| Mako Senako |
So my Warlock has the Many Forms Revelation, and in anticipation of gaining the magical beast forms, I was curious if there was some forms that work better than most from magical beast. At the level in which i get it, i'll be limited to small and medium sized magical beast, however at around 15th level i think it functions like Greater Polymorph and at that point the kid gloves come off so to speak and the limitations are removed and it'll function as per the spell with no limitations.
| The Skeptical Gnome |
From memory griffon, phase spider and cobalopas (the magic bull thing?). It's been a long time since I've been allowed magical polymorphs.
There's more here though.
http://rpgbot.net/pathfinder/characters/polymorph.php
I believe he means the Catoblepas. Otherwise, I mostly agreee with these suggestions.
Just a Mort
|
Call upon the Great Old Ones!
Mind you, you might get a book thrown at you, but really, best beatstick form.
I personally like Polar Kamadan for breath weapon.
Chimeras aren't too bad, either.
Just a Mort
|
Greater polymorph restrictions:
This spell functions as polymorph except that it allows the creature to take on the form of a dragon or plant creature. If you use this spell to cause the target to take on the form of an animal or magical beast, it functions as beast shape IV. If the form is that of an elemental, the spell functions as elemental body III. If the form is that of a humanoid, the spell functions as alter self. If the form is that of a plant, the spell functions as plant shape II. If the form is that of a dragon, the spell functions as form of the dragon I. The subject may choose to resume its normal form as a full-round action; doing so ends the spell.
This spell functions as beast shape III except that it also allows you to assume the form of a Tiny or Large creature of the magical beast type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 60 feet, climb 90 feet, fly 120 feet (good maneuverability), swim 120 feet, blindsense 60 feet, darkvision 90 feet, low-light vision, scent, tremorsense 60 feet, breath weapon, constrict, ferocity, grab, jet, poison, pounce, rake, rend, roar, spikes, trample, trip, and web. If the creature has immunity or resistance to any elements, you gain resistance 20 to those elements. If the creature has vulnerability to an element, you gain that vulnerability.
Tiny magical beast: If the form you take is that of a Tiny magical beast, you gain a -2 penalty to your Strength, a +8 size bonus to your Dexterity, and a +3 natural armor bonus.
Large magical beast: If the form you take is that of a Large magical beast, you gain a +6 size bonus to your Strength, a -2 penalty on your Dexterity, a +2 size bonus to your Constitution, and a +6 natural armor bonus.