Eyes of the Ten and slow track


Pathfinder Society

5/5 * Venture-Lieutenant, Spain—Madrid

Hello

After reading “Beyond level 11” section in Roleplay Guild Guide, I´m a little confused.

Can you play “Eyes of the Ten” arc in slow track now?

Because two years ago there was no problem about it and I don´t know what had changed since then.

Grand Lodge 4/5

Eyes of the Ten has always been a special case. I would assume that slow track is not allowed, but maybe the rules for it will change again.

5/5 RPG Superstar 2014 Top 32

I believe slow track was only allowed during the grandfathering period of time when Eyes was put on a hard 33xp limit to start.

Before the 33xp hard cap to start a lot of people had Race for the Runecarved Key xp or Ruby Phoenix Tournament putting them over 33, and they needed to play parts of Eyes on slow to keep from hitting 14 before they finished part 4.

Liberty's Edge 5/5

Other than the exceptions noted above. Eyes of the 10 has never allowed slow track

Silver Crusade 5/5

A friend has asked if one could play Eyes with a character with 33.5 xp; would that be allowed? Otherwise she'll have to skip the end of Emerald Spir with her friends.

Grand Lodge 5/5 *

Alex McGuire wrote:
A friend has asked if one could play Eyes with a character with 33.5 xp; would that be allowed? Otherwise she'll have to skip the end of Emerald Spir with her friends.

No, you have to start Eyes with exactly 33xp. Though Wardens of the Reborn Forge would still be an option.

Scarab Sages

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And the Decemvirate spake, saying, "First shalt thou take on the seven to eleven tiers. Then shalt thou count to thirty-three XP, no more, no less. Thirty-three shall be the XP thou shalt count, and the number of the counting shall be thirty-three XP. Thirty-four XP shalt thou not count, neither count thou thirty-two XP, excepting that thou then proceed to thirty-three XP. Thirty-five XP is right out. Once the XP thirty-three, being the thirty-third XP, be reached, then lobbest thy Seeker of the Society towards thy foe, who, being naughty in Their sight, shall be snuffed."

3/5 5/5

It would seem to me that per-chronicle slow advancement would allow greater flexibility in when one could start Eyes of the ten.

Normally, as I understand it, EotT gives 5xp, taking one from 33xp at level 12.0 to 38xp at level 13.2. If one has 33.5 xp, one merely has to take the second chronicle on slow. If one has 34, take the first, double-length chronicle on slow. 34.5; take the first two on slow. That will provide advancement to level 13 at the intended point, just before the third part. I've read on the board that making sure the characters are not 14th level before the end of the arc is important.

Edit: obviously, the campaign leadership would need to change the rules to allow this, as it is not currently legal.

3/5 5/5

Alex McGuire wrote:
A friend has asked if one could play Eyes with a character with 33.5 xp; would that be allowed? Otherwise she'll have to skip the end of Emerald Spir with her friends.

With GM permission, she could play that final part of ES for no credit, and get the additional xp she needs by playing scenarios or whatever.

Grand Lodge 4/5 5/5 *

I thought one of the issues with eyes was that you ended it on 38 xp or level 13.2.

I was thinking a slow quick slow slow option would leave you on 36 Xp or exactly level 13 at the end. Or are the final two parts even deadlier for level 12 rather than level 13 characters

Shadow Lodge 4/5

No part of Eyes is really difficult for 13th level characters. I wish it still worked as it did at the start, with no level advancement throughout the arc.

Grand Lodge 4/5

I understand Eyes of the Ten does not allow slow advancement, but why?
It was made for a group of 4 right? If you are running for 5 or 6 players and a few want to play on slow track what's the big deal?

Silver Crusade 4/5

Alex McGuire wrote:
A friend has asked if one could play Eyes with a character with 33.5 xp; would that be allowed? Otherwise she'll have to skip the end of Emerald Spir with her friends.

Of course, she could complete 'enough' of the emerald spire to land her on 33XP. Assuming she is currently on 32XP and playing slow track, 2/3rds completion should award 1XP, 1PP & 2/3rds gold, assuming that everyone else at the table is happy with that approach.

Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

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Alex McGuire wrote:
A friend has asked if one could play Eyes with a character with 33.5 xp; would that be allowed? Otherwise she'll have to skip the end of Emerald Spir with her friends.

If your character mainly played modules to reach 12, I would suggest the module Wardens of the Reborn Forge as a retirement arc.

Keep Eyes of the Ten for characters that have an actual history with the society: factions, faction missions, venture captains and at least some year 0 and year 1 scenarios.

2/5

So I am confused, I read through the section f the Pathfinder Society Roleplaying Guild Guide pointed out here, but I do not see anything about not being able to slow track Eyes of the Ten. It specifically calls out for those who played the arc prior to experience being granted for Eyes of the Ten that they are granted experience as of the addition of experience to the arc.

The entirety of the rule in question is this:

Quote:
Characters that have already played in any part of the Eyes of the Ten Seeker story arc receive XP retroactively.Thus, a character who has completed the arc is 13th level and has 38 XP.

That is for the players that had previously completed eyes of the ten, previous to experience being granted. The formatting placing those two lines on different pages would likely add confusion, but unless there is something in the EotT scenarios themselves, there is nothing against slow tracking eyes.

It is however true that you need to be exactly level 12.0 to start the seeker arc.

Grand Lodge 2/5

You can slow track Eyes of the Ten.

Link .

Although all other rules apply, so it doesn't seem worth it. Because you would not hit level 13 during EotT if you were slow track.

5/5

savokk wrote:

You can slow track Eyes of the Ten.

Link .

Although all other rules apply, so it doesn't seem worth it. Because you would not hit level 13 during EotT if you were slow track.

That thread is from before the current rules were put in place, so it is no longer relevant.

5/5 * Venture-Lieutenant, Spain—Madrid

Roleplay Guild Guide expressly doesn´t forbid play it in slow track (It´s true that may be implicitly do it, that is the reason of my confusion.)

I understand that you must have exactly 33 px to start Eyes of the Ten arc, due to curve of gold issues.

But I´m with Mike Eckrich, that is the problem if I don’t want earn scenarios` full credit?

Scarab Sages 4/5

I have a question along these lines. What happens to a character that has a pre-applied Adventure Path Chronicle that kicks in at 13th level from campaign mode (in this case, from Reign of Winter) when they play Eyes of the Ten? One AP chronicle will take me from 11 to 12, so I would be right at 33XP if I start EotT. After the first 2 parts, though, it would seem I'd be ineligible for the rest. Unless slow track is an option. I might be better off playing a level 12 module with that character.

5/5 RPG Superstar 2014 Top 32

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Once you start EotT the character is locked into the series until you're finished with the entire series. Which means that you can't apply any chronicle sheets to them until they have finished all 4 parts of Eyes.

Scarab Sages 4/5

So it would apply at the end and put me at 14.2? I'd be ok with that. I've got 4 characters at or approaching 12 to choose from (though one of which I really want to play Ruby Phoenix Tournament), so it may not end up an issue.

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