
BlingerBunny |
Gulch Jumpers; a tribe of goblins that built their "homes" into the side of a dried up river bed.
Long Shankers; An unusually tall tribe of goblins that have razed a good number of human villages in their area.
White Corpse Tribe; A militarized gang of goblins under the control of a hobgoblin. They're smarter than your average goblins and are quite tactically capable. Rumor has it they took down a dragon, and not with sheer numbers. They're easily identified because of the white paint they use, gathered from the ashes of their enemies and tribesmen alike, in the shape of a skull. (This tribe could also be one of zombie goblins lead by a lich)
Tumblerock Tribe; A mountain fairing goblin tribe, known for their tactics in crushing travelers with avalanches of rock and snow, which they clean up and set for the next unsuspecting victim.

Mass Kneebreaker |

The name i used for My Ice goblin clan was The ClothBurners. This is due to a funny story. The ice goblins had snuck into the pc's camp while they were asleep, but did not kill them. Instead, they stole their boots, since it was so cold there and boots were better than wrapped pelts. The Heroes followed their trail and snuck into an ice cave, where they saw a clan of at least 50+ goblins. Knowing that they could not beat that many, they came up with an idea. The wizard used an Illusion to Light himself on fire, while the bard used his war horn as a makeshift loudspeaker, pretending to be a deity. After some impressive Buff and religion checks, the goblins were scared s+@$less, and gave back all of the things they had stolen as tribute. The Mage left behind a burning effigy and the group left, thinking nothing off it.
When we began a new campaign, set about 100 years later, The players were surprised to meet a Goblin Oracle, who claimed to be blessed by a a very similiar sounding fire deity....