| King In Red |
I have a dwarf Hunter (3rd level) and I am really enjoying it.
I like to fight in melee with my animal companion in flanking position.
When suddenly a crazy idea caught me: and if I will multiclass brawler?
I could use unarmed attacks like my animal companion and change the combat and teamwork feats.
What do you think? It might be a good combination?
I speak of vanilla brawler without archetypes.
Suggestions? Advice about the build?
At the moment my character has these stats and feats:
Hunter 3
Str 18
Dex 16
Con 19
Int 14
Wis 20
Char 12
LV1: Combat Expertise
LV2: Precise Companion (Outflank)
LV3: Precise Strike, Pack Flanking
Some ideas?
| Nargemn |
If your GM allows it you could change to a wild child brawler. Otherwise, if you choose to multiclass hunter and brawler, you'll want to make use of boon companion to keep your animal companion up to your character level.
| Chess Pwn |
normal brawler means you have 4 levels to work with. you get
temporary feat as a move action, free 2wf, 1 feat, and +1ac.
Exemplar is also limited to 4 levels for full animal companion. it trades the +1ac for bardic performance.
Wild child has you miss out on your extra bonus feats to get a full animal companion, and you still have your flexible feats. probably the best choice for a dip.
WHAT YOU'RE MISSING
if you stay hunter you'll get up to 3rd level casting and an extra teamwork feat. and be 1 level away from having 2 focus up and getting your focus upgraded.
now just one level delays you hunter only one level and gives you 4 minutes of a feat. so like 4 fights that you spend a move action to get a temp teamwork feat. personally I don't think it'd be worth it, but it's not that bad.