WotR - Bilious Bottle


Rules Questions and Gameplay Discussion


AP1 Barrier "Bilious Bottle" reads:

"Display this barrier faceup next to your location. The first time each turn that a character explores this location, each character at that location rolls 1d4:
1. You are dealt 1d4+1 Poison damage.
2. You are dealt 1d4+1 Fire damage.
3. Bury the top card of your deck.
4. Discard a card and banish this barrier."

I have 4 questions:

A) If I encounter the barrier on a second exploration during my turn, should the players at that location roll 1d4 immediately or do I only apply the first part "Display this barrier faceup next to your location." and wait to roll 1d4 on subsequent turns?

B) Does it make a difference if the first time I encounter the barrier it's the first exploration of my turn? (not sure if the power applies since you had already "explored" the location in order to meet the barrier)

C) Let's say the barrier is already faceup at the beginning of my turn and we are three characters at that location. For my first exploration, do I encounter Bilious Bottle or do I encounter the next facedown card?

D) In any event, at some point each characters rolls 1d4. I roll "2", player 2 rolls "1" and player 3 rolls "4". What's the outcome? Does the "You are dealt" specifically refers to me and then I'm deal 1d4+1 Fire damage and 1d4+1 Poison damage or does each player apply the results of their roll to their character? Do I get to banish the barrier even though I'm not the player who rolled 4? Who discards a card for banishing this barrier?

(Is it just me or is this barrier very complicated on top of being one of the most difficult card I've encountered during AP1?)

Pathfinder ACG Developer

A) Just display it, 1d4 on subsequent turns.
B) No effect this turn.
C) Encounter the facedown card.
D) Each roll the d4 and apply it to themselves. (As Andrew details below here)

Fwiw, my general experience has been that bilious bottles scare people a ton, so they immediately figure out ways to cope with the location without suffering its effects (burning allies and blessings immediately, using it for temp closes, fortune-tellers, etc.

Sovereign Court

EDIT: Ninja'd by Keith

A) Only subsequent turns. It triggers on your first exploration each turn, not the first exploration that has the barrier revealed.

B) I believe you are correct, you've already passed the trigger event and it wouldn't go off.

C) Once the card is displayed, you don't encounter it any more. It just has a trigger that you look out for, but the only time you encounter it is when you first flip it. Your future first explorations are still the face down cards in the location.

D) The power for the dice results affect whoever rolled the dice. You would take 1d4+1 Fire damage, P2 takes 1d4+1 Poison damage, and P3 has to discard a card and banish the Bottle. Since P3 is banishing it, other character's powers that trigger on themselves banishing cards don't take effect.

Pathfinder ACG Developer

Andrew L Klein wrote:
EDIT: Ninja'd by Keith

Only cause I dashed off the quick answer, while you gave a thorough one :)


Keith Richmond wrote:


Fwiw, my general experience has been that bilious bottles scare people a ton, so they immediately figure out ways to cope with the location without suffering its effects (burning allies and blessings immediately...

I'm sorry, but what are you referring to by "burning allies and blessings" as a way to mitigate the Bottle?

Sovereign Court

Most allies (maybe all), and every blessing I can think of, can be discarded to explore. By using these, you can get more explorations per turn, and have to go through less "first explorations".


Andrew L Klein wrote:
(maybe all)

Coral Capuchin, and other Trash Allies, say, "What's up?"


Keith Richmond wrote:
Fwiw, my general experience has been that bilious bottles scare people a ton, so they immediately figure out ways to cope with the location without suffering its effects (burning allies and blessings immediately, using it for temp closes, fortune-tellers, etc.

Haha.. yes we felt that way every time.. not sure why it has that effect on folk...


When exactly do you roll the 1d4 and determine the outcome?

The first time each turn that a character explores this location, each character at that location rolls 1d4:

Is it

A: before you explore?
B: During the encountering the card you explored
C: After the exploration?

It doesn't say before or after, so we did it during the card we flipped, but before anything on that card. I guess the only real difference between that and A is that you can see that card, so if you take damage you can keep a relevant card to help you out.

It was dangerous, as the henchmen when we finally encountered this card were the ones that made you recharge/reset your hand before taking damage. I was lucky he wasn't next, but I could have took 5 fire damage, lost my whole hand. fought him, and then lost all my hand again, then drawn and died from a very healthy state.

Paizo Employee Chief Technical Officer

Checking, but I think we want that to happen after you have declared your intent to explore but before you flip the card.


Setver wrote:


It was dangerous, as the henchmen when we finally encountered this card were the ones that made you recharge/reset your hand before taking damage. I was lucky he wasn't next, but I could have took 5 fire damage, lost my whole hand. fought him, and then lost all my hand again, then drawn and died from a very healthy state.

How do you lose your hand twice in the same turn?

You don't reset your hand until the very end of your turn.

The beauty of having a hand wipe is that generally you are impervious to further harm that turn.


From the post, it was a hypothetical. The henchman in the scenario made you draw up to your full hand size. So Bottle > hand wipe > Henchman > draw up > hand wipe > RIP :( :( :(

Paizo Employee Chief Technical Officer

Added to FAQ.

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