw Anything. At 6th level, the following feats are added to the list: Gorgon’s Fist, Improved Bull Rush, Improved Disarm, Improved Feint, Improved Trip, and Mobility. At 10th level, the following feats are added to the list: Improved Critical, Medusa’s Wrath, Snatch Arrows, and Spring Attack. A monk need not have any of the prerequisites normally required for these feats to select them.
So, Monk Bonus Feats; The Monk has a short list of them to choose from to start, and eventually gains access to more. Very handy. However, once you have access to other additional Feats after level 6, 10, 14, or 18, you can take much more important Feats instead of settling for the lesser ones available initially. This brings me to the probably age-old question now;
When you Retrain a Bonus Feat, is there anything written(developer, FAQ, RAW, frowned upon by DM, James Jacbos, PFS, etc) against putting a higher level available bonus feat, into a lower level slot?
In Example;
A level 12 Monk wants to move the Level 10 Bonus Feat:Medusa's Wrath into the Monk Level 6 bonus Feat slot(basically removing his Deflect ArrowsImproved Trip that was there), so that he can put Improved Critical into the Level 10 Bonus Feat Slot.
Thank you in advance for anything you provide! Please keep this discussion civil and constructive :)
Note I also have this post on Reddit due to the different audiences.
Kazumetsa Raijin
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Retraining says that if you retrain a class feature choice you are stuck with the option available at that level. So retraining your lv2 class feature bonus feat is limited to your level 2 options.
Is this what you're referencing?
If the old feat is a bonus feat granted by a class feature, you must replace it with a feat that you could choose using that class feature.
| graystone |
Yes
I guess we are at table variance if you read that as allowing you to retrain your various bonus feat features at a higher level. I read them as 1st level Bonus Feat and 2nd Bonus Feat for instance and you can't swap out those for 6th level bonus feats later.
Given that and the retraining FAQ, it wouldn't be a stretch to read it the other way. There isn't a big difference between retraining for vital strike at 6th, because you now have the prerequisite BAB, or retraining at 6th for Gorgon Fist because you got the prerequisite level of monk.
I've never run into this before so I never thought about it. IMO, I looks like it's allowed to upgrade. It'd be one thing if there was a different set of feats at different levels but levels just add more options to the same pool and the FAQ makes it so that you look at what you qualify for at the time of retraining. This'd also affect the ranger and his style feats.
I'd be curious to see what the ruling would be. I didn't expect the retraining FAQ to allow using current prerequisites so I'm not about to guess here. Maybe mark will see this and give his 2 cents. ;)