Sacred Huntsmaster and the Animal Domain


Rules Questions

Silver Crusade

13 people marked this as FAQ candidate. 2 people marked this as a favorite.

How does this archetype and the fourth level Animal domain power interact if both are selected? The hunter animal companion text includes this line:

Quote:
"If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the companion's statistics and abilities."

From this line, it could be interpreted that the class has companion progression at Inquisitor Level + Inquisitor Level-3. In this case, do the two sources stack? If not, does the fourth level domain power just not work?

The other class I can think of that combines animal companions and domains is the divine hunter. Their domain section includes this:

Quote:
"If the divine hunter selects the animal domain, she does not gain a second animal companion upon reaching an effective cleric level of 4th. When the divine hunter would gain that ability, her animal companion instead gains two ability score increases (gaining +1 to two different ability scores or +2 to one ability score). If her animal companion dies or is released, when she gains a new one, it benefits from this ability score increase."

This was omitted from the inquisitor archetype, but it seems like it probably should have been included.


This questioned has so many threads to it now, I will gladly FAQ.


You can't count the same class level twice for the same power. The answer is you really shouldn't be doing that.


1 person marked this as a favorite.
Drahliana Moonrunner wrote:
You can't count the same class level twice for the same power.

As far as I know, there is nothing in the rules that directly says this.


Flagged for FAQ.

Please, Paizo, help us put an end to people trying to make the same class levels count as themselves several times over.

Shadow Lodge

Thek Blacktalon wrote:

The other class I can think of that combines animal companions and domains is the divine hunter. Their domain section includes this:

Quote:
"If the divine hunter selects the animal domain, she does not gain a second animal companion upon reaching an effective cleric level of 4th. When the divine hunter would gain that ability, her animal companion instead gains two ability score increases (gaining +1 to two different ability scores or +2 to one ability score). If her animal companion dies or is released, when she gains a new one, it benefits from this ability score increase."
This was omitted from the inquisitor archetype, but it seems like it probably should have been included.

Certainly seems like a fair way to handle it in a home game in lieu of official response.


Weirdo wrote:
Thek Blacktalon wrote:

The other class I can think of that combines animal companions and domains is the divine hunter. Their domain section includes this:

Quote:
"If the divine hunter selects the animal domain, she does not gain a second animal companion upon reaching an effective cleric level of 4th. When the divine hunter would gain that ability, her animal companion instead gains two ability score increases (gaining +1 to two different ability scores or +2 to one ability score). If her animal companion dies or is released, when she gains a new one, it benefits from this ability score increase."
This was omitted from the inquisitor archetype, but it seems like it probably should have been included.
Certainly seems like a fair way to handle it in a home game in lieu of official response.

I whole heartedly concur.


It probably should function as the Hunter does. That being said, I have used the lack of clarity to my advantage, and taken both animal companions. With the Boon companion feat, that means 2 full strength animal companions.

The Concordance

Although the FAQ indicated that "The design team discourages players from having more than one companion creature at a time","discourage" is not "forbid". I want to find a FAQ or a designer's to forbid my PC get 2 Animal Companions from Sacred Huntsmaster with Animal Domain for a long time, but never got it.

The Concordance

I got an FAQ from PFS, It indicates that only one companion can be used in combat.

Spoiler:

How many animals and companion creatures can I have at any given time?

At the beginning of each adventure, you may select one companion creature to be your active pet. This creature may be a class-granted creature, such as an animal companion, familiar, eidolon, or phantom, or it may be a creature that you purchase, such as a combat-trained bison. This creature may participate fully in combat, skill checks, and other challenges in the scenario. In addition to the active pet, you may bring up to two additional creatures. The first is a mount or beast of burden, such as a horse or mule, which may only take move actions. The second is a familiar or mundane pet that does not participate in combat or other challenges. Such familiars grant their basic special ability, such as a bat's +3 bonus on Fly checks, the Alertness feat, and access a witch's spells. They do not grant other bonuses, such as a wysp's resonance ability (Pathfinder Roleplaying Game: Bestiary 5 282).

Dark Archive

Julien Dien wrote:

I got an FAQ from PFS, It indicates that only one companion can be used in combat.

** spoiler omitted **

but that FAQ is only relevant to PFS, not the have as a whole. That's because PFS specifically limits how many things a player can control at once, but it's not a rule anywhere else.

Shadow Lodge

Name Violation wrote:
Julien Dien wrote:

I got an FAQ from PFS, It indicates that only one companion can be used in combat.

** spoiler omitted **

but that FAQ is only relevant to PFS, not the have as a whole. That's because PFS specifically limits how many things a player can control at once, but it's not a rule anywhere else.

Correct, this is a specific Organized Play restriction (basically to avoid one player taking too much table time to resolve the actions of their army of minions).

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