| Brian Turner 355 |
I was asked to DM a game for a group of people and one of the races he chose was a Fetchling. Now it says its has darkvision and lowlight vision. But the player says it stacks Example: if a torch is 60ft at the end of a dark corridor than once his darkvision reaches its limit than his low light vision kicks in giving him im assuming (since its longer than human sight) another 60ft? or is it 30 im not certain how far humans can see with torches? I am setting up Dynamic lightin on roll20 so im just trying to make sure i adjust his sight right.
| bitter lily |
Now I want to know (as a GM) how this works.
Assume that there is a party of three enemy NPCs in a straight, dark corridor. A PC is standing 60 feet down the hall, holding a torch.
Of the NPCs, Alex has normal vision, so he can't see a thing nearby. Betty has low-light vision, and likewise can't see any thing nearby. Chuck, the third, has darkvision (60 feet) on top of normal vision, and can see perfectly well right up to the PC's feet.
What do each of them see of the PC?
I had always assumed that light would carry enough that all three would see the PC all-too-well (from the players' point-of-view). Down to the pc's choice of ascot. Indisputably, they'd see at least "brightness," right?
ETA: I should have put Chuck five feet behind his fellows, so 65 feet away from the hapless PC, for the question to work right.
| Drahliana Moonrunner |
I was asked to DM a game for a group of people and one of the races he chose was a Fetchling. Now it says its has darkvision and lowlight vision. But the player says it stacks Example: if a torch is 60ft at the end of a dark corridor than once his darkvision reaches its limit than his low light vision kicks in giving him im assuming (since its longer than human sight) another 60ft? or is it 30 im not certain how far humans can see with torches? I am setting up Dynamic lightin on roll20 so im just trying to make sure i adjust his sight right.
You simply treat them separately. Darkvision works only to it's stated range and no futher. Lowlight extends his normal non-Darkvision sight the normal way by doubling it. This generally makes no difference in dungeon corridors, but can make a world of difference in an open field at night.
| Drahliana Moonrunner |
Thanks i thought that was the case. But how far do humans see. I thought in darkness they only see 5 ft without at torch. And i believe a torch has a normal illumination of 20ft but then soft lightr extends another 20ft past that.
For outdoors, you use dim light conditions with distance modifiers. lowlight simply doubles the range of each lighting category.
| dragonhunterq |
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Don't forget that with normal vision what you see is determined from where the light source is. Darkvision is always determined from you. Assuming normal vision - If I am 100' away in darkness from another guy holding a torch I can see him and normal light within 20' radius from him, while being unable to see my own feet.
(slashed numbers are normal/dim light)
So to answer Bitter Lily's question Alex can see the PC and 20'/40' from him so can't see either Betty or Chuck.
Betty can see the PC and 40'/80', so can see Alex and Chuck in dim light (20% concealment).
Chuck can see the PC and 20'/40' around him, and can also see Alex and Betty, but only in black and white.
If the OPs fetchling were standing behind Chuck, he can see the PC and out to 40'/80', so can see the three NPCs in dim light (20%concealment), and they also see the 3 PCs in black and white with no concealment.
Their is nothing to indicate vision is modal, both are active together
| Kazaan |
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Here's a diagram I made a while back illustrating how LLV and Darkvision interact.
On the left are miss chances for a creature without LLV, such as a Human or Dwarf. They use the normal radii for a light source and, in addition, if they have Darkvision, they can see perfectly just within that radius. On the right are miss chances for a creature with LLV, such as an Elf or Dhampir. The light levels are the same but, in essence, a creature with LLV can see normally in dim light and, additionally, treats an amount of darkness the way other creatures would treat dim light, getting reduced visibility and 20% miss chance in a circle of darkness around the light source. In the diagram, the Dhampir on the right would be able to clearly see the Dwarf on the left because the Dwarf is standing in dim light. If the Dhampir has a ranged weapon, they could shoot the Dwarf and they'd suffer no miss chance due to concealment because he's standing in an area of dim light and the Dhampir has LLV. But the Dwarf cannot see the Dhampir because it is standing in darkness and the Dwarf doesn't have LLV, nor is he close enough to use his Darkvision. Now, if it were an Elf instead of a Dwarf, the Elf would be able to see the Dhampir dimly and would suffer a 20% concealment miss chance on a ranged attack.
| UnArcaneElection |
Here's a diagram I made a while back illustrating how LLV and Darkvision interact.
Light Level Diagram
{. . .}
And THAT'S why you don't want to trade out Low Light Vision if you can help it . . . Although I've heard a lot of GMs mess this up, making Low Light Vision less useful in practice than it should be by Rules As Written.
| bitter lily |
I came back, dissatisfied because I had remembered what I consider to be not at all clear wording RAW.
Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black-and-white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.
I guess I had always naively assumed that dark vision just didn't kick in for areas with dim light, only for areas with literally no light source at all, and therefore that low-light was superior in a lot of situations. (Well, there are still some where it is, as lemeres points out!) Thanks to you all, now I'm looking at the last sentence and realizing what it means.
Especially: thanks, Kazaan, for that incredibly clear diagram. I've book-marked it.
I went hunting through the Core FAQ to see if it addressed this subject, and it points us to a Paizo blog. I hope this helps someone here!
PS: In the comment section on that blog, I also found the PFS take, although that definitely is focusing more on dueling banjos light & darkness spells.