Ways to get magic natural attacks at level 1?


Rules Questions

Liberty's Edge

So, magic fang can make one natural weapon magic, and an inquisitor can make their attacks magic for the purposes of overcoming DR, but what other ways are there of getting natural attacks magic?


The spell Magic Weapon will allow you to pass DR magic if that is your goal.

Outside of the spell, I can't think of an easy way to get magic weapons to overcome DR magic at level 1.

Liberty's Edge

Arcane Strike does it, though of course, it requires being an Arcane spellcaster.


The Dandy Lion wrote:
Arcane Strike does it, though of course, it requires being an Arcane spellcaster.

For the non-arcane, Caster's Champion can serve as a substitute.


i think theres a feat you can take that will do it cant remember the name of it tho

Liberty's Edge

Level 1 magus. With the appropriate archetype you can enhance your natural attacks.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Lady-J wrote:
i think theres a feat you can take that will do it cant remember the name of it tho

Eldritch Claws. However, with the BAB +6 requirement it can't be taken at 1st level.


A summoner's eidolon can get an evolution to do this at level 1. Characters with familiars or animal companions can take a feat to give them an evolution IIRC.

Paladins get to smite evil, bypassing DR at level 1.

An esoteric magus can use their arcane pool to enhance their unarmed strikes at level 1.

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