| hector212121 |
What I'm picturing here is a weapon that can cast Animate Dead X times/day or any number of times/day, holds the charge on its own and has it's own pool of controlled undead. If it leaves your possession, the undead become uncontrolled. If someone else gets it, they control them. If it breaks, the undead crumble. Thoughts?
| Fuzzy-Wuzzy |
Make it an intelligent item, presumably an evil one, and use the usual rules for giving it spell abilities. Don't give it many more powers if you want the wielder to maintain control! This should give you 95% of what you're looking for.
| CampinCarl9127 |
| 1 person marked this as a favorite. |
After a full examination, it seems a bit expensive to make this a intelligent item. Would any DMs allow it just as a Magic Item Creation-built item?
Probably. I'm sure there's at least one DM who would allow this.
Just ask your DM if it is allowed, because his opinion is the only one that matters.
| hector212121 |
I was actually thinking of using it to kill mooks while it had held charges. Just like, "Eight against one? Man, you must suck at counting even worse than I do. It's six against three!" Proceed to murder two.
Might require Death Knell to instakill at -1 hp, tho.
Oh, and for clarity, I don't want the sword to control the undead... I want the wielder to have a extra pool of undead granted by the sword because it has it's own magic supporting them, and the drawback is that you have to control them while having the sword. Think remote control, not artificial intelligence.
Duiker
|
I was actually thinking of using it to kill mooks while it had held charges. Just like, "Eight against one? Man, you must suck at counting even worse than I do. It's six against three!" Proceed to murder two.
Might require Death Knell to instakill at -1 hp, tho.
Oh, and for clarity, I don't want the sword to control the undead... I want the wielder to have a extra pool of undead granted by the sword because it has it's own magic supporting them, and the drawback is that you have to control them while having the sword. Think remote control, not artificial intelligence.
In that case, since the number of HD of undead you can control is linked to your caster level, I'd probably model it on the phylactary of positive energy (adds 2 to your level for purposes of channel damage), except with increased cost because of being slotless.
LazarX
|
I understand what you want...you're trying to get around the material cost of frequently casting Animate Dead. And/or not having the classes to do so.
If I allowed it...expect it to be bloody expensive. Because not only do you want an item for free undead animation, you presumably are looking to combine this functionality with that of a magic weapon to boot.... a Frostmourne... economy class.
| hector212121 |
The sword costs 25*100 for the material. Minimum, probably more like 100 times 100, then the spell calculation.
Also, wasn't planning to make it a magic weapon, actually.
The reason I want this for my cleric is to get MORE undead and to be able to NOT prepare Animate Dead every day when I can't use it because i'm in a country that currently has it outright banned.
| hector212121 |
Well, yes, I plan to take the Leadership feat eventually. But even then, in order to get a decent number of minions, you need level 5; 3 for just one per cast. That means a small group of necromancers and necromancers-in-training... once I can actually get the feat. Also, my GM said that I'd have to train them with downtime.
Also, then they wouldn't be under my direct command. Which is bad.