| Renegadeshepherd |
Hi all. I need to know what races are legal in PFS now because I don't have a Computer right now and my phone is ancient. I have not played PFS since around season 2 or 3 so I'm clueless and have probably lost any info I once had.
Also does anyone have a faction suggestion for paladin, since that is the most likely class I'll be bringing to the table.
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Without a boon:
Dwarf, Elf, Gnome, Halfling, Half-elf, Half-orc, Human, Tengu, Kitsune, Nagajii, Wayang
Think that covers them?
Note: To play Tengu, Kitsune, Nagajii, Wayang one must own a legal source for them (Advanced Race Guide, Dragon Empires Gazetteer, Inner Sea Races...)
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For Paladins, I would do Silver Crusade, Grand Lodge or Scarab Sages.
Dark Archives, the Exchange and Liberty's Edge can all cause a Paladin troubles -- though they would be really interesting from an RP standpoint!
Hmm
While I haven't done any of these for a paladin I could see a follower of Abadar falling in really well with the Exchange.
Liberty's Edge has it's origins in Andoran, and there's an outsider that supports them of the goodly variety, so that might not be too far of a stretch.
The problematic one is Dark Archive of the three. Their faction leader is *really* kind of Dark Side (if fun to see in play no matter the circumstances).
Very much the 'cookies' for joining the Dark Side, soooo...
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I play a Paladin who joined the Dark Archive. While he recognizes that Zarta is not a good person he feels the goal of locking up dangerous artifacts to be a worthy one, and one that could benefit from a Paladin's oversight particularly because of the fact that Zarta(and possibly other members) might not have the purist of motives.
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I play a Paladin who joined the Dark Archive. While he recognizes that Zarta is not a good person he feels the goal of locking up dangerous artifacts to be a worthy one, and one that could benefit from a Paladin's oversight particularly because of the fact that Zarta(and possibly other members) might not have the purist of motives.
How does he get around the 'working with evil people' part of being a paladin?
I'm not mocking the idea, I'm just curious how that would work without, say, an Atonement every session the Dark Archive goals were accomplished?
I'm actually kind of interested in the concept, especially with the opening up of options with Ultimate Intrigue...
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The Dark Archive's goals aren't evil in and of themselves so accomplishing them shouldn't need an atonement. If a goal does come up that feels evil-ish I'd probably just have to take the loss to PP that session, and RP a discussion with Zarta where I condemned whatever it was she tried to have me do. As far as working with evil people goes no Dark Archive players are evil, and he sees himself as overseeing Zarta to insure that the Archive is actually protecting people from dangerous artifacts rather than just providing Zarta with a dangerous arsenal. So not really working with her so much as acting as the watchdog that keeps her on the straight and narrow.
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Zach Davis wrote:I play a Paladin who joined the Dark Archive. While he recognizes that Zarta is not a good person he feels the goal of locking up dangerous artifacts to be a worthy one, and one that could benefit from a Paladin's oversight particularly because of the fact that Zarta(and possibly other members) might not have the purist of motives.How does he get around the 'working with evil people' part of being a paladin?
There aren't any evil party members. Dark Archive isn't the old Cheliax faction and players don't have to do the old faction missions, which certainly did at times call for accomplishing acts that were evil. Paladins could certainly belong to the Dark Archive because they believe in the goal of collecting and protecting artifacts too powerful to be loose in the world.
| Drahliana Moonrunner |
Wei Ji the Learner wrote:There aren't any evil party members. Dark Archive isn't the old Cheliax faction and players don't have to do the old faction missions, which certainly did at times call for accomplishing acts that were evil. Paladins could certainly belong to the Dark Archive because they believe in the goal of collecting and protecting artifacts too powerful to be loose in the world.Zach Davis wrote:I play a Paladin who joined the Dark Archive. While he recognizes that Zarta is not a good person he feels the goal of locking up dangerous artifacts to be a worthy one, and one that could benefit from a Paladin's oversight particularly because of the fact that Zarta(and possibly other members) might not have the purist of motives.How does he get around the 'working with evil people' part of being a paladin?
Judging by the players, in the old days, it was Andoran that was a pack of murderous thugs.
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Zarta Dralneen is confirmed as evil, and high enough level to ping as such if a paladin bothered to check. I think she's around level 9, going from memory, roughly half and half bard/aristocrat, and LE aligned.
I had a friend who played a paladin/Hellknight (prestige class) in the old Cheliax faction. She was a Chelaxian nationalist trying to make her homeland better. She also had 7 int and 7 wis, so the player intentionally played her as clueless enough to go along with Zarta's faction missions without realizing that they'd lead to evil things.
I'd assume playing a paladin in the Dark Archives would be easier these days. In fact, keeping the evil magic from falling into the wrong hands, while keeping a close eye on Zarta to make sure she doesn't abuse her position, is a pretty good motivation for any good PC to join.
But if you want to make it easier, just go Silver Crusade. That's where my paladin is, despite playing against type with a lot of my PCs. It's just too natural a fit.
Instead, I played against type by putting my chaotic good prankster bard in the Silver Crusade. He heard they wanted to make the world a better place and signed up, but his idea of making the world better involves spreading laughter, rather than smiting demons.