I rolled a 1 for starting gold...


Advice


Soooo, I'm playing a Kineticist(aether) in the Jade Regent campaign and got the expected result after being goaded in to rolling wealth by my fiance'.

Does anyone have any suggestions on what to by with the whopping 6 gold that isn't being taken up by my turtle and wooden holy symbol (long story).

Currently the only thing I'm thinking about is Rounder's gear, since it'll give me some projectiles for my blast, two bats for Kinetic blade, and a couple of bags.


Clubs are free.

Rocks are plentiful.


Protoman wrote:

Clubs are free.

Rocks are plentiful.

He's also 15, so it kinda makes sense. Frankly, I'm kind of assuming the suggestions will be get a blanket, bedroll, rope, and chalk. I was just wondering if anyone had an unusual idea.


You could also sell this for 5 GP, and go loin cloth until you get some gold.

PRD Starting Wealth wrote:
In addition, each character begins play with an outfit worth 10 gp or less.

Joking...but if you're really that cash-strapped maybe its worth considering.

As pointed out club and sling, 0 cost for wpn. This is really just a problem until after your first encounter or 2, then you should be fine.


Who needs clubs or rocks aside from as projectiles? You are a Kineticist. Like, maybe grab some food or keep it for meals if your GM tracks that stuff.


NeverWinning wrote:
Protoman wrote:

Clubs are free.

Rocks are plentiful.

He's also 15, so it kinda makes sense. Frankly, I'm kind of assuming the suggestions will be get a blanket, bedroll, rope, and chalk. I was just wondering if anyone had an unusual idea.

He's 15? Get a board of wood and go all Marty McFly!


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Protoman wrote:
NeverWinning wrote:
Protoman wrote:

Clubs are free.

Rocks are plentiful.

He's also 15, so it kinda makes sense. Frankly, I'm kind of assuming the suggestions will be get a blanket, bedroll, rope, and chalk. I was just wondering if anyone had an unusual idea.
He's 15? Get a board of wood and go all Marty McFly!

Fair. I also kinda like the idea of getting all the games (rounders, horseshoes, croquet) and just assaulting the baddies with kids toys.


How about a few hundred cats?


Food, sack, blanket, gap-toothed smile, and a bunch of rusty nails to mess people up with. Kineticist needs next to nothing.


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Check out Good & Cheap: Core Equipment Everyone Should Have and Good & Cheap II: Going Beyond the Core Rule Book. These list a well thought out list of cheap and light stuff.

/cevah


You could purchase a day of service from an unremarkable lawyer with enough leftover to buy a rabbit or a weasel.


The Mortonator wrote:
Who needs clubs or rocks aside from as projectiles?

Aether kineticists.


how about a bag or 2 of Caltrops. use them as a projectile or something you can spread out over the floor. ^_^


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One of our local PFS players went looking for ammunition for his kineticist and came to the conclusion that copper pieces were the cheapest he could find.

Now when he encounters a problem, he just throws money at it.


Azten wrote:
The Mortonator wrote:
Who needs clubs or rocks aside from as projectiles?
Aether kineticists.

Actually, all they need is a deck of cards. RaW one card can be used as a slashing damage weapon :p


Devo wrote:

One of our local PFS players went looking for ammunition for his kineticist and came to the conclusion that copper pieces were the cheapest he could find.

Now when he encounters a problem, he just throws money at it.

Deck of playing cards man!

But, I admit, I love the idea of "literally throwing money at a problem"


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There's nothing really stopping you from throwing grains of sand or the dust from the air. Telekineticists don't need ammo as much as they enjoy ammo.

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