| David knott 242 |
| 2 people marked this as a favorite. |
There are several traits that are open to humans of Azlanti heritage, such as Enduring Spellcraft.
Since pureblood Azlantis are supposed to be extinct, with their surviving descendants qualifying as Chelaxians, Taldans, or Gillmen, what is the rules proper way to qualify for a trait like this? I don't know if it is an error, but the Enduring Spellcraft trait is (according to the Archives of Nethys) actually labeled as PFS legal.
| The Sideromancer |
| 1 person marked this as a favorite. |
The Sideromancer wrote:If nothing else works, take Racial Heritage (Anzlanti).Actually that is one thing that doesn't work.
You have to be human to take it, and then choose another humanoid race.
A humanoid race is different than a human ethnicity.
Shouldn't you be able to take it for Pureblood azlanti, since the different statline would put them as a separate race?
| Mysterious Stranger |
The requirements for Enduring Spellcraft are Human-Azlanti. It does not mention anything about needing to be a pureblooded Azlanti. Both Hero maker and Inner Sea World Guide list Azlanti as a Human valid human ethnic group. The Inner Sea World Guide does give optional rules for playing a pureblooded Azlanti, but that is an option not a requirement.
You don’t need to do anything special to qualify as an Azlanti. All you need to do is to select it as your human ethnic group. This is no different than being a Chelaxian, or Ulfen.