| SillyString |
I'm looking for a way to add one or more (preferably two, will settle for one) 1st level sorcerer/wizard or magus spells to my spell list as a Battle Host Occultist.
Technically I don't care if they're on my spell list. Being able to cast them once per day as spell-like abilities is fine too.
Can anyone think of ways to do this without dipping classes?
| GM 1990 |
My google-fu is fairly weak, but I cant seem to find anything after the last hour of looking, so if anyone knows anything that'd be great.
This was only thing I came across, and its cantrip only.
Magical Talent: Either from inborn talent, the whimsy of the gods, or obsessive study of strange tomes, you have mastered the use of a cantrip. Choose a 0-level spell. You may cast that spell once per day as a spell-like ability. This spell-like ability is cast at your highest caster level gained; if you have no caster level, it functions at CL 1st. The spell-like ability's save DC is Charisma-based.
If this is for a home-game, discuss with GM and give something up as a swap. Maybe only taking 1 trait and a drawback (basically sacrificing 2 traits), but the trait is enhanced Magical Talent giving you one 1st level spell as a spell-like ability per day?
| Darksol the Painbringer |
If you spend your first level feat, you could get an extra 1st level spell known for your spell list. If you are Human, you can spend both of your feats to gain 2 1st level spells known to your spell list.
Though, if you're asking to cherry-pick certain spells that you normally cannot know and add them to your spell list, you will need to pay it through class levels (regular and/or prestige).
| Gisher |
If you spend your first level feat, you could get an extra 1st level spell known for your spell list. If you are Human, you can spend both of your feats to gain 2 1st level spells known to your spell list.
Though, if you're asking to cherry-pick certain spells that you normally cannot know and add them to your spell list, you will need to pay it through class levels (regular and/or prestige).
He is trying to add Bed of Iron, Swift Girding, or Keep Watch to the Occultist spell list so Expanded Arcana doesn't help. But in general it is a great feat for an Occultist since it lets you get access to more spells in an Implement School without taking that Implement School more than once. Transmutation in particular forces you to make a lot of choices between good spells.
I've checked every source that I know, and can't find a way to for an Occultist to get access to those spells without dipping levels in another class.
| UnArcaneElection |
Since Spell-Like Abilities could work for you, it is worth thumbing through what is available to certain races -- this can sometimes get you 2nd level and rarely even 3rd level spells as Spell-Like Abilities.
For instance, Drow get Dancing Lights (Sorcerer/Wizard 0), Faerie Fire (Druid 1), and Darkness (Cleric/Oracle 2 -- divine instead of arcane because the upgraded version is divine), each 1/day; the Drow Nobility feat adds Detect Magic (Sorcerer/Wizard 0) at will, Feather Fall (Sorcerer/Wizard 1), and Levitate (Sorcerer/Wizard 2), each 1/day except as noted; Improved Drow Nobility upgrades the 1/day abilities to 2/day and further upgrades Darkness to Deeper Darkness (Cleric/Oracle 3); Greater Drow Nobility upgrades everything to at will, except that Detect Magic becomes constant; in addition, the Seducer alternate racial trait trades out Drow Immunities for Charm Person 1/day (Sorcerer/Wizard 1; not really worth it, since it doesn't get upgraded by the Drow Nobility feat chain).
Gnomes with the Fell Magic alternate racial trait (replaces the standard Gnome Magic) get Bleed (Cleric/Oracle 0), Chill Touch (Sorcerer/Wizard 1), Detect Poison (Sorcerer/Wizard 0), and Touch of Fatigue (Sorcerer/Wizard 0), each 1/day, but rechargeable using Recharge Innate Magic (Whole_Bunch_of_Spell_lists 1, although Shaman and 4/9 casters are missing).
Most Planetouched (Aasimars, Fetchlings, Ifrits, Oreads, Sylphs, Tieflings, and Undines, but strangely not Suli) get one of several 1st, 2nd, or 3rd level or eventually even higher level spells (which one depends upon heritage) 1/day, although some of these are divine and not arcane.
The above is not an exhauxtive list.
| SillyString |
Good morning, juuuuust woken up... Gisher is half right, my original reason for looking was bed of iron and stuff, but that lead me to find a couple more goodies that i'd like access to and other builds could benefit from, so I thought I'd make this thread to find out. Alas i spent most of last night googling, and have come to the same conclusion that there isn't anything out there that offers a flexible choice.
Post if you find anything to the contrary though.
| SillyString |
The Mystic Past Life Samsaran could do that for you.
Good lord thats a nice suggestion, BUT you cant add arcane spells to non arcane spell lists using this ability can you?
"The spells must be the same type (arcane or divine) as the spellcasting class you're adding them to. For example, you could add divine power to your druid class spell list, but not to your wizard class spell list because divine power is a divine spell."
I didnt think occultist qualified as an arcane caster, but having only stumbled across it and taken an interest recently I'm not sure.
| Fuzzy-Wuzzy |
HelloCthulhu wrote:The Mystic Past Life Samsaran could do that for you.Good lord thats a nice suggestion, BUT you cant add arcane spells to non arcane spell lists using this ability can you?
"The spells must be the same type (arcane or divine) as the spellcasting class you're adding them to. For example, you could add divine power to your druid class spell list, but not to your wizard class spell list because divine power is a divine spell."
I didnt think occultist qualified as an arcane caster, but having only stumbled across it and taken an interest recently I'm not sure.
It's a caster type that didn't exist when Samsarans were written.
A psychic spell largely functions like any other spell. It's another type of magic, similar to arcane or divine magic—in fact, those who use psychic magic are easily mistaken for practitioners of arcane and divine traditions. Metamagic feats and any other rules that alter or trigger from spells can usually be used with psychic spells (though see the Components section below for a few exceptions). Psychic spellcasters aren't affected by effects that target only arcane or divine spellcasters, nor can they use arcane or divine scrolls or other items or feats that state they can be utilized by only arcane or divine spellcasters.
So Mystic Samsaran isn't going to help your Occultist get arcane spells.
| SillyString |
Fuzzy-Wuzzy wrote:So Mystic Samsaran isn't going to help your Occultist get arcane spells.But with a reasonable GM, it could let you pull from another occult class's spell list - see if the psychic has what you need.
Yeah I'd agree with that, -"The spells must be the same type (arcane or divine) as the spellcasting class you're adding them to." -I'd view the information in the brackets as examples rather than "They can only be divine or arcane!". Of course that's just my interpretation of RAI, and someone could easily disagree.
It could be good for picking up some nifty psychic spells if allowed, not as amazing as if from the wizard / sorcerer, but alright. Of course the race isn't pfs legal without sheets or whatever, but for home games I could see it being pretty cool.