| Chrion |
I was reading this thread about non-lethal damage builds: http://rpg.stackexchange.com/questions/34507/using-sap-adept-master-feat-as -a-rogue-in-pathfinder/36070#36070?newreg=56cef1ccea0e45abaae56c4f8b9520f5
The person who makes the third post about the unarmed ninja build says this:
"Start out with one level of monk, Flowing Monk to be exact. By doing this you get Improved Unarmed Strike for free, as well as Weapon Finesse as your free bonus feat. This build is very feat heavy, so this is key. As a bonus, you get the monk's unarmed damage tree for your whole career, as well as those extra bonuses to saves by going one level of monk."
This implied to me that you get the Monk's unarmed dmg progression even when not taking Monk levels, but I can't find anything to support that. Am I just misreading this or is he wrong?
Kazumetsa Raijin
|
I was reading this thread about non-lethal damage builds: http://rpg.stackexchange.com/questions/34507/using-sap-adept-master-feat-as -a-rogue-in-pathfinder/36070#36070?newreg=56cef1ccea0e45abaae56c4f8b9520f5
The person who makes the third post about the unarmed ninja build says this:
"Start out with one level of monk, Flowing Monk to be exact. By doing this you get Improved Unarmed Strike for free, as well as Weapon Finesse as your free bonus feat. This build is very feat heavy, so this is key. As a bonus, you get the monk's unarmed damage tree for your whole career, as well as those extra bonuses to saves by going one level of monk."
This implied to me that you get the Monk's unarmed dmg progression even when not taking Monk levels, but I can't find anything to support that. Am I just misreading this or is he wrong?
The only way to get the Unarmed Strike progression that Monks get, is to have the Monk levels for it. Otherwise, you've got a few other options; Monk's Robe, Monastic Legacy, Ascetic Style/Form/Strike, and I feel there is one more I'm leaving out. I don't know that there is more than that out there.
Glorf Fei-Hung
|
I only hope they are thinking that you are at 1d6, so you know progress upwards from there for the purpose of size/dmg increases that you may get.
As for the concept. Personally I'm using a 2 level dip in Snake-Bite Striker Brawler for my Sap Master build.
You get basically any combat feat for your bonus at lvl 2 brawler, and you maintain your sneak attack dice since it does get 1d6 sneak attack at level 1.
Finally (and what is the real kicker) The Brawler "HAS" the two weapon fighting feat as long as they are using unarmed strikes, monk weapons, or fighter close weapons group. The monk only flurries as IF they had Two-Weapon Fighting. Since you actually gain the feat, you can continue to gain other feats that require Two-Weapon Fighting. Just they only work while you're using those weapons. Which should easily be all the time as there are many good weapon options and you're gonna be using your unarmed strikes most of the time anyway.
Oh, and do you REALLY want to play a 'Lawful' Rogue?