Next D and D Project


5th Edition (And Beyond)


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Does anyone know what major module will be released now that the Giant one has been released? I would really hope that there would be some Dragonlance loving.


Amazon has a placeholder page for a hardcover called "Labyrinth" with a 4/4/17 release date and no other info. Assuming that this is the title or codename for the next adventure, that could mean the next adventure is set in Undermountain or Planescape (with the Lady of Pain's prison mazes). Really hoping it's Planescape, but of those two, Undermountain is far more likely.

Storm King's Thunder spoiler:
One of the subplots in Storm King's Thunder is that a NPC named Artus Cimber has the Ring of Winter and has gone missing. The book says that looking for him is a dead end no matter what the PCs do, and that the subplot will get picked up in a future adventure. So maybe Cimber is trapped in a magic/extraplanar maze, which is why no one can find him?


Thank you.

I don't really seeing them support much of anything outside of the Realms.


Usually the name and synopsys of the spring adventure is revealed around late january.
... At least it was for PotA and CoS. ;)


Interesting. I am hoping for some Dragonlance love.


It's pretty much guaranteed to be Undermountain, they even featured it in their Lore You Should Know on the podcast. There are some interesting plot points in Curse of Strahd that should be considered too:

Curse of Strahd:
One of the dark powers of Ravenloft broke free of its amber sarcophagus, each room is themed in threes and the other two are the "Star of Ice" and the "Star of Secrets" in the room. There's also a lot of connections between Barovia and other planes - Greyhawk, other domains of Ravenloft, and Planescape.

I have heard that there may be a return of Warduke.

It's also worth noting that the next book after Volo's has been called "the first major rules expansion of fifth edition" and expected to include the Mystic as an official class, so there might be mention of other planes in the generic rules.


Hmm. So it does not seem that they are going to be doing Dragonlance?


Pathfinder Adventure Path Subscriber

I wouldn't hold your breath on it. They may do a non-FR adventure every 5th one (CoS was the 5th adventure they put out), though I could be wrong. I would say the next one they do would probably be Planescape or Dark Sun.

Dark Archive

A rehash of a rehash?


The next major set of class options features psionics guaranteed, and there have been UAs for Dragonlance and Eberron. If I had to guess the next book of material is going to be more focused on generic adventures even if the published adventures will mostly stick to the Forgotten Realms.

There has been a lot of bleeding in from other settings, so nods are probably the best "official" material that you'll get. I thought the DMs Guild had the TSR material in PDF form?


This makes me very sad. While I understand that there were overloads of Campaign Settings in 2nd edition, many of these settings were loved by people who played them.

Where would I find the DL UA's?


Pathfinder Adventure Path Subscriber

The "Waterborne Adventures" is the only one that had anything for Dragonlance, and that just detailed the Minotaur (Krynn), only because they are a seafaring race in Dragonlance.

RPG Superstar 2012 Top 32

I think it would be neat if they came out with a hardcover with 6 to 12 campaign settings in it.

Then they could gauge the popularity of a bunch of different settings, and know which ones to expand on.

Silver Crusade

SmiloDan wrote:

I think it would be neat if they came out with a hardcover with 6 to 12 campaign settings in it.

Then they could gauge the popularity of a bunch of different settings, and know which ones to expand on.

Unfortunately Hasbro has explicitly nixed making settings in an attempt to make DnD itself specifically a name brand.


D&D has been the only name brand TTRPG for decades, even with the market growing it's still exceedingly small compared to other traditional games. D&D is the only non-enthusiast name that's known and is synonymous with TTRPGs as a whole.

Hasbro has been investing heavily in more profitable markets with their D&D brand because it is a name brand that they are leveraging - Tyrants of the Underdark, Temple of Elemental Evil board game, Dungeon!, Neverwinter Nights, DDO, Sword Coast Legends, classic video games, a dozen novels, coloring books, etc. What they will not invest in is materials they can just sell TSR reprints of.


How has the strategy been working for them?


Gnick Gnak PaddyWack wrote:
How has the strategy been working for them?

Their sales figures aren't public, but by all discernible ways, pretty well:

http://www.nydailynews.com/life-style/stranger-breathes-fire-back-dungeons- dragons-article-1.2739642

RPG Superstar 2012 Top 32

Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).


I think they should have made a campaign setting that encompassed more than typical fantasy, kind of like Paizo did. Everyone is happy and you don't split the fanbase.


SmiloDan wrote:
Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).

In my opinion, such a book wouldn't offer enough information on any one setting to please most buyers. I believe a survey would be cheaper and serve just as well to garner the information on what settings are popular, of which I'm sure they have already done.

I agree I would like to see another setting or two done or even a new generic setting if they refuse to actively print material on anything other than FR.


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When I have enough material for my home world I plan on publishing it on DM's Guild. My basic plan is this...

Publish "drop in material" that is generic in nature. A detailed kingdom with no drawn out history in order for the DM to make it jive with their own world or FR, Greyhawk etc. Have the maps drawn up so that they easily insert anywhere.

Put plains around the entire edges of the map so that one could attach another kingdom that also is surrounded by 100% plains that way they fit together and the DM could put it on any side of the first kingdom they wish. Don't leave any open ended locations such as rivers that flow off the map. Make sure everything is self-contained. Keep the number of miles the map covers the same on each side. If you add a scale of miles make sure it matches with any other maps you make. I would opt to leave a scale of miles off the map so the DM could determine how large of an area the plains extend in order to make it a better fit to their own world.

As long as each map contains plains on the edges and the scale of miles is the same from one map to another one could provide as many of these small generic locations as there was public interest. Make each kingdom as different as possible. In addition, if one didn't want to create a kingdom one could center the map around a mountain range, hills, desert, dragon graveyard, volcanic region, etc. making that the primary feature of the material. One could write a history for the terrain type which would drop into any world far easier than a kingdom would, just make sure each map ends with 100% plains surrounding the edges of the map so it fits together with other maps that are designed the same way.

Another possibility is drop in "islands" locations which can fit into any world. These "islands can be as big or small as one likes. It could be a island nation, part of a new generic continent which fits into the ocean of nearly any world because most have large oceans towards the edges of home world and commercial worlds such as Greyhawk. The DM just drops it into whatever ocean works for their world. Stay away from naming the waters surrounding the island/new continent so that DM's don't get frustrated with names not matching their home world, the FR, Greyhawk, etc.

Other details such as random encounters, key locations on the map such as a wizard's keep, a series of caverns passing underneath the mountains, etc. can be fully described in these fully contained maps.

Using such a model, multiple DMs could work individually and so that one DM's map matches with another DMs. The only thing that would need to be the same is the outer terrain and scale of miles from one map to the other. Those purchasing the material could buy the ones that are only of interest.

Liberty's Edge

I miss Greyhawk :(


SmiloDan wrote:
Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).

I think it could work well, but the only way it makes sense is in a PHB2 type book that has a major player rules expansion.


hiiamtom wrote:
SmiloDan wrote:
Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).
I think it could work well, but the only way it makes sense is in a PHB2 type book that has a major player rules expansion.

It would make sense if it was spun as a "multiverse" bit. Showing the connections between the core Forgotten Realms material plane setting and a number of other material plane settings. How they are connected, how they could be used in a campaign and, of course, information on the settings. More popular ones could get expanded treatment in other books (adventures etc.). Kind of a handbook of the planes for the material planes. And a regular handbook of the planes would be nice as well...

RPG Superstar 2012 Top 32

R_Chance wrote:
hiiamtom wrote:
SmiloDan wrote:
Couldn't they come out with "The Dungeons & Dragons Campaign Sampler" and include a bunch of campaign settings in it? Kind of how the DMG has details on a variety of planes (Arcadia, Mechanus, Acheron, etc.) and fantasy styles (Sword & Sorcery, Gothic Horror, Epic Adventures, etc.).
I think it could work well, but the only way it makes sense is in a PHB2 type book that has a major player rules expansion.
It would make sense if it was spun as a "multiverse" bit. Showing the connections between the core Forgotten Realms material plane setting and a number of other material plane settings. How they are connected, how they could be used in a campaign and, of course, information on the settings. More popular ones could get expanded treatment in other books (adventures etc.). Kind of a handbook of the planes for the material planes. And a regular handbook of the planes would be nice as well...

I was thinking of it being kind of a backdoor campaign setting for Planescape. One aspect of Planescape that is often overlooked is that it's a way to connect lots of Prime Material Planes too. You can team up a kender handler, an Athas gladiator, a Harper bard, an Al Qadim genie binder, a pistol-packing paladin from the Flaeness, and a samurai from Kara-Tur. Also, doesn't the Harmonium call some prime called Orthos kip? It would be neat to know a little bit more about that.


That was something that I appreciated about both Ravenloft and Planescapes, the possability of the mixing of the worlds. Spelljammer also did that but I never played or owned any of that stuff,


give me Mystara


Was Mystara the world that the Basic and other boxed sets was supposed to take place in?


I believe so yes, I have one of the wall sized trail maps and most of the Gazetteers


I see. I never really got into that setting. So this is where Castle Amber, for example, took place?


Yes, I believe so

it always felt "generic" to me, with plenty of room for me to add my own take on the setting.


I just found out that Wizards isn't making D and D novels any more.

Grand Lodge

Terevalis Unctio of House Mysti wrote:
I just found out that Wizards isn't making D and D novels any more.

I think that is a rumor. According to the D&D panel at Gameholecon 2016, they said that it was just a situation where they did not have any books coming out soon. Their model seems to be to give only a month or two lead time for announcements to keep the excitement up.

It is possible, and it is only speculation, that they are looking at making a shift to introduce another setting/world, and they may need to tap other authors or get the current authors informed enough to write in the new world. (Say Planescape, or Greyhawk, for example.)

I don't know. Time will tell.

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