| zainale |
from the basic books or what would be accepted in a PFS game. i am pretty clueless as to what to make my biped eidolon do. i wanted to do the intimidation power attack thing but that was shot down. my dm said just give the eidolon 3 improved natural attacks feats and sink all my evolution points into arms. while that might be the best possible option it does not fit with how i would want to make my eidolon.
anyways feats what three feats do you think are the most important for an eidolon from the basic book or what would be accepted in a pathfinder society game?
| zainale |
no he vetoed cornugon smash and hurtful feats. i don't want a humanoid arm centipede monster thing (dm's suggestion) or an angel/demon/grim reaper based monsters(unchained's restrictive options). i kinda envisioned some sort of nature's fury sort of neutral kind of monster thing. with a half elf druid-esk/ish? sorta savage thing
PCScipoi i thought those were feats you would chose for your summoner
Rosc
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It depends entirely on what style you want to use. Manufactured weapons? Natural weaons? And either way, do you want to focus on one big attack or multiple attacks?
Single Manufactured: Weapon Proficiency and Power Attack. Greatsword and Falcion are the most popular choices, but any 2hander or even 1hander works. Consider Combat Reflexes if you use a reach weapon.
Single Natural: Power Attack and Combat Reflexes. Get a Bite and pimp it out with 1.5 Str Mod damage, Reach, Improved Damage (the feat and the evolution) and maybe Grab. An Amulet of Migjty Fists with the Impact enchant makes the Vital Strike feat line amazing. Weapon Focus is cool.
Multiple Natural: max attacks with Claws and Bite. Your 4 limbs can keep you at the cap for the majority of the game. After that, Power Attack and Weapon Focus (Claw). Also the evolution for elemental damage added to your natural attacks. The only wituation where I think an Amulet enchanted with Flaming or Frost or whatever is worth it.
Multiple Natural: impossible, as PFS bans Multiweapon Fighting.
Other than that? Iron Will and Lightning Reflexes are alright. Weapon Master's Handbook has a few fun options but you may not have the spare feats. Large Size evolution is amazing on every style but it does not resize weapons. Plan accordingly.
Bonus: Make a Multiple Natural eidolon. At level 9 grow some arms and buy a Large 2hander. Classic Eidolon max attacks do not apply to weapons. Enjoy shredding all the things. At Huge size you can still use a Large weapon as a "1 hander" and grip it in both hands. The penalty is negligible.