
Bane 09 |
Hey guys I need help with the bloodrager. Home campaign so pfs legal stuff doesn't matter. Right now I am locked in as a tiefling bloodrager with the crossblooded archtype. I have taken the aybssal and celestial bloodlines. Plan is to have an earth breaker hammer. What feats can I take that get me ridiculous attack and damage? I am the tank of the group and we have plenty of healers. Stats are str. 18, dex. 14, con. 14, int. 8, wis. 10, cha. 14.
Thank you all for the future help!

Heretek |

Just take power attack and go to town.
Hell, at level 1 with an earthbreaker while power attack bloodraging you are dishing out 2d6+12 with a +7 to hit. By level 4 I assume you're taking Demonic Bulk from Abyssal which brings you to 3d6+13.
A solid recommendation though would be Arcane Strike at lvl 5, since you'll meet the prereqs once you get casting at lvl 4. From there you can nab Blooded Arcane Strike and/or Riving Strike for some utility. Raging Vitality is a solid choice for lvl 3, and after lvl 12 Raging Brutality is very nice as well.
Be sure to grab Iron Will though with your bonus bloodline feat at lvl 6. Your Will save, and your party, will thank you. Nothing quite worse than the angry bloodrager getting dominated and then smashing the party into gibs.

My Self |
Just take power attack and go to town.
Hell, at level 1 with an earthbreaker while power attack bloodraging you are dishing out 2d6+12 with a +7 to hit. By level 4 I assume you're taking Demonic Bulk from Abyssal which brings you to 3d6+13.
A solid recommendation though would be Arcane Strike at lvl 5, since you'll meet the prereqs once you get casting at lvl 4. From there you can nab Blooded Arcane Strike and/or Riving Strike for some utility. Raging Vitality is a solid choice for lvl 3, and after lvl 12 Raging Brutality is very nice as well.
Be sure to grab Iron Will though with your bonus bloodline feat at lvl 6. Your Will save, and your party, will thank you. Nothing quite worse than the angry bloodrager getting dominated and then smashing the party into gibs.
Nothing quite worse than, say, the wizard getting dominated and casting the party into oblivion?
Still, will save boosters are king. I personally think Destined is perhaps a bit more bang for a crossblooded than Celestial, as it gives you save boosters and AC boosters.

Heretek |

Heretek wrote:Just take power attack and go to town.
Hell, at level 1 with an earthbreaker while power attack bloodraging you are dishing out 2d6+12 with a +7 to hit. By level 4 I assume you're taking Demonic Bulk from Abyssal which brings you to 3d6+13.
A solid recommendation though would be Arcane Strike at lvl 5, since you'll meet the prereqs once you get casting at lvl 4. From there you can nab Blooded Arcane Strike and/or Riving Strike for some utility. Raging Vitality is a solid choice for lvl 3, and after lvl 12 Raging Brutality is very nice as well.
Be sure to grab Iron Will though with your bonus bloodline feat at lvl 6. Your Will save, and your party, will thank you. Nothing quite worse than the angry bloodrager getting dominated and then smashing the party into gibs.
Nothing quite worse than, say, the wizard getting dominated and casting the party into oblivion?
Still, will save boosters are king. I personally think Destined is perhaps a bit more bang for a crossblooded than Celestial, as it gives you save boosters and AC boosters.
Wizards have good will saves. A bloodrager doesn't, and especially not when he's taking another -2 from crossblooded on top of his 0 wisdom modifier. Raging at least gets him to a +0 will save but that's still completely crap and a glaring hole.
As for the wizard, wizards are immensely dangerous, but they aren't likely to kill the party so much as make it much easier for the enemies to kill the party. The dominated bloodrager on the other hand will probably 1 shot the wizard and a number of the party.
I agree with Destined, but he's locked into Abyssal and Celestial.

BretI |

As others have said, the main feat you want for damage is Power Attack.
Since your Bloodline Powers don't require a swift action, Arcane Strike is a small bump in damage.
In general, damage output is not a problem for a Bloodrager. The Will saves and AC are. Going cross-blooded makes the Will saves even worse. The other problem is death by leaving rage.
If you get traits, there are at least a couple that give bonus to Will save. As others said above, take Iron Will at some point. Since you can take it as a Bonus Feat, that is a good way to get it.
At 4th level, I highly recommend you bump your Con so that you can qualify for Raging Vitality. It will likely save your character's life, as going unconscious normally means losing the Con bonus which can easily take you to dead at 5th level. Phantom Blood can help, but I still recommend the feat.