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Say a 6th-level fighter has 5 Con, rolls 1, 10, 6, 8, 1. They take Toughness at 3rd level and use all their favored class bonuses on hp.
Which is the correct calculation?
1. Add all the rolls together with starting hp (37) and subtract Con (-18), add Toughness (+6), add favored class (+6). Total=31
2. Add all bonuses to each HD, dividing retroactive Toughness for 1st-2nd level, then make sure each is 1 or higher: 1st=10-3+1+1=9, 2nd=1-3+1+1=1, 3rd=10-3+1+1=9, 4th=6-3+1+1=5, 5th=8-3+1+1=7, 6th=1-3+1+1=1. Total=32
3. Subtract Con modifier from each roll, then make sure minimum is 1. Only then add favored class and Toughness: 1st=10-3=7, 2nd=1-3=1, 3rd=10-3=7, 4th=6-3=3, 5th=8-3=5, 6th=1-3=1 (total of 24); +12 for favored class & Toughness. Total=36
4. Subtract Con modifier from each roll, add favored class bonus to each roll, then make sure minimum is 1. Only then add Toughness. 1st=10-3+1=8, 2nd=1-3+1=1, 3rd=10-3+1=8, 4th=6-3+1=4, 5th=8-3+1=6, 6th=1-3+1=1. +6 for Toughness. Total=34
5. Subtract Con modifier from and add FCB to each roll. Since Toughness gives a flat +3 bonus at 3rd level, add +3 to the 3rd-level hp, then add 1 to 4th-6th level hp. After total for each roll is determined, make sure all minimums are 1. 1st=10-3+1=8, 2nd=1-3+1=1, 3rd=10-3+1+3=11, 4th=6-3+1+1=5, 5th=8-3+1+1=7, 6th=1-3+1+1=1. Total=33
Followup: If the fighter had rolled a 1 for 4th level and took Toughness at 5th instead of 3rd, would they gain the additional hit point "for every Hit Die [they] possess beyond 3," or would that be sucked up by the Con penalty?

Lady-J |
your hp total is 30.you take your roll then add con modifyer in this case -3 then add favored class bonus then add toughness(since your fighter is higher level than 3 ill just count toughness as +1hp per hit die) so you get 9 hp for 1st hit die then 0 at 2nd then 9 more at 3rd 5 at 4th 7 at 5th and 0 at 6th. 9+0=9+9=18+5=23+7=30+0=30
why does your fighter have a 5 con? not even my undead characters start off with that low of a con

Jeraa |
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your hp total is 30.you take your roll then add con modifyer in this case -3 then add favored class bonus then add toughness(since your fighter is higher level than 3 ill just count toughness as +1hp per hit die) so you get 9 hp for 1st hit die then 0 at 2nd then 9 more at 3rd 5 at 4th 7 at 5th and 0 at 6th. 9+0=9+9=18+5=23+7=30+0=30
why does your fighter have a 5 con? not even my undead characters start off with that low of a con
You can never get 0 hit points at a level. You always get a minimum of 1. That is before you add in Toughness or favored class bonus. And if your undead characters have a Constitution of more than 5, you are doing something wrong. Undead don't have constitution scores.
You apply your character's Constitution modifier to:
Each roll of a Hit Die (though a penalty can never drop a result below 1—that is, a character always gains at least 1 hit point each time he advances in level).
Number 3 is the correct way to do it:
3. Subtract Con modifier from each roll, then make sure minimum is 1. Only then add favored class and Toughness: 1st=10-3=7, 2nd=1-3=1, 3rd=10-3=7, 4th=6-3=3, 5th=8-3=5, 6th=1-3=1 (total of 24); +12 for favored class & Toughness. Total=36
Likewise, the same applies to skill points. You always get at least 1 skill point when you gain a level, regardless of what your Intelligence modifier is. Then you adding any bonus points such as a favored class bonus or the bonus point from being human.

Lady-J |
And if your undead characters have a Constitution of more than 5, you are doing something wrong. Undead don't have constitution scores.
Quote:You apply your character's Constitution modifier to:
Each roll of a Hit Die (though a penalty can never drop a result below 1—that is, a character always gains at least 1 hit point each time he advances in level).
Number 3 is the correct way to do it:
Quote:3. Subtract Con modifier from each roll, then make sure minimum is 1. Only then add favored class and Toughness: 1st=10-3=7, 2nd=1-3=1, 3rd=10-3=7, 4th=6-3=3, 5th=8-3=5, 6th=1-3=1 (total of 24); +12 for favored class & Toughness. Total=36
fair enough i was unaware of a minimum ammount of hp per level only knew of the skill point minimum.
as for the undead characters a magority of them are not born undead and become undead later on in life which is what i was getting at the characters i plan on making undead dont even have that low of a con b4 they turn the lowest ive ever put into con on a character that would turn undead is 12 followed by a 14 then everything else is higher