Age of Darkness

Game Master Mothman

It is an age of darkness ...

A homebrew Pathfinder campaign.


501 to 550 of 2,199 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>

Male Human Bard 1/Ranger 1/Expert 3
Ash Walker wrote:
Love the way you work your performances into the storyline Twiceborn; it's one advantage to PBP over tabletop, but none-the-less not an easy thing to do. It really helps to bring Keildrithe alive and make him feel like the bard he is. Keep up the good work!

Thanks, Ash! The performances aren't exactly high brow poetry, and they often border on cheesy, but it's all I can manage on the spur of the moment (when I'm not ripping off the lyrics of rock bands!)... ;-)

Liberty's Edge

Male Mothman Expert 5

Ash, I shall expect similar lyrical ability from Elendil during our Shackled City games from now on!


Male Human Scribe/4
Mothman wrote:
Ash, I shall expect similar lyrical ability from Elendil during our Shackled City games from now on!

Doh! Are you sure you want to subject yourself to that?


Male Human Bard 1/Ranger 1/Expert 3
Ash Walker wrote:
Mothman wrote:
Ash, I shall expect similar lyrical ability from Elendil during our Shackled City games from now on!
Doh! Are you sure you want to subject yourself to that?

Are you playing a bard in your pen and paper campaign?


Male Human Scribe/4
TwiceBorn wrote:
Are you playing a bard in your pen and paper campaign?

Yep. It's a city-based campaign and, as I've traditionally focused on strong, fighting characters in the past, I opted for a skill-based Bard who is pretty woeful in battle (Strength 7 says it all really!).

He's actually got ranks in sorcerer as well, so the extra spells help out a little, though I've tried to limit the combat oriented spells he learns. He's philosophy is that combat should be a last resort, when diplomacy, trickery or intimidation fails.

Liberty's Edge

Male Mothman Expert 5

Just letting you guys know, I wont have much computer access tomorrow, so may not be able to post much.

Feel free to discuss strategy etc amongst yourselves.


Male Impoverished Student 2/Amateur Chef 3

Do we have enough XP to level up? I'd really like to put some ranks in Spot.

Liberty's Edge

Male Mothman Expert 5

It is likely that everyone (with the possible exception of Yruch, who started late) will have enough xp to level now. However, you cannot automatically level in my games, I will let you know when you are at a suitable point to do so.

Having said that, I will *probably* hand out xp and allow you to level up next time you camp.


Male Human Bard 1/Ranger 1/Expert 3

What do you guys think of this suggestion for speeding up the action? Each player rolls ten times for each of the following checks, then submits the results to the DM (that way, the player still has control over his/her rolls, but the DM has all the info at his fingertips and can keep most of the action rolling without delay):

. Initiative rolls
. Attack roll (melee)
. Attack roll (ranged)
. Damage rolls for each weapon
. Will, Reflex and Fortitude saves
. Spot, Listen, Search and a few other key skill checks (incl. class-specific skill or ability checks).

As the pool of rolls is exhausted, the player rolls another 10 times for each roll/check, thereby resupplying his "pool."

Of course, the down side is that the player loses the excitement of rolling dice as each encounter/situation occurs...

Any thoughts?

Liberty's Edge

Male Mothman Expert 5

I'm ok with it if you guys want to do it. Generally I'm happy with the speed things have been running at, but there's an inevitable slow down effect when we start running off initiative and such (which is why I normally try to delay that...).

Up to you guys really.


Male Human Scribe/4
Mothman wrote:

I'm ok with it if you guys want to do it. Generally I'm happy with the speed things have been running at, but there's an inevitable slow down effect when we start running off initiative and such (which is why I normally try to delay that...).

Up to you guys really.

I'd be tempted to do it with initiative certainly. Saves I'd be happy for the DM to roll on my behalf as and when they happen.

But the rest I'd be a little hesitant to do in advance - ultimately you have to make the decisions to attack, use those skills etc, so maybe we should leave those rolls to when you state your intended actions?


Male Human Bard 1/Ranger 1/Expert 3
Ash Walker wrote:
Mothman wrote:

I'm ok with it if you guys want to do it. Generally I'm happy with the speed things have been running at, but there's an inevitable slow down effect when we start running off initiative and such (which is why I normally try to delay that...).

Up to you guys really.

I'd be tempted to do it with initiative certainly. Saves I'd be happy for the DM to roll on my behalf as and when they happen.

But the rest I'd be a little hesitant to do in advance - ultimately you have to make the decisions to attack, use those skills etc, so maybe we should leave those rolls to when you state your intended actions?

I was going to say that the DM would still need to wait for you to declare your action before applying one of the "pooled rolls"... but then, you could do your roll as you declare your action (as we've been doing)... and pooled rolls ultimately wouldn't speed things much, if at all...

Okay, scrap the idea... next time, I'll think things through a bit more before posting... duh... ;-)

Liberty's Edge

Male Mothman Expert 5

Well, it may not be a bad idea with initiative rolls. If everyone wants to post 10 (unmodified d20) rolls in this thread, that can help speed things up a bit.


Male Human Scribe/4
TwiceBorn wrote:

I was going to say that the DM would still need to wait for you to declare your action before applying one of the "pooled rolls"... but then, you could do your roll as you declare your action (as we've been doing)... and pooled rolls ultimately wouldn't speed things much, if at all...

Okay, scrap the idea... next time, I'll think things through a bit more before posting... duh... ;-)

Well again, Initiative is definitely valid, as the DM decides when an initiative roll is needed, and it is not reliant on an action. So having those on hand would defnitely speed things up a little; allowing us to know immediately who can act and when - what do you all think?


Male Human - Karandic Druid/4
Mothman wrote:
Well, it may not be a bad idea with initiative rolls. If everyone wants to post 10 (unmodified d20) rolls in this thread, that can help speed things up a bit.

Laithe's Initiative Rolls:

Spoiler:
12, 2, 19, 18, 7, 15, 13, 10, 15, 16 - I fared well in this lot of 10! Maybe we should reconsider rolling attack rolls & skill checks in advance! : )


Male Human Actor 2/ Mime 1/ Drag Queen 1
TwiceBorn wrote:
Ash Walker wrote:
Mothman wrote:

I'm ok with it if you guys want to do it. Generally I'm happy with the speed things have been running at, but there's an inevitable slow down effect when we start running off initiative and such (which is why I normally try to delay that...).

Up to you guys really.

I'd be tempted to do it with initiative certainly. Saves I'd be happy for the DM to roll on my behalf as and when they happen.

But the rest I'd be a little hesitant to do in advance - ultimately you have to make the decisions to attack, use those skills etc, so maybe we should leave those rolls to when you state your intended actions?

I was going to say that the DM would still need to wait for you to declare your action before applying one of the "pooled rolls"... but then, you could do your roll as you declare your action (as we've been doing)... and pooled rolls ultimately wouldn't speed things much, if at all...

Okay, scrap the idea... next time, I'll think things through a bit more before posting... duh... ;-)

oh good thing there is a lighting storm in New York because i posted 10 times from initative to listen check then lighting turning off the power urrrggg :)


Male Human (Karandic) Bard 4 / Ranger 1

Keildrithe's initiative rolls:

Spoiler:
6 + 1 = 7
8 + 1 = 9
17 + 1 = 18
12 + 1 =13
3 + 1 = 4
4 + 1 = 5
19 + 1 = 20
4 + 1 = 5
10 + 1 = 11
11 + 1 = 12

Liberty's Edge

Male Mothman Expert 5

Arctaris, did you post to the game thread a few minutes ago? I thought I saw you in the recent posts lists, but there's nothing there (to me) now.

EDIT: ha! never mind, I can see it now.


Male Impoverished Student 2/Amateur Chef 3
DM Mothman wrote:
However, you cannot automatically level in my games, I will let you know when you are at a suitable point to do so.

So will we just be unable to level up in the middle of combat (which makes sense) or do we have to seek out a trainer or something?

I just want to stop failing my spot checks.
Initiative rolls
Spoiler:
22 (14+8)
15 (7+8)
25 (17+8)
16 (8+8)
21 (13+8)
23 (15+8)
27 (19+8)
14 (6+8)
12 (4+8)
17 (9+8)

I'll still roll attack rolls and stuff when we encounter a situation but I like the idea opf rolling Initiative ahead of time.

Liberty's Edge

Male Mothman Expert 5

Generally I just wait till the group has a bit of down time, even if that's just camping, some time to reflect on their recent achievements and do a little personal training and practicing. But no, no formal traning is required for levelling up (except sometimes if multiclassing).

Like I said, you'll probably be able to level next time you rest for the night. XP-wise you should have enough.


Male Impoverished Student 2/Amateur Chef 3

Ok, good.

Liberty's Edge

Male Mothman Expert 5

Hmmm, Arctaris, can you just double check your initiative modifier? I'm not sure its right.


Male Impoverished Student 2/Amateur Chef 3

Oops. I'm so used to having taken Improved Initiative with my Halflings that its become automatic. That lowers my current Initiative to 22. Soory about that.

Liberty's Edge

Male Mothman Expert 5
Arctaris wrote:
Oops. I'm so used to having taken Improved Initiative with my Halflings that its become automatic. That lowers my current Initiative to 22. Soory about that.

No problem, I figured something like that was the case. We'll keep it for this combat, but I'll adjust those other future init rolls you gave me!


Male Human Actor 2/ Mime 1/ Drag Queen 1

May sound like a crazy plan, but maybe... a "slient image" of Gosia would calm it down. What do you guys think about it?

Liberty's Edge

Male Mothman Expert 5

You would have studied Gosia closely enough that you could create a pretty convincing image.

It's your turn, so if you want to do that, you may.


Male Human Bard 1/Ranger 1/Expert 3
AWED wrote:
May sound like a crazy plan, but maybe... a "slient image" of Gosia would calm it down. What do you guys think about it?

Remember, he's started to run away... do you have the range to make the image appear in front of him?

Liberty's Edge

Male Mothman Expert 5

The spell has a 400 + foot range, so it's a viable option. (I had the same though Twiceborn, so I checked, was a bit surprised by the range!)


Male Human Actor 2/ Mime 1/ Drag Queen 1
TwiceBorn wrote:
AWED wrote:
May sound like a crazy plan, but maybe... a "slient image" of Gosia would calm it down. What do you guys think about it?
Remember, he's started to run away... do you have the range to make the image appear in front of him?

Range:400ft+40=440ft

Yeah that is a big ranger. that is werid


Male Human - Karandic Druid/4
AWED wrote:
May sound like a crazy plan, but maybe... a "slient image" of Gosia would calm it down. What do you guys think about it?

Not sure if it will necessarily calm him, as he seemed confused as to who Gosia was. But it might still be useful in that it might cause him to stop running, if you block his path with the image.


Male Human Bard 1/Ranger 1/Expert 3

Just a heads up, folks... I probably won't be able to post tomorrow, and I'm not sure about much of Friday-Sunday, either... my best friend is getting married on Saturday, and as best man, I've got a few things to attend to before and after that. I'll try to poke my head in whenever I can though... thanks for your understanding!

DM can NPC Keildrithe, if it'll help move things along...

Liberty's Edge

Male Mothman Expert 5
TwiceBorn wrote:

Just a heads up, folks... I probably won't be able to post tomorrow, and I'm not sure about much of Friday-Sunday, either... my best friend is getting married on Saturday, and as best man, I've got a few things to attend to before and after that. I'll try to poke my head in whenever I can though... thanks for your understanding!

DM can NPC Keildrithe, if it'll help move things along...

No problem, thanks for letting us know. Have fun! How's the bucks night organisation going?


Male Human Bard 1/Ranger 1/Expert 3
Mothman wrote:


No problem, thanks for letting us know. Have fun! How's the bucks night organisation going?

"That was done a few weeks back... the bride would not be pleased if the groom were hungover on his wedding day.;-)

The stag was a relatively tame affair, but everyone had a good time... it was just a good opportunity to catch up with old friends...


Male Human Scribe/4

If someone can help Laithe subdue the man, I think the dog is just trying to stop us hurting him and will probably stop attacking. We need to calm him down so we can try and work out what is going on!


Male Human Bard 1/Ranger 1/Expert 3
Ash Walker wrote:
If someone can help Laithe subdue the man, I think the dog is just trying to stop us hurting him and will probably stop attacking. We need to calm him down so we can try and work out what is going on!

Agreed. I'll try to soothe the dog. I guess it's up to Alton (and Jirkin?) to help Laithe subdue the man, who clearly is afflicted with some sort of (temporary?) insanity...


Male Human Actor 2/ Mime 1/ Drag Queen 1
TwiceBorn wrote:
Ash Walker wrote:
If someone can help Laithe subdue the man, I think the dog is just trying to stop us hurting him and will probably stop attacking. We need to calm him down so we can try and work out what is going on!
Agreed. I'll try to soothe the dog. I guess it's up to Alton (and Jirkin?) to help Laithe subdue the man, who clearly is afflicted with some sort of (temporary?) insanity...

Yeah i think that would be a better idea.


Male Impoverished Student 2/Amateur Chef 3

Shall I continue to beat him into submission?


Male Human Bard 1/Ranger 1/Expert 3
Arctaris wrote:
Shall I continue to beat him into submission?

I don't know... is there any other, less violent way to do this? I know that other options would probably be more complex, from a game mechanics point of view, but...??? Your call, act as you see fit!


Male Impoverished Student 2/Amateur Chef 3

I know, my preference would be to calm him down in a more diplomatic fashion than bashing him in the face.
Unfortunately there's a language barrier. I think that Keildrithe or Laithe are the ones who need to do the talking here.


Yes

Back. Gonna take me a bit to catch up on the reading.

Also (and please don't kill me), This weekend I'm going away again, this time only for a week though. Then I'll be back for good.

Liberty's Edge

Male Mothman Expert 5

Hey Dirk, welcome back! How was the camp? Heh, no problem about being away again...

Twiceborn, how was the wedding?

OK, on the subject of talking to the guy, just a warning, the guy is clearly not all there, it might take some SERIOUSLY good diplomacy / intimidate rolls (plus saying just the right thing) to get through to him ... having said that, I'm not trying to indicate it's a bad option.


Male Human Scribe/4
Mothman wrote:
Twiceborn, how was the wedding?

I'm assuming it was good, possibly explaining Twiceborn's silence! ; )

Liberty's Edge

Male Mothman Expert 5
Ash Walker wrote:
Mothman wrote:
Twiceborn, how was the wedding?
I'm assuming it was good, possibly explaining Twiceborn's silence! ; )

Yeah, I forgot when I posted that it was probably still Sunday night for Twiceborn...


Male Human Bard 1/Ranger 1/Expert 3
Mothman wrote:
Ash Walker wrote:
Mothman wrote:
Twiceborn, how was the wedding?
I'm assuming it was good, possibly explaining Twiceborn's silence! ; )
Yeah, I forgot when I posted that it was probably still Sunday night for Twiceborn...

The wedding was really good, thanks for asking guys. The ceremony (followed by 1.5 hour photo shoot) was held outside on a very hot and sunny day (yay for black tuxedos in +30C weather!), and between that, the drinking, the pre- and post-wedding bashes, and the concert I went to last night, I'm still quite drained from the weekend... But no complaints, though. The wedding went like clockwork, the speeches were good, the MC was great, and everyone had an excellent time. And I have this Monday off to recover, so all is well...

Now back to the game! ;-)


Male Human Bard 1/Ranger 1/Expert 3
Mothman wrote:

Hey Dirk, welcome back! How was the camp? Heh, no problem about being away again...

Twiceborn, how was the wedding?

OK, on the subject of talking to the guy, just a warning, the guy is clearly not all there, it might take some SERIOUSLY good diplomacy / intimidate rolls (plus saying just the right thing) to get through to him ... having said that, I'm not trying to indicate it's a bad option.

I figured as much... Hopefully the 22 I rolled for my Diplomacy check will at least make him pause a while longer, allowing Alton and Yruch to knock him down and feed him some mushrooms! I thought of trying to trip/overbear him, but suspected that the odds were against me and that he would just turn and run at the slightest sign of aggression...

Liberty's Edge

Male Mothman Expert 5

On the subject of camping, recon etc… might not be a bad idea both from an ingame and metagame perspective. I think AWED and Dirk are away from Friday or Saturday, for a week or more. Makes sense for them to stay with the camp (Jirkin wounded, Yruch being a strong guy who might be able to keep the prisoner in line if needs be. Jirkin can speak Karandic, so can translate if needs be).

Game time, it is about three in the afternoon at the moment. There is two to three hours of sunlight left.

Liberty's Edge

Male Mothman Expert 5
TwiceBorn wrote:


The wedding was really good, thanks for asking guys. The ceremony (followed by 1.5 hour photo shoot) was held outside on a very hot and sunny day (yay for black tuxedos in +30C weather!), and between that, the drinking, the pre- and post-wedding bashes, and the concert I went to last night, I'm still quite drained from the weekend... But no complaints, though. The wedding went like clockwork, the speeches were good, the MC was great, and everyone had an excellent time. And I have this Monday off to recover, so all is well...

Oh, what concert did you go to?


Male Human Actor 2/ Mime 1/ Drag Queen 1
Mothman wrote:

On the subject of camping, recon etc… might not be a bad idea both from an ingame and metagame perspective. I think AWED and Dirk are away from Friday or Saturday, for a week or more. Makes sense for them to stay with the camp (Jirkin wounded, Yruch being a strong guy who might be able to keep the prisoner in line if needs be. Jirkin can speak Karandic, so can translate if needs be).

Game time, it is about three in the afternoon at the moment. There is two to three hours of sunlight left.

Yeah, we are leaving friday and coming back sunday. All Jirkin needs is some sleep and he will probably be better, and also he will be able to prepare his spells.

When Jirkin prepared spells here is what he prepares later on:
0-Detect magic,Read magic, Ghost sound
1st- Magic Missle, Magic Missle


Male Human Bard 1/Ranger 1/Expert 3
Mothman wrote:
TwiceBorn wrote:


Oh, what concert did you go to?

The Tragically Hip. They're one of Canada's most famous and enduring bands (in-country), but are little known elsewhere...

501 to 550 of 2,199 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Age of Darkness Discussion All Messageboards

Want to post a reply? Sign in.