Team work Feats Help


Advice


I need help picking out some Team work Feat for My Character
My party consist of A sorcerer And Three warlords (path of war)

My character is a warlord Bushi and I Get a Team work Feat for free
and I'd like To take one that gives a general Boost to my party and not just something that situational


Precise strike and outflank are what you are looking for. The rest are in between "situational" and "useless".


Shake it off or escape route can be fun. Stealth synergy is great in some compaigns. If any of your crew use manuevers there are several for that.


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This is a great example of what teamwork feats can do. Be cautioned that one of the key aspects of some of these builds involves a teamwork feat that only works with animal companions.

They're really powerful but if you don't have the party also taking them, a means to share them, or a means to ignore the party needing them, its going to be a disappointing investment.


I throw my vote behind Outflank, and with the guide Ryan Freire posted. I just used it a few months ago to make my Packmaster Hunter and it was a great resource. The combos can get quite nice.

Make sure you talk to your party members though. Teamwork feats are only as good as the team that uses them.


I am 3rding Ryan Freire. Teamwork feats can be very impressive, but only if someone (or everyone) has a method of sharing them. The good news? There's about 12 archetypes that can do so.


Outflank provides more damage than Precise Strike. Hitting more often produces more than an average of 3.5 damage that is not multiplied on a critical and is considered Precision Damage. I am not a fan of precision damage myself and never take Precise Strike. I prefer the Whole: Out Flank + Pack Flanking + Paired Opportunist + Broken Wing Gambit + Seize the Moment for some serious board control.

But if your only 2 options are Outflank and Precise I would choose Outflank every time.


I always liked the Teamwork Stealth one, but was b'd out because all it did was delay or avoid combat.


Daw wrote:
I always liked the Teamwork Stealth one, but was b'd out because all it did was delay or avoid combat.

I -love- this teamwork feat. I'm not sure if that FAQ every got answered on how it functions, but it is good on its own just for everyone sharing the highest d20 roll.

As for being chewed out, why? Avoiding combat isn't necessarily a victory. And it doesn't really delay the game any more than everyone rolling their own individual stealth checks.


For some players combat isn't the best thing, it is the only thing.


Once you've got Outflank, get Paired Opportunists, and beat the bejeezus out of whatever you've got flanked.

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