| Agodeshalf |
Our party has traveled to the plane of Shadows via plane shift. And my compatriots have been chatting out of game that if we die here we just go back to the Material plane, but looking at the spell, and searching around I'm not so sure that that is the case. Now our GM hasn't corrected them, but we currently have one of the party members is in a bad dying kind of situation, and it might take some very creative heroic actions to save him, but if he's not in any "real" danger, well we lose the fighter for this fight.
I mean technically we are outsiders on the Shadow plane, but we weren't summoned so I don't think the summoning rules apply to us, and I suspect dead is dead.
So what is the relevant RAW on planar travel?
| GM Rednal |
They're probably thinking of something like the Astral Projection spell, which is actually a fairly safe way to travel the planes since your body goes unconscious and if the projection is "killed", you wake up in your own body.
Plane Shift means you're there in person, and if you die, your body stays there. Your Fighter is quite probably in real danger.
| Fuzzy-Wuzzy |
You are interlopers but not outsiders. Outsiders are a specific class of beings who are made of the essence of their planes. You're made of meat. The rules for outsiders do not apply to you just because you're on another plane. This is good, it means raise dead will work.
(Of course, if you have aasimars/tieflings/ifrits/etc they are outsiders, but that still doesn't depend on what plane they're on.)
| Pizza Lord |
Like Fuzzy-Wuzzy said, you are not Outsiders. You might be thinking that you are considered 'extraplanar' because you are not on your native plane and this would normally be true. Unfortunately, that doesn't apply on transitive planes like the ethereal, astral, or shadow. Don't die there, you will be dead.
| Kayerloth |
Muaaaahahahaha ...
Hopefully your GM has put some thought into what it means to be on the Plane of Shadow aka Shadow Plane.
Yes in pretty much any of the rule sets since planar travel has existed in D&D if you are on the Plane of Shadow via Plane Shift your body and soul/spirit are also there and you will be quite dead if slain there.
What happens next could get very sticky depending on what your GM has imagined and put in place. Could very well get ugly if he rises as some sort of Shade or Shadow creature, for example. You are off into largely uncharted GM created territory where the GM can go crazy.
And yes you are not outsiders.
Extraplanar Subtype: This subtype is applied to any creature when it is on a plane other than its native plane. A creature that travels the planes can gain or lose this subtype as it goes from plane to plane. Monster entries assume that encounters with creatures take place on the Material Plane, and every creature whose native plane is not the Material Plane has the extraplanar subtype (but would not have it when on its home plane). Every extraplanar creature in this book has a home plane mentioned in its description. Creatures not labeled as extraplanar are natives of the Material Plane, and they gain the extraplanar subtype if they leave the Material Plane. No creature has the extraplanar subtype when it is on a transitive plane, such as the Astral Plane, the Ethereal Plane, or the Plane of Shadow.