| Southeast Jerome |
Amazon has a placeholder page for a hardcover called "Labyrinth" with a 4/4/17 release date and no other info. Assuming that this is the title or codename for the next adventure, that could mean the next adventure is set in Undermountain or Planescape (with the Lady of Pain's prison mazes). Really hoping it's Planescape, but of those two, Undermountain is far more likely.
| hiiamtom |
It's pretty much guaranteed to be Undermountain, they even featured it in their Lore You Should Know on the podcast. There are some interesting plot points in Curse of Strahd that should be considered too:
I have heard that there may be a return of Warduke.
It's also worth noting that the next book after Volo's has been called "the first major rules expansion of fifth edition" and expected to include the Mystic as an official class, so there might be mention of other planes in the generic rules.
| hiiamtom |
The next major set of class options features psionics guaranteed, and there have been UAs for Dragonlance and Eberron. If I had to guess the next book of material is going to be more focused on generic adventures even if the published adventures will mostly stick to the Forgotten Realms.
There has been a lot of bleeding in from other settings, so nods are probably the best "official" material that you'll get. I thought the DMs Guild had the TSR material in PDF form?
Rysky
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I think it would be neat if they came out with a hardcover with 6 to 12 campaign settings in it.
Then they could gauge the popularity of a bunch of different settings, and know which ones to expand on.
Unfortunately Hasbro has explicitly nixed making settings in an attempt to make DnD itself specifically a name brand.
| hiiamtom |
D&D has been the only name brand TTRPG for decades, even with the market growing it's still exceedingly small compared to other traditional games. D&D is the only non-enthusiast name that's known and is synonymous with TTRPGs as a whole.
Hasbro has been investing heavily in more profitable markets with their D&D brand because it is a name brand that they are leveraging - Tyrants of the Underdark, Temple of Elemental Evil board game, Dungeon!, Neverwinter Nights, DDO, Sword Coast Legends, classic video games, a dozen novels, coloring books, etc. What they will not invest in is materials they can just sell TSR reprints of.
| EileenProphetofIstus |
Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).
In my opinion, such a book wouldn't offer enough information on any one setting to please most buyers. I believe a survey would be cheaper and serve just as well to garner the information on what settings are popular, of which I'm sure they have already done.
I agree I would like to see another setting or two done or even a new generic setting if they refuse to actively print material on anything other than FR.
| EileenProphetofIstus |
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When I have enough material for my home world I plan on publishing it on DM's Guild. My basic plan is this...
Publish "drop in material" that is generic in nature. A detailed kingdom with no drawn out history in order for the DM to make it jive with their own world or FR, Greyhawk etc. Have the maps drawn up so that they easily insert anywhere.
Put plains around the entire edges of the map so that one could attach another kingdom that also is surrounded by 100% plains that way they fit together and the DM could put it on any side of the first kingdom they wish. Don't leave any open ended locations such as rivers that flow off the map. Make sure everything is self-contained. Keep the number of miles the map covers the same on each side. If you add a scale of miles make sure it matches with any other maps you make. I would opt to leave a scale of miles off the map so the DM could determine how large of an area the plains extend in order to make it a better fit to their own world.
As long as each map contains plains on the edges and the scale of miles is the same from one map to another one could provide as many of these small generic locations as there was public interest. Make each kingdom as different as possible. In addition, if one didn't want to create a kingdom one could center the map around a mountain range, hills, desert, dragon graveyard, volcanic region, etc. making that the primary feature of the material. One could write a history for the terrain type which would drop into any world far easier than a kingdom would, just make sure each map ends with 100% plains surrounding the edges of the map so it fits together with other maps that are designed the same way.
Another possibility is drop in "islands" locations which can fit into any world. These "islands can be as big or small as one likes. It could be a island nation, part of a new generic continent which fits into the ocean of nearly any world because most have large oceans towards the edges of home world and commercial worlds such as Greyhawk. The DM just drops it into whatever ocean works for their world. Stay away from naming the waters surrounding the island/new continent so that DM's don't get frustrated with names not matching their home world, the FR, Greyhawk, etc.
Other details such as random encounters, key locations on the map such as a wizard's keep, a series of caverns passing underneath the mountains, etc. can be fully described in these fully contained maps.
Using such a model, multiple DMs could work individually and so that one DM's map matches with another DMs. The only thing that would need to be the same is the outer terrain and scale of miles from one map to the other. Those purchasing the material could buy the ones that are only of interest.
| hiiamtom |
Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).
I think it could work well, but the only way it makes sense is in a PHB2 type book that has a major player rules expansion.
| R_Chance |
SmiloDan wrote:Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).I think it could work well, but the only way it makes sense is in a PHB2 type book that has a major player rules expansion.
It would make sense if it was spun as a "multiverse" bit. Showing the connections between the core Forgotten Realms material plane setting and a number of other material plane settings. How they are connected, how they could be used in a campaign and, of course, information on the settings. More popular ones could get expanded treatment in other books (adventures etc.). Kind of a handbook of the planes for the material planes. And a regular handbook of the planes would be nice as well...
| SmiloDan RPG Superstar 2012 Top 32 |
hiiamtom wrote:It would make sense if it was spun as a "multiverse" bit. Showing the connections between the core Forgotten Realms material plane setting and a number of other material plane settings. How they are connected, how they could be used in a campaign and, of course, information on the settings. More popular ones could get expanded treatment in other books (adventures etc.). Kind of a handbook of the planes for the material planes. And a regular handbook of the planes would be nice as well...SmiloDan wrote:Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).I think it could work well, but the only way it makes sense is in a PHB2 type book that has a major player rules expansion.
I was thinking of it being kind of a backdoor campaign setting for Planescape. One aspect of Planescape that is often overlooked is that it's a way to connect lots of Prime Material Planes too. You can team up a kender handler, an Athas gladiator, a Harper bard, an Al Qadim genie binder, a pistol-packing paladin from the Flaeness, and a samurai from Kara-Tur. Also, doesn't the Harmonium call some prime called Orthos kip? It would be neat to know a little bit more about that.
Aeshuura
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I just found out that Wizards isn't making D and D novels any more.
I think that is a rumor. According to the D&D panel at Gameholecon 2016, they said that it was just a situation where they did not have any books coming out soon. Their model seems to be to give only a month or two lead time for announcements to keep the excitement up.
It is possible, and it is only speculation, that they are looking at making a shift to introduce another setting/world, and they may need to tap other authors or get the current authors informed enough to write in the new world. (Say Planescape, or Greyhawk, for example.)
I don't know. Time will tell.