What's Always available and why?


Pathfinder Society

1/5

Ok I've got one or two questions involving purchasing equipment in PFS. Mostly about mundane equipment. However, let me first clarify what I think I got right.

1. "the always available list assumes the characters are in a city of 5000 or more people. (and by proxy that means almost every time between PFS scenarios, the players will have access to buy from the always available list..is this correct thinking?

2. The always available list includes the following: All basic armor, gear, items, and weapons from Chapter 6 of the Pathfinder RPG Core Rulebook, including items for Small and Large characters:special materials, such as alchemical silver and cold iron (excluding dragon hide):All mundane weapons, armor,equipment, and alchemical gear found in any other source that is legal for play are considered always available, including masterwork quality versions where a cost is defined:also; +1 weapons, shields/armor, potions and oils of 50gp or less, scrolls of 50gp or less, a wayfinder, and finally anything purchased with prestige points.

3. Fame is for items that are not on the always available list; In general you must have enough fame to purchase an item (as well as the gold) unless it is listed as a boon on a chronicle sheet or is in the always available category..Am I still thinking correct?

4. Chronicle sheets with boon items listed (that are not crossed off by GM) allow a PC to superseded the fame system in many cases to purchase an item without the necessary fame (but still need the gold) Still think I got it correct but I think there is more as well and this is where I'm confused

Question A. Why are mundane non-magical items ever listed on a chronicle sheet? Isn't this redundant since they're always available? Or is this placed here for the corner case scenario, in which a PC needs say "snow shoes" in the middle of an adventure and is no where near a town of 5000 people (because remember between adventures characters can pretty much pretend to be anywhere)

Question B. If a character is no where near a town of 5000 say only 900 people what rules system do we follow then? Keep in mind I'm only talking mid-adventure here player wants to buy snowshoes from 900 population frontier town mid-adventure.

Question C. If the answer is he can always buy the item? why ever bother putting it on a chronicle sheet as a reward?

Question D. If the character cannot buy his snowshoes what can he buy?

Question E. If a chronicle sheet has an item listed can you buy that item in the middle of the adventure? or do you have to wait until you are awarded the chronicle sheet at the end of the adventure?

Sorry for the lengthy post..have legit questions/ concerns over the always available items and chronicle sheets..the why's and whens need to be answered..

4/5

lucklesshero wrote:
1. "the always available list assumes the characters are in a city of 5000 or more people. (and by proxy that means almost every time between PFS scenarios, the players will have access to buy from the always available list..is this correct thinking?

Yes. The only time you wouldn't have access between scenarios is the *very* rare instance of a pair of scenarios that explicitly determine where you are between. Actually, I'm not sure this mythical beast exists.

lucklesshero wrote:
2. The always available list includes the following: All basic armor, gear, items, and weapons from Chapter 6 of the Pathfinder RPG Core Rulebook, including items for Small and Large characters:special materials, such as alchemical silver and cold iron (excluding dragon hide):All mundane weapons, armor,equipment, and alchemical gear found in any other source that is legal for play are considered always available, including masterwork quality versions where a cost is defined:also; +1 weapons, shields/armor, potions and oils of 50gp or less, scrolls of 50gp or less, a wayfinder, and finally anything purchased with prestige points.

Sounds about right.

lucklesshero wrote:
3. Fame is for items that are not on the always available list; In general you must have enough fame to purchase an item (as well as the gold) unless it is listed as a boon on a chronicle sheet or is in the always available category..Am I still thinking correct?

Correct. One clarification, the Fame requirement is for the total cost of an item. So, if you upgrade your longsword from +1 to +2, you need the Fame for a +2 Longsword.

lucklesshero wrote:
4. Chronicle sheets with boon items listed (that are not crossed off by GM) allow a PC to superseded the fame system in many cases to purchase an item without the necessary fame (but still need the gold) Still think I got it correct but I think there is more as well and this is where I'm confused

These cases are usually older chronicles when, as I understand it, the rules were slightly different. The CORE campaign also changes the rules slightly. Things that are always-available in regular may be never-available-without-a-chronicle in CORE.

You can only buy things when you have time and access to a vendor. The middle of a dungeon is not such a place. A scenario in the middle of town, GM's discretion.

The chronicle is not earned until the end of the scenario. It doesn't grant anything before you've earned it.

1/5

Thank you so much Venture Lieutenant Gino Melone
The Core clarification would make all the sense in the world why a non-magic, mundane item, from the non-core campaign, would be on the chronicle sheet. (I just read a related post about a core player asking about this; apparently if an item is listed on a chronicle sheet, from say ultimate equipment ; the core player can buy it, as long as she/he owns the book)(this would be an exception to the "core only" rule apparently)

As far as the what you can buy from an individual settlement "mid-adventure" I'll defer to the settlement "stat blocks located in the Core and Ultimate Campaign" So in the case of my 900 population town, I treat it as a small town: therefore a PC would have a 75% chance of finding an item below 1000gp. (again also adhering to PFS rules )

4/5 5/5 **** Venture-Captain, Massachusetts—Boston Metro

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Gino Melone wrote:


Yes. The only time you wouldn't have access between scenarios is the *very* rare instance of a pair of scenarios that explicitly determine where you are between. Actually, I'm not sure this mythical beast exists.

It does. I ran such a scenario a few months ago. It actually gives you a great boon for doing it.

4/5 **

Quote:
Question A. Why are mundane non-magical items ever listed on a chronicle sheet?

They started doing this after the Core Campaign started - being on the Chronicle lets you access a non-Core item in the Core Campaign.

Quote:
Question B. If a character is no where near a town of 5000 say only 900 people what rules system do we follow then?

Your GM can use the basic rules in the CRB, using the size of the settlement to determine the chance they have various items. Or they can say, "nope, you're not in a settlement of 5,000, you can't buy anything". This is one reason for Pathfinders to be prepared before leaving the Lodge.

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

There are also Exchange faction journal card rewards which give you a discount for items purchased that appear on your chronicle sheets (I don't have the detail in front of me, but I believe that is limited to one per scenario).

Liberty's Edge 4/5 5/55/55/5 ****

I would also use a little common sense. If, in the middle of of an adventure, a party finds out they need snowshoes because they are at the base of a mountain that they have to go up, the town would almost certainly have snowshoes because it is something the populous would have everyday need of.

But that same town may not have cold iron cooking pots because hey, we are a small mountain town!

5/5 5/55/55/5

not seeing common sense on the additional resource...

*ow ow ow ow kidding ow ow ow...*

1/5 5/5

Pathfinder Lost Omens Subscriber

This seems to come up with... regularity.

Even with the stickied forum post in PFS General Discussion.

5/5 5/55/55/5

Because the martials NEED basic magic weapons and armor, they need to be able to buy it ASAP even if they're derping out on their secondary success conditions.

This was more likely when we had faction missions, and you couldn't rely on the group to help you out nearly as much as you can now that everyone is shooting for the same secondary success condition.

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